LOL, no me lo esperaba.
Rumor: Jak & Daxter HD Collection presentada en OsloA Jak and Daxter high-definition collection was confirmed during an Uncharted 3 press conference in Oslo, Norway, according to a PlayStationspill report.
Naughty Dog game director Justin Richmond reportedly announced the package, which the site says will include the first three games, upgraded for high-definition, when it launches in 2012.
The collection was most recently listed by a South African online retailer. Prior, we were told by a source that the game was supposed to be at this year’s E3, as well as a Devil May Cry collection.
We’ve sent Richmond a message on Twitter, and are awaiting confirmation. Though, if it means anything, he tweeted he arrived in Oslo just about 21 hours ago.
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Gematsu¿Será verdad?
Bit.Trip Presents: Runner 2 llegará a PlayStation StoreBit.Trip is coming to PlayStation Network and Xbox LIVE Arcade next year. Aksys Games and Gaijin Games today announced sequel Bit.Trip Presents: Runner 2, Future Legend of Rhythm Alien.
Inspired by the Bit.Trip series started on Nintendo (thus the title Bit.Trip Presents), Runner 2 sees CommanderVideo return in “an all-new re-imagined downloadable game with tons of features.” Alongside a new art style, the game promises the following features:
High-definition Graphics.
10+ new abilities for CommanderVideo (and other playable characters).
Achievements/trophies/leaderboards.
Unlockable costumes.
Difficulty modes and checkpoints.
“LOTS more” to be revealed later.
Gaijin Games’ Alex Neuse said: “With its new art style, fantastic music, and gameplay innovations, Runner 2 will make your brain glands SWEAT BLOOD!”
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Runner2Nuevos anuncios de Double Fine (Brütal Legend, Costume Quest, Stacking) la próxima semanaInvitations sent to games media suggest Stacking, Iron Brigade and Brütal Legend developer Double Fine has a number of new reveals to make this week.
GameInformer scored an invite to an event on October 14, which promises six “incredible products to behold” as well as “multiple exciting announcements”.
Tim Schafer’s independent studio has been quiet since the release of Trenched, which was recently renamed as Iron Brigade. Its last few games, including Stacking and Costume Quest, have been small, creative projects – an approach we may see the team take again, given the number of reveals expected.
Although the studio has not ruled out a return to core triple A development, Double Fine’s difficulties with Brütal Legend – which switched publisher from Activision to EA at a late stage – Schafer’s comments since have suggested he is wary of it.
Double Fine is currently working on Once Upon a Monster, a Sesame Street-licensed, Kinect-powered family game.
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VG247Kojima, "mientras los fans quieran, seguiré participando en juegos de Metal Gear Solid. Espero que la saga continúe aún después de mi muerte"You can take Kojima out of Metal Gear, but you can’t take the Metal Gear out of him, it seems.
Hideo Kojima has said he’ll continue onwards with his involvement with Metal Gear Solid as long as the fans still want it, going as far as saying he hopes to see it continue after he’s dead.
“First of all, I just want to say that as long as there are fans who want Metal Gear Solid, as a producer, I will always want to still make them and I want the series to continue. So even after I die, I still would love to have the Metal Gear Solid series continue,” he said at a presentation last week at the University of Southern California (via GT).
Since MGS3, Kojima has tired to hand off his director and writer roles to other staff at Kojima Productions, although came back to write, direct and produce Metal Gear Solid 4: Guns of the Patriots.
The last MGS title he was fully involved in was MGS: Peace Walker. Kojima admitted that he’s not looking to be restricted to just MGS for the rest of his days.
“As a creator, of course, I want to do something new, and I don’t want to be limited to Metal Gear forever, right?,” he said.
“So of course I have tried in the past. I’ve tried to hand Metal Gear off to other people within the studio and I’ve tried to raise people up so they have the ability to take over. And I think since Metal Gear Solid 3, I’ve tried this and actually did hand it off and have other people come up with the story and come up with the game design.
“But for some reason it just never really works out. And, you know, I end up having to step in again to take charge and kind of fix things here and there and just get sucked back in unfortunately.”
Kojima is currently making his next full game at KP using the new multiplatform Fox Engine, as well as being a producer for Metal Gear Solid: Rising.
He’s also noted interest in rebooting development on Zone of the Enders 3, which he’s been producer on for the past two installments.
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VG247