juanjo666 escribió:Descargando actualización 1.21
23,771 gb de parche, poca broma...
Waaa han pasado de la 1.11 a la 1.21!
@Mj90 pero el juego no pesa más, de hecho pesa menos que el primer día, ten en cuenta que los parches gordos sustituyen zonas enteras y depuran código, no son acumulables, otra cosa son los DLCs, eso si suma peso en el HDD.
Days Gone Patch 1.21 Notes
Hey everyone! We are excited to release the first challenge “Surrounded” for free in this patch! Update to Patch 1.20 to receive this new standalone challenge mode, new free custom accent, and fixes to the overall game. A new challenge will unlock for free each week for the next eleven weeks. The patch is expected to go live within the next couple of hours.
Patch 1.20
Weekly DLC Challenges
“Surrounded” is the first DLC challenge drop! It’s you VS. an endless Horde of Freakers! Survive the Horde as long as possible by utilizing your weapons, traps, and the environment. Increase the time on the timer by taking down Freakers and maximizing your score!
Each week on Friday, we will unlock a new challenge for you to master! (Will confirm day/time)
Earn a Bronze, Silver, or Gold rank to earn credits to buy new characters, custom accents, and rings
Once you complete a challenge, you will earn that challenge’s Patch which will be permanently shown on Deacon’s jacket in both challenge and story mode!
Free new custom accent has been added to our story mode, “Farewell Mongrels”
New trophies have been added exclusive to the new weekly challenges
Progression Issues
Lisa will not get stuck on the house terrain during the mission ”Lots Of Sick People”
After finishing the objective in “You Don’t Want to Know”, you should be able to properly loot your bounty
General Fixes
Picking up and swapping weapons on the ground has been changed to the “Triangle” button
A fix has added to fade away the Stat Upgrade and Trust Level banner from the player’s UI
Swarmers and the Horde should now vault through windows properly
The Breaker’s AI should function correctly when traps are utilized
Leaving flashback missions should now retain your melee weapon and proper ammo count
Rendering issue has been resolved with a certain set of NPCs
Localization fixes
Various bug fixes and miscellaneous crash fixes