Pues eso. se ha publicado la información en discord (antes de tiempo debo decir) de un proyecto de GPD que aparecerá a lo largo de este año.
Esta consola es la evolución de la GPD-WIN/WIN2. La serie ahora pasará a llamarse GPD-WIN Mini
En esta ocasión tendrá unos grips desomontables
Update:
Features of GPD WIN Mini:
1. It is the lightest pocket handheld: the weight is only 520g, the classic clamshell machine, the size is only 168×109×26 mm and can be easily put into the pocket;
2. The world's first high-refresh gaming screen clamshell handheld, continuing the design style of GPD WIN 2, with an ergonomic grip;
3. It uses a 7-inch 120Hz high-brush gaming screen, based on LTPS technology, the sixth-generation Corning Gorilla Glass, AF+AR anti-reflection coating, 500nit brightness, 1080P resolution, 368PPI, DC dimming without flickering;
4. AMD Ryzen 7 7840U / Ryzen 5 7640U processor, AMD Radeon 780M / 760M core display, 15~30 TDP, floating point performance surpasses NVIDIA GeFore GTX 1660 Ti;
5. LPDDR5-6400 MT/s 16GB~32GB memory is optional, no need to worry about memory overflow when playing games;
6. PCIe Gen4 M.2 NVMe 2230 SSD, 512GB~2TB large storage space;
7. Built-in Hall small joystick, sinking design, press down to support L3, R3, infinite, super linear, no dead zone, and accurately sense the player's finger movements;
8. L2 and R2 are changed to linear analog trigger keys, which can accurately simulate the button response under different strengths, accurately perform operations such as shooting and acceleration, and feel the dynamic changes in the game more realistically;
9. Add L4 and R4 programmable macro buttons on the C side, and cooperate with the WinControls tool to realize one-click trigger combination keys, and easily play PC online games;
10. The built-in bilinear motor supports Z-axis linear vibration. Through precise vibration feedback, the corresponding vibration feeling is simulated. Gamers can experience the dynamic changes in the game more deeply while maintaining lower power consumption and noise;
11. Increase the design of 3-axis gravity sensing + 3-axis gyroscope. By sensing the player's tilt, rotation and other actions of the handle, it will be converted into a response in the game, somatosensory games can be played freely;
12. White backlit keyboard, dome button, the backlight can be turned on or off through the keyboard combination key;
13. Increase precision touchpad (PTP mode), support up to 4 finger movements;
14. Two built-in German AAC top-level stereo super-linear dual speakers, both earphones and speakers support top-level DTS: X Ultra sound effects, which can simulate physical 7.1-channel sound effects;
15. Add a new USB4 interface, 40Gbps bandwidth, natively support Thunderbolt 3 protocol, can connect to GPD G1 or third-party graphics card dock to play AAA masterpieces, and support PD protocol fast charging;
16. Add Oculink (SFF-8612) female port, 63Gbps bandwidth, throughput up to 7.877GB/s, can connect to GPD G1 to play AAA masterpiece;
17. Add USB 3.2 Gen 2 full-featured Type-C, 10Gbps bandwidth, and support PD protocol fast charging;
18. Add SD 3.0 protocol MicroSD card reader, I/O performance A2 level, theoretical speed: read 160MB/s, write 120MB/s
19. Using 3.87V ultra-high-density polymer lithium battery, the battery capacity is increased to 44.24Wh in a limited space, and the battery life is increased by nearly 50%;
20. Integrating ergonomic grip, the game has a stronger sense of operation and control!
about the screenWIN Mini uses a 7-inch 120Hz LT PS screen. If you don’t like high refresh rate, you can manually reduce it to 60Hz. The screen itself is of very high quality. In order to increase light transmittance, the outer glass uses AF + AR coating technology, which increases the original 90% light transmittance to 98.5%, and the screen brightness is increased to 500nit.
Hall rockerHall joysticks, as everyone knows, compared with ALPS joysticks, Hall joysticks have the problem of center point dead zone. After debugging this time, the Hall joystick reset accuracy and voltage division accuracy have been improved, which are 37.5% and 25% higher than ordinary standards. The probability of center point dead zone is basically eliminated, and the player’s finger movements can be accurately sensed, improving the control accuracy and sensitivity of the game.
Programmable keyThe programmable macro keys are placed on the C side instead of the back, that is, the defined L4 and R4, but the principle is the same as WIN 4 or WIN Max 2, and one or two groups of hotkeys are mapped through the WinControls tool.
linear motorWIN Mini adopts dual linear motor for the first time. Compared with rotor motor, it can shorten the start-up and stop time, improve linearity, and support Z-axis linear vibration. The linear motor simulates the corresponding vibration through precise vibration feedback, gamers can feel the dynamic changes in the game more deeply, while maintaining lower power consumption and noise.
DTS: X Ultra Premium SoundWIN Mini supports DTS: X Ultra audio, which is a new algorithm based on psychoacoustics and HRTF technology, which processes audio output from headphones and speakers according to the game environment. The sound effect of DTS:X Ultra can be debugged through a 10-band graphic equalizer, where users can enjoy different equalizer settings, which can simulate a physical 7.1 channel, and can pass a listening test to fine-tune the audio spectrum to optimize the audio. Through headphones and built-in speakers, you can feel surrounded by sound from up, down, left, right, front, and back, and enjoy high-quality immersive game sound quality.
USB4 and Oculink interfaceThese two interfaces have been well-known since WIN 4 and WIN Max 2. Subsequent products strive to use them as standard configurations, and cooperate with GPD G1 to improve game performance and image quality experience. In fact, if it is not equipped with GPD G1, there is really no need for the screen of WIN Mini to use 120Hz.
gripIn order to experience WIN Mini more comfortably, we designed a grip accessory for it, drawing on the ergonomic design of the DualSense handle. The middle finger hooks the trigger part of the grip, and the ring finger and little finger hold it, so that the grip can be naturally integrated into the hand. The force points are all on the last three fingers, so that the index finger and thumb can easily control the body handle, allowing players to focus more on the game itself, improving the sense of operation and control of the game !
This grip is a detachable design, non-standard, optional.
Como se puede ver, en la imagen del teclado/controles, existen los botones H1 y H2 que son los botones custom (como los que trae la WIN4, WINMAX2). es posible que esto cambie en la versión final para tener una mejor disposición para estos botones.
Features:
- Pantalla de 7" con bordes pequeños (tipo WINMAX2)
- 1080p
- Bordes pequeños
- Grips desmontables (aunque Phawx asegura que será la parte inferior de la consola que se podrá cambiar por una que trae grips integrados)
Apenas pueda publicar mas información actualizaré este hilo.
Phawx ha publicado un vídeo con información de la winmini ("lo que se dabe hasta ahora"), y dejo unresumen de lo que el ha comentado:
- Batería:: 45W/h. para tener como referencia, la Win2 era 37W/h, y la steamdeck es 40W/h
- Pantalla, como ya os comenté, es de 7" y posiblemente 1080p, 16:9 de ratio, como la win2
- Bordes reducidos (estilo WinMax2)
- Sobre el tamaño. supongo que no puede comentar el tamaño, pero ha deducido el tamaño basado en el esquema que se ha publicado, y según su cálculo, sería un poco mas grande que la win2 original, en concreto (y según lo que el comenta) sería 5mm mas ancha y 9mm mas alta (con la tapa cerrada)
Win2 = 162x99mm
Win Mini = 162+5x99+9 = 167x108mm (estimados). el grosor lo ha calculado en 25mm (manteniendo el grosor de la win2)
- Vendrá con grips que se podrán montar y desmontar (es lo que se hasta ahora, pero Phawx menciona que se podrá reemplazar la parte inferior de la consola con una pieza que trae los grips)
- Sobre el procesador. Phawx ha comentado que vendrá en 2 versiones. 7440U y 7840U
- Sobre lo que comenta en el vídeo, es que la win mini, tentativamente saldría en Julio... solo puedo decir que no puedo confirmar esto.
- Puerto USB4 / Thunderbolt
- Puerto
OcuLinkSobre toda la explicación que hace sobre el tema del procesador que está usando, creo que phawx si tiene conocimiento del procesador que se baraja para la win mini, pero no puede comentar nada (como yo), y por eso intenta apuntar a los usuarios que vean el vídeo, que no esperen que sea el 7840U... que puede ser otro procesador.
También me ha llamado la atención que ha comentado un cálculo general de cuántas unidades vende por producto GPD, y dice que unas 10000... no se si es un cálculo que ha hecho o es un dato que le han dado. GPD siempre ha sido muy reservada a la hora de dar un estimado de dispositivos que venden por cada uno de sus productos (por lo menos conmigo)
Lamento no poder confirmar la información de Phawx, pero hasta ahora GPD me ha dicho que es mejor no publicar información de este dispositivo por que es muy temprano para hacerlo (y pueden cambiar muchas cosas).
dejo el vídeo por si alguien le quiere echar un ojo.
Galería de imágenes:
Zalu2!