Murayama's Monthly Development Report
Voice Recording
The main story for Eiyuden Chronicle: Hundred Heroes will be fully voiced. And not only the main story--there will also be character voices for things like battle scenes and town facilities too.
The voice actors for the three main characters, Noah, Sei and Melisa, were also announced at the recent Tokyo Game Show.
And now we're preparing for those voice recordings. It isn't as simple as turning a scenario script into a proper script for voice recording. We also have to organize and script stuff like the lines and cries in battle scenes too.
The problem here is that there are more than 100 characters in the game. Of course, this is one of the game's charms so there's no way to skirt around it, but to give an example, there are more than 80 different lines per character just for the battles.
And that's just for the characters who can fight, which on its own amounts to a thousand lines.
The whole game is going to require more than 60,000 lines, which is surely a headache for those in charge of handling the voice recordings.
Of course, voice actors will not only voice the friendly characters, but the antagonist, neutral and mob characters for their respective scenes which will require a fair number of actors.
A new battle begins with a single army of voice actors.
A Word from the Team
Kono here.
It's slowly getting colder, but I hope everyone is doing okay.
I spent some time out and about thanks to Tokyo Game Show and other events last month, but now I'm back at my desk every day.
Now that most of the character designs are out of the way, I've been checking the hero and non-hero visuals for Eiyuden Chronicle: Hundred Heroes before anyone else. (lol)
Of course, each character has their own story to tell, and will be voiced this time around, so they'll feel a lot more fleshed out. But from the illustration side of things, I hope that each character will be loved by everyone…
That being said, we still have a lot of finishing touches and adjustments left to do. I'll keep working hard on what's left so we can reveal them soon!
I hope I get to visit a bunch of game events outside of Japan and meet fans from all over the world next year.
Until then~
Murayama's Monthly Development Report
The Theater System
The main town in Eiyuden Chronicle: Hundred Heroes will have a lot of mini-game facilities, one of which being The Theater.
This works by assigning characters roles in your play of choice, and then having them perform to their friends.
Depending on the character, you can enjoy watching them play their roles faithfully, over enthusiastically, fumble their lines, or shorten them on purpose! This variety should be a lot of fun to watch unfold.
Isn’t it exciting to imagine how Nowa, Seign, Marisa and the others will react in their roles?
We want to have a system in Eiyuden Chronicle: Hundred Heroes that lets as many characters as possible have their time in the spotlight. The theater is one such system.
We hope you look forward to seeing how your favorite character performs on stage.
Not only that, but we’re also recording voice lines for the theater and the experience has been filled with enthusiastic performances, laughter and praise.
This dialogue contains some 15,000 lines of text, which is roughly the amount you would expect to see in a regular game.
A Word from the Team
J-diary vol.7
Hello, Murakami J here.
Now the mayhem of TGS has passed, we are all hands on deck and busy every day.
Thanks to the hard work of our team, we finally have the basic materials for the main characters and backgrounds, so we are pushing ahead with making the remaining materials.
Since much of my day is filled with a lot of meetings and supervision work, I’ve been working on adding material little by little once my regular work is done. I’ve recently been making characters for the hot spring scenes and such.
Simply putting characters into hot springs is tough in Eiyuden Chronicle: Hundred Heroes. One scene alone means X(100 + α) more cuts to make (lol).
To that end, and to avoid panicking down the road, I'm doing my own work whenever I get a chance.
But in doing that, I’m faced with a number of questions.
For example, “Isn’t it weird for this character to wear a hat in the hot spring?” or “They’ll have to tie their long hair up before getting in the water,” are just for starters. What about what they’re wearing under their outfits?
I approached one character after the other, putting together bath time versions for each, and after a while it’s now possible to tell who is who, even in their bare pixel form! How cool is that?
I was actually a little worried.
You see, usually changing the costume, accessories or other distinctive features like a character’s hairstyle on their pixel art is likely to make many of them look the same as one another, especially as there are so many. But that didn’t happen this time. The individuality of each character is pretty clear.
I think this comes down to everyone having unique physiques and physical expressions—something we talked about a few times at Tokyo Game Show.
I thought changing even the quirky hairstyles would be difficult, so I was very happy in a humble way (even though I made them myself...lol).
So, I hope you look forward to the hot springs bringing out a different side to the characters.
Eiyuden Chronicle: Hundred Heroes is filled with a lot of things to enjoy outside of the main storyline, so I’m sure things will only get busier for us going forward.
These elements aren’t just bonus content and each has a meaningful place within the game. We want to proceed without forgetting to focus on even the smallest of details.
Ahhh...
Talking about hot springs is making me want to go to one, myself.
It’s becoming the perfect time of year for them.
Come to think of it, how many countries in the world have a hot spring bathing culture?
I should find out.
MURAKAMI J
jona_rm escribió:A mí me tiene mosqueado que no hayan dicho ya la fecha de lanzamiento. El año pasado pensaba que saldría para primavera de 2023, pero me temo que, a este paso, lo vamos a tener para finales de año (si es que no se retrasa...).
Raugo escribió:Puestos a criticar algo por lo poco que se ve en el video sobre la historia lo veo quizás demasiado Suikoden porque casi parece un reboot del 2. Saludos
jona_rm escribió:A mí me tiene mosqueado que no hayan dicho ya la fecha de lanzamiento. El año pasado pensaba que saldría para primavera de 2023, pero me temo que, a este paso, lo vamos a tener para finales de año (si es que no se retrasa...).
Campaign Updates:
Production Delay
In order to deliver a game that so many fans have supported, we announce a revised release date of Eiyuden Chronicle: Hundred Heroes, with the game now due during Calendar Year Q2 of 2024. The decision was made in order to ensure the best possible story, and to reward the legion of backers with the best game experience possible.
Please stay tuned for more updates, and thank you again for your continued support.
Final Platform and Shipping Type Selection for Physical Editions
Now that we are in the final phase of production, and in learning from the challenges of distributing the Eiyuden Chronicle Rising, we want to lock down platform choices for physical editions as well as shipping to make sure we can avoid any delays with the main game. We will be sending out Emails titled "Eiyuden Chronicle Hundred Heroes: Choose your Physical Platform" to backers to lock down their platform selection for the physical edition and choose which shipping option they want over the next month. Then upon receiving responses we will charge credit cards on hand for the shipping option chosen. The goal will be to have most of the backer platforms and shipping options determined by the end of September. Digital Edition platform choices will be requested in the future, in a separate email.
Development Updates:
Murayama's Monthly Development Report
It's been hot in Japan, and I've mostly been working without leaving my air-conditioned room. I have already completed the story, including the DLC, and am working on the setting material while supervising the detailed text.
How the world settings are viewed when creating a story differs from author to author, but I consider them to be tools to color the story, and I try not to let the settings get in the way of the story.
However, restrictions do exist, meant to give a certain reality to the world settings.
Eiyuden belongs to the so-called fantasy world of swords and sorcery. Therefore, we’re being careful in regards to the historical and technological settings.
There are things that exist in modern society but do not exist in the world of Eiyuden.
Eiyuden also contains a sort of dictionary that details all the things that exist within its world. Among the entries, we had an idea for a fish called a “jet fish.” In cases like these, I need to supervise and determine whether or not a word such as “jet” should actually be used.
The word "jet" has been around for a long time, but many users have a modern image of the word, so it’s something to think about.
Also, does this sentence exist within the world itself, or is it meant for modern users as part of the game system?
Those questions alone can lead us down different paths.
These are the sort of details I’m thinking about while escaping the heat outside.
Message from the Team: Kawano
Hello. This month’s update is brought to you by Kawano, the character illustrator.
We are in the midst of a heat wave here in Japan. How are you doing?
I am pleased to finally be able to give you a follow-up report on the release schedule.
We apologize for the long wait, but please wait just a little bit longer!
Tokyo Game Show 2023 will be held around the time the heat eases up, and we hope to have new information on Eiyuden starting around that time.
This month, I’ll introduce some of the voice cast members that will be revealed alongside that new information!
Here are four voice cast members who will be voicing characters whose illustrations have already been released.
*This is only concerning the Japanese voices. Please wait a little longer for the English versions.
Garr (cv: Hiroya Egashira)
Mio (cv: Masayo Fujita)
Lian (cv: Sayaka Senbongi)
Hildi (cv: Yoko Hikasa)
You should be able to hear these four voices from pretty early on in the game.
Our development studio is already filled with their wonderful voices, so we’ll do our best to deliver them to you all as soon as possible!
Next up are three of the characters whose illustrations are being unveiled for the first time (partly already included in the video).
CJ (cv: Ai Fairouz)
Isha (cv: Ai Kakuma)
Garoo (cv: Taro Kiuchi)
After the story of Eiyuden Chronicle: Rising, they leave New Nevaeh to pursue their own goals.
Isha is now a little more adventurous and wears lighter gear, and CJ has grown up a bit, maybe. That’s the way I tried to design them, at least.
(Garoo is already a mature adult, so I just changed his look a little.)
I can't reveal the details of how and where we will meet them yet, but please look forward to it!
We will be announcing the rest of the cast at various times in the future.
But now that I’m used to everything having voices, it really makes me want to play through Eiyuden Chronicle: Rising with full voices… Am I being too selfish? No, there are lots of other people who’d like to play that version too, right? Let’s go find someone with a lot of influence! (LOL)
See you next time!
Daniken79 escribió:Yo me acabo de pasar el Rising y la verdad es que he perdido mucho interés en HH. Como sea minimamente representativo de lo que nos espera... miedo me da.
jona_rm escribió:Daniken79 escribió:Yo me acabo de pasar el Rising y la verdad es que he perdido mucho interés en HH. Como sea minimamente representativo de lo que nos espera... miedo me da.
A mí el juego no me disgustó; de hecho, me lo pasé al 100 % porque me enganché. Pero tampoco me encantó. El estilo gráfico del juego me pareció flojete y lo que revelan del lore no me dijo nada.
Yo ya no tengo las mismas ganas que tenía de jugar al HH que en 2022, ciertamente.
Daniken79 escribió:Yo me acabo de pasar el Rising y la verdad es que he perdido mucho interés en HH. Como sea minimamente representativo de lo que nos espera... miedo me da.
Arsene_Royal escribió:Esperando mis problemas con la entrega de mis addons porque la verdad ha sido algo desastroso este KS pero bueno, llega a su fin
Por lo demas recibimos lo esperado, un suikoden en toda regla, solo me da miedo que las nuevas mecanicas o modernizacion de alguna cosa le quite la gracia que tenia suikoden
Platform Selection Emails
We’ll be sending out Emails soon for you to select your physical platform of choice for Eiyuden Chronicle: Hundred Heroes. The header will be “Eiyuden Chronicle: Hundred Heroes Backer - Physical Edition Reward Platform Selection Email”
Due to the tight timeline we need to receive responses by Wednesday September 20th, 2023. In the event that we do not receive a response we will need to order the initial version listed on the survey.
Please note this is ONLY for Physical editions and not digital editions. Physical editions have longer lead times so we are asking for that information now. We’ll be asking for your digital edition platform choices at a later date.
eL PiRRi escribió:Arsene_Royal escribió:Esperando mis problemas con la entrega de mis addons porque la verdad ha sido algo desastroso este KS pero bueno, llega a su fin
Por lo demas recibimos lo esperado, un suikoden en toda regla, solo me da miedo que las nuevas mecanicas o modernizacion de alguna cosa le quite la gracia que tenia suikoden
Te refieres al primer survey que mandaron o al que dijeron que enviarían en breve para el envío de las cosas , no tengo claro si es el mismo y quienes lo rellenamos tiempo atrás ya está todoPlatform Selection Emails
We’ll be sending out Emails soon for you to select your physical platform of choice for Eiyuden Chronicle: Hundred Heroes. The header will be “Eiyuden Chronicle: Hundred Heroes Backer - Physical Edition Reward Platform Selection Email”
Due to the tight timeline we need to receive responses by Wednesday September 20th, 2023. In the event that we do not receive a response we will need to order the initial version listed on the survey.
Please note this is ONLY for Physical editions and not digital editions. Physical editions have longer lead times so we are asking for that information now. We’ll be asking for your digital edition platform choices at a later date.
Pues no tengo claro de haber recibido este email que el 20 es ya mismo...
Joderrrr que yuyu me acaba de llegar justo ahora mismo mismo 22:14...
All backers, please register your names to be listed in the end credits.
This is the Eiyuden Chronicle team.
As announced in the recent Kickstarter update, we are pleased to inform you that the "Registration Page" is ready for you to register your names to be listed in the end credits.
You will need your "backer number" and email address to register your name.
Please register here:
https://form.run/@eiyuden-chronicle-ending-credits
Backers who do not register by the deadline will have their "backer name" listed as registered on Kickstarter. Please note that in some cases, we may not be able to post your name.
Your name will be listed in the end credits for "all backers". This registration is open to all backers.
The deadline for registration is October 31, 2023. Please do not forget to register.
Please send inquiries to "pr@rabbitandbearstudios.com".
From the Eiyuden Chronicle Team
Arsene_Royal escribió:Ha muerto Murayama... me acaba de llegar el email de kickstarter...
mogurito escribió:Arsene_Royal escribió:Ha muerto Murayama... me acaba de llegar el email de kickstarter...
D.E.P. muy mala noticia
Aquí el comunicado oficial de su página web. Murió el pasado 6 de febrero.
https://rabbitandbearstudios.com/%E7%9A%86%E6%A7%98%E3%81%B8%E5%A4%A7%E5%88%87%E3%81%AA%E3%81%8A%E7%9F%A5%E3%82%89%E3%81%9B/
Trentito escribió:Las tonterías que hay que leer.
Hey there, heroes!
We have another interim update since the official closed backer beta codes are now live on The Yetee.
Closed Backer Beta
For any Kickstarter or The Yetee store backer you can download the closed backer beta. To obtain your STEAM Download code login to the Yetee Productions website click on the Eiyuden Chronicle: Hundred Heroes Kickstarter Hub. You'll see your DL code there.
eL PiRRi escribió:Ya está el playtest disponible , lo acabo de activarHey there, heroes!
We have another interim update since the official closed backer beta codes are now live on The Yetee.
Closed Backer Beta
For any Kickstarter or The Yetee store backer you can download the closed backer beta. To obtain your STEAM Download code login to the Yetee Productions website click on the Eiyuden Chronicle: Hundred Heroes Kickstarter Hub. You'll see your DL code there.
Chenkaiser escribió:eL PiRRi escribió:Ya está el playtest disponible , lo acabo de activarHey there, heroes!
We have another interim update since the official closed backer beta codes are now live on The Yetee.
Closed Backer Beta
For any Kickstarter or The Yetee store backer you can download the closed backer beta. To obtain your STEAM Download code login to the Yetee Productions website click on the Eiyuden Chronicle: Hundred Heroes Kickstarter Hub. You'll see your DL code there.
¿Cómo se accede?
He canjeado el código de beta tester pero no lo veo en Steam.
SuperPadLand escribió:@eL PiRRi gracias! Voy a mirar.
Edit: Envío pagado, 13€ al final. Y ya tengo la beta de steam también.
motorer escribió:Alguno sabe si van a sacar reviews del juego?
Eiyuden Chronicle: Hundred Heroes
Ahora tenemos la confirmación de que Famitsu ya le ha dado su primera nota:
Eiyuden Chronicle: Hundred Heroes (PS5, Xbox Series, PS4, Xbox One, Switch) – 8/8/10/7 [33/40]
Junto a esto, se han confirmado los siguientes detalles técnicos:
La velocidad de frames objetivo el título en Nintendo Switch es de 30 frames por segundo.
En cuanto a la resolución, se apunta a alcanzar hasta 1080p en modo dock y 720p en modo portátil.
Se advierte que la resolución será variable, lo que significa que puede haber momentos en los que la calidad de imagen sea inferior al máximo.
Los tiempos de carga parecen ser más largos de lo que algunos considerarían aceptable, aunque esto puede variar según la experiencia individual del jugador.