› Foros › Xbox 360 › Exploits y homebrew
sento01 escribió:Joder, Naikon con escopeta!
draqen escribió:alggien para zombies en buried soy drnefarious360
pasnake escribió:draqen escribió:alggien para zombies en buried soy drnefarious360
acabo de estar hace media hora con 2 españoles y un yankye jugando al revolucion 1295, muy wapas las partidas, y habia mucha gente hoy en la sala para jguar, se encuentra partida enseguida,
por cierto para que sirve el gigante ese que esta metido en una carcel?? lo hemos sacado y algunas veces destrozaba muros y se ponia a beber y a comer
bocasecaman escribió:pasnake escribió:draqen escribió:alggien para zombies en buried soy drnefarious360
acabo de estar hace media hora con 2 españoles y un yankye jugando al revolucion 1295, muy wapas las partidas, y habia mucha gente hoy en la sala para jguar, se encuentra partida enseguida,
por cierto para que sirve el gigante ese que esta metido en una carcel?? lo hemos sacado y algunas veces destrozaba muros y se ponia a beber y a comer
Joer que ganas de catarlo tengo draqen y pasnake, a ver si pillo algún dia libre y echamos unos zombirracos o algo!!
elciri_31 escribió:naikon mamoncete que no se te ve el pelo ayer que me meti al boc2 y no te vi jajajaj ahora ya estamos todos currelando y poco tiempo pal vicio que le vamos hacer hacen falta las perras jajajja bueno un abrazo tio
naikon1 escribió:elciri_31 escribió:naikon mamoncete que no se te ve el pelo ayer que me meti al boc2 y no te vi jajajaj ahora ya estamos todos currelando y poco tiempo pal vicio que le vamos hacer hacen falta las perras jajajja bueno un abrazo tio
si tio, y yo por lo menos, cada vez juego menos al cod, ayer entre, y dure media hora, ademas he estao liao estos dias, haber si despues entro un rato, me estoy apartando un pisco a ver si empiezo a jugar a otros juegos, que tengo tantos sin jugar que ya me da asta pereza empezar alguno por el puñetero cod je, saludosssss tioo
bocasecaman escribió:naikon1 escribió:elciri_31 escribió:naikon mamoncete que no se te ve el pelo ayer que me meti al boc2 y no te vi jajajaj ahora ya estamos todos currelando y poco tiempo pal vicio que le vamos hacer hacen falta las perras jajajja bueno un abrazo tio
si tio, y yo por lo menos, cada vez juego menos al cod, ayer entre, y dure media hora, ademas he estao liao estos dias, haber si despues entro un rato, me estoy apartando un pisco a ver si empiezo a jugar a otros juegos, que tengo tantos sin jugar que ya me da asta pereza empezar alguno por el puñetero cod je, saludosssss tioo
No hay mucho tiempo por mi parte este verano pero tampoco es que eche de menos jugar en sí, lo que si se echa en falta son las risas que nos pegamos
naikon1 escribió:eso es, el hablar y reirnos es lo que siempre se echa de menos, yo por mi parte juego menos ahora, tengo muchos juegos que ni he jugado y quiero empezar alguno de los mas de 80 que tengo por aqui sin tocar, mas los de otras consolas que tengo, buff muchos, pero na, luego siempre juego al mismo jajaj, bops2 jajaj
bocasecaman escribió:naikon1 escribió:elciri_31 escribió:naikon mamoncete que no se te ve el pelo ayer que me meti al boc2 y no te vi jajajaj ahora ya estamos todos currelando y poco tiempo pal vicio que le vamos hacer hacen falta las perras jajajja bueno un abrazo tio
si tio, y yo por lo menos, cada vez juego menos al cod, ayer entre, y dure media hora, ademas he estao liao estos dias, haber si despues entro un rato, me estoy apartando un pisco a ver si empiezo a jugar a otros juegos, que tengo tantos sin jugar que ya me da asta pereza empezar alguno por el puñetero cod je, saludosssss tioo
No hay mucho tiempo por mi parte este verano pero tampoco es que eche de menos jugar en sí, lo que si se echa en falta son las risas que nos pegamos
Coco_Terri escribió:
TU BOCASECAMAN, SI TU, Puto maquina guapisisisisisisismo el skin de dragon ball esta super currado, encima con los opening y ending TE AMO VIVA GOKU
gvilsan escribió:Naikon canallaaaaaaaaaaaaaaaaaa haber si coincidimos un dia y nos echamos unos vicios,ahora estamos liaos con el curro ( y que no falte jajajajaja) y no hay tiempo pa darle a la blanquita pero cualquier noche de estas le damos a un bo2 que yo se que te gusta tela
Venga tio un abrazo.
Jota Jota escribió:naikon1 escribió:eso es, el hablar y reirnos es lo que siempre se echa de menos, yo por mi parte juego menos ahora, tengo muchos juegos que ni he jugado y quiero empezar alguno de los mas de 80 que tengo por aqui sin tocar, mas los de otras consolas que tengo, buff muchos, pero na, luego siempre juego al mismo jajaj, bops2 jajaj
80 juegos!! Te habrás dejado un dineral
ryo1975 escribió:a ver si alguien se anima y le damos a algun juego de coches hombre!!!!!
con tantos tiros se vuelve uno locoooo
pasnake escribió:ryo1975 escribió:a ver si alguien se anima y le damos a algun juego de coches hombre!!!!!
con tantos tiros se vuelve uno locoooo
vente pal f1 2012, que ahi somos bastantes españoles
Adso escribió:Chivi yo me apunto pero hasta el sábado estoy de vacaciones fuera de casa....
NikeDemonpz escribió:Una pregunta... Todos los juegos tienen la opción de jugar mediante link? Porqué configure el plugin Link y tal, y puse el black OPS 2 por probar y me salían como salas desde el menú guía lo que pasa que no sabía como funcionaba.
A lo que iba, se pueden jugar todos los juegos? Por ejemplo el GTA IV se puede jugar mediante Link?
MorfeoNR escribió:Adso escribió:Chivi yo me apunto pero hasta el sábado estoy de vacaciones fuera de casa....
Adso vives cómo un Marajá...
Saludos.
Game Update Notes: Jul. 23, 2013
New Features
6 new Personalization Packs are now available as downloadable content. Each pack comes loaded with 1 camo, 1 themed calling card and 3 unique reticles.
Season Pass holders will now be reminded to download Season Pass content which they haven’t previously downloaded.
Multiplayer Issues Addressed
Improved stability when pressing buttons during a Theater mode screenshot.
Screenshots taken during Theater mode from a match on Uplink will no longer become corrupt.
Multiplayer Game Balancing
AN-94: Damage slightly reduced.
DSR 50: Rate of fire reduced.
Ballista: Rate of fire slightly reduced.
Zombies Issues Addressed
Die Rise
Players are no longer able to access unintended areas using the Trample Steam and the Elevator.
Mob of the Dead
Pack-A-Punch version of the Raygun Mark II now displays the correct skin.
Buried
Players are no longer able to pass over the Mansion fence using invisible collision.
Fixed an issue where Players were able to duplicate candy and booze when in dying in a specific staircase.
Players are no longer able to stand on invisible collision near the Stables and be free from zombie attack.
Fixed an issue where Players were able to hold the top of the Bank for an extended period of time using the Paralyzer and the Vulture-Aid perk.
Players are no longer able to position buildables in the General Store and become free from zombie attack.
Players no longer get stuck at the bottom of the slide when using Dive-To-Prone.
Addressed multiple issues where Players were able to throw themselves into walls using the Trample Steam and become free from zombie attack.
Players are no longer able to reach unintended collision on the 2nd Floor balcony of the Saloon.
Addressed an issue where Players could be free from zombie attack when holding a claymore and looking downward, when standing next to a Mystery Box.
Players are no longer able to launch themselves out of the level near the Saloon using the Paralyzer.
Fixed multiple issues where the Friendly AI would get stuck while holding a crawler zombie when above the General Store, in the Bank, in the Courthouse, in the Mansion, or the 2nd Floor of the Barn.
The Friendly AI no longer gets stuck when bringing the Mystery Box from the Hedge Maze to the Town, and vice versa.
The Friendly AI no longer becomes stuck if a Player gives him Candy and then enters the Fountain.
Fixed an issue where the Friendly AI and zombies were going through a door in the Hedge Maze and getting stuck near a Mystery Box.
The Mystery Box now functions properly when Players give the Friendly AI candy and then activate the box.
Fixed an issue where the Friendly AI would freeze and become unresponsive if he was hit by a high damage weapon while performing a turn animation.
The Friendly AI no longer becomes stuck in the Mansion if the Player has him take the rear entrance to the Mansion, near the Hedge Maze.
The Friendly AI no longer gets stuck on top of the Saloon if the Player shoots him while carrying candy or booze.
Fixed an issue where the Vulture-Aid Mystery Box indicator would permanently remain at box locations if the Player used the Friendly AI to bring the box to that location.
The Friendly AI no longer becomes stuck if he’s hit with a high damage weapon during his flinch animation.
Fixed an issue where the Friendly AI would become stuck when fed candy to retrieve buildables in the Saloon, prior to opening the front door and the debris blocking the staircase.
Zombies no longer get stuck in the ground outside the Mortuary by the Mystery Box location.
Fixed an issue where Players would occasionally spawn under the map in a 4-Player game.
Zombies now path to the correct location when Players stand in Vulture-Aid stink.
Fixed an issue where Players were able to launch themselves on top of ghosts using the Paralyzer and be free from attack for a short period of time.
Players are no longer able to access unintended areas in the Mansion using the Trample Steam and the Paralyzer.
Zombies no longer get stuck on a window in the Sheriff’s building.
Fixed an issue where Players were able to get the Double Points upgrade when withdrawing money from the Bank with Double Points active.
Zombies no longer get stuck behind one of the repairable barriers in the Saloon.
Fixed an issue where Players would die if they jumped into the broken fountain at the same time.
Player’s camera no longer jitters when standing in a specific spot in the Barn.
Fixed an issue where zombies would path away from the Player if they stood in a certain spot just outside the Saloon.
Ghosts can no longer exit the Mansion using the slide, during a non-Ghost round.
Fixed a Solo-play issue where falling down the spiral staircase would occasionally kill the Player, even if they had the Quick Revive perk.
The Time Bomb now functions correctly if the Player has both the Time Bomb and the Monkey Bomb in their inventory.
Fixed multiple issues in Grief, where Players would spawn in Last Stand when respawning in the Stables, Candy Shop, Church, alongside the Saloon, outside the General Store, or on the Mansion-side of the map.
Players are no longer able to use the Paralyzer to get stuck in a tree outside the Mansion.
Fixed an issue with zombies occasionally getting stuck when dropping down to the Gazebo stairs.
The Speed Cola Machine is now properly positioned in the General Store during Grief.
Fixed an issue where Players were able to trigger ghosts without fully dropping down into the Mansion.
Zombies who turn into ghosts now enter the Hedge Maze properly.
Players can no longer trigger Ghosts during a non-Ghost round when entering the Mansion from the rear.
Players can no longer get on top of the General Store purchasable couch using the Paralyzer, and be free from zombie attack.
Fixed an exploit where zombies couldn’t path to Players who stood on the purchasable couch in the Saloon.
Players are no longer able to use the Paralyzer to access the top of a Mansion fence and be free from zombie attack.
Fixed an exploit where Players were able to stand on the cart outside of the Courthouse and be free from zombie attack.
Players are no longer able to access invisible collision in-between the Gun Shop and the Saloon with the Paralyzer.
Players are no longer able to use the Paralyzer to access unintended collision behind the Mansion and be free from zombie attack.
Players are no longer able to launch themselves onto unintended collision in the Courthouse and be free from zombie attack.
Players are no longer able to stand on a scaffolding near the purchasable LSAT and be free from zombie attack.
Fixed an exploit where Players were able to use a combination of the Trample Steam and the Paralyzer inside the Church to become free from zombie attack.
vizcaino escribió:Es probable que esté por aquí proximamente Estoy buscando una xbox con RGH
Sabeis a que horas suele haber más partidas y gente?? Estoy viendo en enlace de la lista que en juegos como Left for Dead o Blur solo hay 1 persona
alvarions escribió:Que nombre tienen las salas que frecuentáis los de EOL.?
Hoy por la noche quiero echar unos tirillos y quiero a ir a lo seguro ya que el otro dia me meti en una sala de guiris y la conexión mia era de pena.
bocasecaman escribió:No sé si sabeis, pero hoy ha salido el TU13 para BO2, trae varios camuflajes nuevos y correcciones que darán que hablar ya que se supone que han quitado el quickscope en la DSR y han reducido el daño en la AN94.
Si alguien tiene forma de actualizar el juego y compartir el Update en JQE o XBUC se lo agradeceré.
Nota con los cambios:Game Update Notes: Jul. 23, 2013
New Features
6 new Personalization Packs are now available as downloadable content. Each pack comes loaded with 1 camo, 1 themed calling card and 3 unique reticles.
Season Pass holders will now be reminded to download Season Pass content which they haven’t previously downloaded.
Multiplayer Issues Addressed
Improved stability when pressing buttons during a Theater mode screenshot.
Screenshots taken during Theater mode from a match on Uplink will no longer become corrupt.
Multiplayer Game Balancing
AN-94: Damage slightly reduced.
DSR 50: Rate of fire reduced.
Ballista: Rate of fire slightly reduced.
Zombies Issues Addressed
Die Rise
Players are no longer able to access unintended areas using the Trample Steam and the Elevator.
Mob of the Dead
Pack-A-Punch version of the Raygun Mark II now displays the correct skin.
Buried
Players are no longer able to pass over the Mansion fence using invisible collision.
Fixed an issue where Players were able to duplicate candy and booze when in dying in a specific staircase.
Players are no longer able to stand on invisible collision near the Stables and be free from zombie attack.
Fixed an issue where Players were able to hold the top of the Bank for an extended period of time using the Paralyzer and the Vulture-Aid perk.
Players are no longer able to position buildables in the General Store and become free from zombie attack.
Players no longer get stuck at the bottom of the slide when using Dive-To-Prone.
Addressed multiple issues where Players were able to throw themselves into walls using the Trample Steam and become free from zombie attack.
Players are no longer able to reach unintended collision on the 2nd Floor balcony of the Saloon.
Addressed an issue where Players could be free from zombie attack when holding a claymore and looking downward, when standing next to a Mystery Box.
Players are no longer able to launch themselves out of the level near the Saloon using the Paralyzer.
Fixed multiple issues where the Friendly AI would get stuck while holding a crawler zombie when above the General Store, in the Bank, in the Courthouse, in the Mansion, or the 2nd Floor of the Barn.
The Friendly AI no longer gets stuck when bringing the Mystery Box from the Hedge Maze to the Town, and vice versa.
The Friendly AI no longer becomes stuck if a Player gives him Candy and then enters the Fountain.
Fixed an issue where the Friendly AI and zombies were going through a door in the Hedge Maze and getting stuck near a Mystery Box.
The Mystery Box now functions properly when Players give the Friendly AI candy and then activate the box.
Fixed an issue where the Friendly AI would freeze and become unresponsive if he was hit by a high damage weapon while performing a turn animation.
The Friendly AI no longer becomes stuck in the Mansion if the Player has him take the rear entrance to the Mansion, near the Hedge Maze.
The Friendly AI no longer gets stuck on top of the Saloon if the Player shoots him while carrying candy or booze.
Fixed an issue where the Vulture-Aid Mystery Box indicator would permanently remain at box locations if the Player used the Friendly AI to bring the box to that location.
The Friendly AI no longer becomes stuck if he’s hit with a high damage weapon during his flinch animation.
Fixed an issue where the Friendly AI would become stuck when fed candy to retrieve buildables in the Saloon, prior to opening the front door and the debris blocking the staircase.
Zombies no longer get stuck in the ground outside the Mortuary by the Mystery Box location.
Fixed an issue where Players would occasionally spawn under the map in a 4-Player game.
Zombies now path to the correct location when Players stand in Vulture-Aid stink.
Fixed an issue where Players were able to launch themselves on top of ghosts using the Paralyzer and be free from attack for a short period of time.
Players are no longer able to access unintended areas in the Mansion using the Trample Steam and the Paralyzer.
Zombies no longer get stuck on a window in the Sheriff’s building.
Fixed an issue where Players were able to get the Double Points upgrade when withdrawing money from the Bank with Double Points active.
Zombies no longer get stuck behind one of the repairable barriers in the Saloon.
Fixed an issue where Players would die if they jumped into the broken fountain at the same time.
Player’s camera no longer jitters when standing in a specific spot in the Barn.
Fixed an issue where zombies would path away from the Player if they stood in a certain spot just outside the Saloon.
Ghosts can no longer exit the Mansion using the slide, during a non-Ghost round.
Fixed a Solo-play issue where falling down the spiral staircase would occasionally kill the Player, even if they had the Quick Revive perk.
The Time Bomb now functions correctly if the Player has both the Time Bomb and the Monkey Bomb in their inventory.
Fixed multiple issues in Grief, where Players would spawn in Last Stand when respawning in the Stables, Candy Shop, Church, alongside the Saloon, outside the General Store, or on the Mansion-side of the map.
Players are no longer able to use the Paralyzer to get stuck in a tree outside the Mansion.
Fixed an issue with zombies occasionally getting stuck when dropping down to the Gazebo stairs.
The Speed Cola Machine is now properly positioned in the General Store during Grief.
Fixed an issue where Players were able to trigger ghosts without fully dropping down into the Mansion.
Zombies who turn into ghosts now enter the Hedge Maze properly.
Players can no longer trigger Ghosts during a non-Ghost round when entering the Mansion from the rear.
Players can no longer get on top of the General Store purchasable couch using the Paralyzer, and be free from zombie attack.
Fixed an exploit where zombies couldn’t path to Players who stood on the purchasable couch in the Saloon.
Players are no longer able to use the Paralyzer to access the top of a Mansion fence and be free from zombie attack.
Fixed an exploit where Players were able to stand on the cart outside of the Courthouse and be free from zombie attack.
Players are no longer able to access invisible collision in-between the Gun Shop and the Saloon with the Paralyzer.
Players are no longer able to use the Paralyzer to access unintended collision behind the Mansion and be free from zombie attack.
Players are no longer able to launch themselves onto unintended collision in the Courthouse and be free from zombie attack.
Players are no longer able to stand on a scaffolding near the purchasable LSAT and be free from zombie attack.
Fixed an exploit where Players were able to use a combination of the Trample Steam and the Paralyzer inside the Church to become free from zombie attack.
Como veis cada dia el juego se parece más a esto:
Saludos!
pasnake escribió:joder cuantos TUS sacan de este juego? sacan cada 2 semanas uno xDDD, yo lo deje en el TU 10 creo ya, hace tiempo que no juego
Por cierto el otro dia me fije en el LINK y habia 8 salas de juegos y el 85% de la gente en los Call of Dutys, el Black Ops 2 y MW3, la gente no juega a mas juegos? se les va a hacer el cerebro un colador de tiros y saldran niños asesinos de mayores,
vizcaino escribió:Buenas, soy nuevo en esto del Link.
El gamertag es el usurario con el que nos hemos registrado en la página no??
Si es así, el mío es "vizcaino", quien quiera aceptarme a unas partidas que me agregue.
Un saludo
vizcaino escribió:Buenas, soy nuevo en esto del Link.
El gamertag es el usurario con el que nos hemos registrado en la página no??
Si es así, el mío es "vizcaino", quien quiera aceptarme a unas partidas que me agregue.
Un saludo
maekerida escribió:¿hay alguna posibilidad de jugar al RE6 mediante link? porque para mi es imposible, no encuentra partidas
noelelche escribió:Buenas estoy buscando un grupillo para bops2 para jugar por las tardes a partir de las seis y una cosilla e probado a crear una partida y mi hermano en link entra en mi sala pero ni encuentra mi partida en interconexion, ¿sabeis por que puede ser?tiene los title updates como yo tambien,gracias de antemano y un saludo
vizcaino escribió:noelelche escribió:Buenas estoy buscando un grupillo para bops2 para jugar por las tardes a partir de las seis y una cosilla e probado a crear una partida y mi hermano en link entra en mi sala pero ni encuentra mi partida en interconexion, ¿sabeis por que puede ser?tiene los title updates como yo tambien,gracias de antemano y un saludo
Me uno, tardes y noches puedo jugar
noelelche escribió:Buenas estoy buscando un grupillo para bops2 para jugar por las tardes a partir de las seis y una cosilla e probado a crear una partida y mi hermano en link entra en mi sala pero ni encuentra mi partida en interconexion, ¿sabeis por que puede ser?tiene los title updates como yo tambien,gracias de antemano y un saludo
danibarna escribió:vizcaino escribió:noelelche escribió:Buenas estoy buscando un grupillo para bops2 para jugar por las tardes a partir de las seis y una cosilla e probado a crear una partida y mi hermano en link entra en mi sala pero ni encuentra mi partida en interconexion, ¿sabeis por que puede ser?tiene los title updates como yo tambien,gracias de antemano y un saludo
Me uno, tardes y noches puedo jugar
Hosti vizcaino,justo hoy me he puesto el link Me llamo Danibarna, ahora me meto en la wiki