neogaf.com escribió:Sli Support, DX12 support and other technical questions:
•SLI support is confirmed as of tonight (26th Jan) via the Square Enix stream of the game on twitch by a developer.
•Developer also confirmed they are working on DX12 internally "It's not looking like it will be ready for the average consumer on day one because we can still squeeze better performance out of DX11 but we will keep working on it and once we feel DX12 is a better experience we will release it as a front and centre option."•Confirmed on the stream by the developer that the following specs should net you a solid 60fps on the highest settings (note that these are the specs of the twitch streamers PC)
- Windows 7 64-bit
- Intel Core i7 CPU
@4.00 GHz
- 32GB RAM
- GeForce GTX 980
•Current Antialiasing options are as follows FXAA, SSAAx2 SSAAx4, developer says these will be the AA options on "day one" but they are looking at implementing SMAA and other AA options maybe in a patch at a later date.
•VXAO support will not be in on day one but they will be implementing it at a later date when they feel it is ready.
•No benchmarking tool built in for day one.
•They are no longer using "Tress FX" from AMD, they are using a custom internal solution called "pure hair" and when switched off it reverts back to the standard hair used in the 2013 reboot, comparison pictures below along with the rest of the graphics options.