vamos, que si es esto es cierto, las características de iPhone, son superiores a las de PSP:
iPhone:
CPU: 620 MHz ARM 1176, supuestamente capado a 412 MHz
GPU: PowerVR MBX 3D
Memoria: 128 MB DRAM
PSP (más detalladas):
CPU Core:
# MIPS R4000 32-bit core
# 128-bit bus
# 333MHz, 1.2V
# 8 MB eDRAM main memory
# 2.6GB/sec bus bandwidth
# I-Cache, D-Cache
# 2.6GFlops, FPU, VFPU (Vector Unit)
# 3D-CG extended instructions
Media Engine:
# MIPS R4000 32-bit core
# 333MHz, 1.2V
# 128-bit bus
# 2 MB eDRAM sub memory
# 90 nm CMOS manufacturing process
Graphics Core 1:
# 2 MB VRAM
# 5.3Gbps bus bandwidth
# 3D Curved Surface + 3D Polygon Compressed Texture
# Hardware Clipping, Morphing, Bone
# Hardware Tessellator
# Bezier, B-Spline (NURBS)
Graphics Core 2:
# Rendering Engine + Surface Engine
# 166MHz, 1.2V
# 256-bit bus
# 2 MB VRAM
# 5.3Gbps bus bandwidth
# 664M pixels/sec fill rate
# Max. 33M polygons/sec
# 24-bit full color
aunque PSP ahora incorpora 64mb de ram, no? cogí las specs que pillé a bote pronto =P