- The Xbox One's has two Shader Engines, each with 6 CUs.
----
You are wrong
Look at the Compute CP, it is not ACE
it is derivative of F32
Do you think who is the one that help xxx build or research the VI/PI
look at the clue of 6 ops, are you forgot i posted HSA
Ops related to FMAC 256 operation (it is for PI/carrizo)
and one nextgen console
i posted this again
==============
check the CPU part 1 Core have 6 ALU
correspondent with 3 CU per CU is 16 Ex unit
1 CU = 16 x FMAC 256
1 CU = 16 x 8 ALU
1 CU = 128 ALU
1 CU = 2 times ALU
Future APU
=========
6 FMAC 256 of 1 module <====> 6 CU
or Compute cores =
1 Core 6 ops <===> 6 CU
8 core 48 ops <==> 48 CU
look at Mike Mantor slide how many F32 block it is 2 block
it is 64 thread
but the slide from Bryan Black show 32CU but 2 F32 block
because the CU is 128 ALU
The CU is composeable cores, 16 tiles, Current GCN is only 4 tiles Vec16 remember but note composeable
it is why Carrizo is said as Volcanic tiles