As it stands, Heavenly Sword is still an impressive, epic hackandslash adventure, and one that's full of memorable moments that keep you engaged right to the end. At times it veers towards being truly great, with the general 'direction' of the game's key sequences ensuring that it always keeps your attention with one visually arresting sequence after another. But inevitably, no amount of lavish technical polish and drama-filled cut scenes can disguise how it feels to play, and the fact that at its core, the combat doesn't quite cut it. Put simply, it feels like it's trying too hard to be different for the sake of it, and throws all manner of good, well-established ideas out to its detriment. Instead of being a spectacular refinement of what's gone before, Heavenly Sword is a reinvention that doesn't quite pay-off. Not quite the 7th heaven you might have been looking for, then.
weno, no esta tan mal al final
Eurogamer respecto a HS
Ahora a ver que dicen de Lair
pero es un online con el xlinkai, o el online oficial de sony?
los que tienen online, pues normal, nda de tunneling