› Foros › Multiplataforma › General
Anon-EOL escribió:Bueno, pues habiendo probado por encima la versión final comercial.... Yo apuesto a que EDGE le pone un 9.
Anon-EOL escribió:En xbox está el "Shin Megami Tensei Nine". A saber si es lo mismo, en teoría debería tener Live pero creo que estaba cancelado el proyecto entero. ¿Estos juegos tienen otro nombre en cristiano o se quedan en japonés? Se supone que son RPGs clásicos y si hay uno en xbox con Live estaría bien.
También quería comprarme el Phantom Dust y el Obscure de XBOX, a ver si los analizan en EDGE o similares. Y es que paso de bajarme todo eso para tener que probarlos por mi mismo. Como me salieran malos es que no tengo paciencia para probar tanto juego.
Anon-EOL escribió:2. Por cierto el Flatout es el tipico juego que podría haber sido bueno y es bastante injugable. Le dieron un 7 pero ese juego nunca debió pasar de 5, al menos la version de XBOX. A lo mejor en PC va más rápido pq como vaya igual que en xbox.... ¿10fps? Me da dolor de cabeza el juego ese.
Anon-EOL escribió:6.The Bard's Tale era un juego de rol para Apple hace casi 20 años. ¿Va de lo mismo? ¿Alguien lo ha probado?
Anon-EOL escribió:Estaba pensando en comprarme el Fable en castellano, pero ¿es tan malo el doblaje como el de Sudeki?
Anon-EOL escribió:El Hidden and Dangereous tb tiene momentos bastante buenos de humor.
shadow land escribió:es muy bueno, pero no es revolucionario.
Urashima escribió:el Phantom según IGN lo van a distribuir en USA... de todos modos el japa está en inglés y es bastante recomendable.
Jason Jones said Halo2 “it’s a lot like Halo, only it’s on fire, going through a hospital at a 130mph being chased by helicopters and the ninjas are fire to”
It’s a great quote and it’s true up to a point. That point being the first coma ( ). Anyone expecting more- expecting the hyperbole, expecting the spoilers will be disappointed.
The dual wielding system works well, not least because the potential damage gain in training two streams of fire on an opponent comes at the price of hampering your access to grenades, melee attacks and gun emplacements. Less tangible are the changes that have been brought to the familiar, Weapons you thought you knew reload slower and fire faster. Ghost fly more deftly and fire more furiously. These are not changes that throw your rhythm off. It’s hard to point to a single one which isn’t a fundamental improvement on the first game. Players mourning the evolution of old favorites will miss out on exploiting the full weapon set which has expanded without making any of its components redundant.
The much touted visual upgrade such has improved lighting, realistic physics etc, much of which will pass players by because the combat itself is so involving; except for when the cracks in the world snap you back to reality. Halo was impeccably solid, perhaps because it attempted to do so little and ended up do it all so perfectly, absorbing you completely. Here those richer environments, those more elaborate characters, the playful physics that all add to the experience- its hard not to coo with delight when a Hunter swipes a crate away with a furious sweep of his armour plated arm. But they also stress the game engine to the point where sometime, just sometimes it just can’t cope. Models pop in and out of detail and level scripting fails to kick in or starts too early.
The combat however continues to amaze. Really. Two years after Halo and it’s yet to be surpassed as the standard for FPS combat. Halo 2 at the very least builds on that. This game builds squarely on the combat of the first game and not only strengthens it but changes how it should be played. If you have mastered Halo the game should be played through on Heroic even though the battles are much more vast and densely populated the air thicker with lead and laser that your first instinct will be that this is much tougher. This isn’t the case pitch the game on heroic and you will enjoy all the battles much more.
The Multiplayer options are tremendous as expected.
If the plot is Halo’s 2 worst aspect, then, perversely the dialogue is the best. There are funny lines here, things that will make you laugh out loud. Your fighting colleagues who incidentally are far stronger than in Halo but not to the point of doing everything for you chat amongst themselves with wit and candor. No game does this better.
For the critisisms above few games do much better than Halo2 and its fitting we are able to steal a line from the script to sum everything up. When Cortana turns to Master Chief and says “It’s not a new plan. But we know it will work”
Metal Gear Solid 3: Snake Eater (PS2, Konami): 8/10
Super Mario 64 DS (Nintendo DS, Nintendo): 8/10
Shadow of Rome (PS2, Capcom): 7
Viewtiful Joe 2 (GC/PS2, Capcom): 8
Eye Toy:Antigrav (PS2, Sony): 7/10
Sawaru: Made In Wario (Nintendo DS, Nintendo): 8/10
Ace Combat 5: The Unsung War (PS2, Sony): 7/10
Blinx 2: Masters Of Time And Space (Xbox, Microsoft): 5/10
Mario Power Tennis (GC, Nintendo): 5/10
Baten Kaitos (GC, Namco): 7/10
Feel The Magic XY/XX (Nintendo DS, Sega): 6/10
Alien Hominid (PS2/GC, O3 Entertainment): 7/10
Crash 'N' Burn (PS2/Xbox, Eidos): 7/10