ps4g25 escribió:Alonso707 escribió:Bueno; es que lo de no configurar el volante es directamente mentira
No sé qué hace todavía el troll este que no le ha caído ban ya...
mira chico te confundes totalmente 1 no soy ningun troll y 2 en ningun momento dije que no se pueda configurar el volante ya seria el colmo, respeta un poco lo que opina la gente como la gente respeta lo que opinas tu
creo recordar que dije que no se podia configurar como en pc que an quitao opciones porlo tanto no prodras tener el mismo manejo
si faltan opciones en mi opinion es que no se lan currao por lo tanto opino que no creo que perezca mucho la pena que se va poder jugar faltaria mas pero de hay a ke va ser un juegazo un mundo keda no cres
y si no gusta mi opinion pues lo siento mucho tendras que aguantarte es lo que hay
Pero si las opciones de ffb (lo de los grados de giro del volante
virtual es sólo una
opción gráfica) que se han visto son las mismas que en PC ¿y tienes los huevos de decir que no trolleas y que es tu opinión? (ya me dirás qué tiene de opinión una mentira tan clara como el agua más cristalina
)
Creo que necesitas leer estas palabras de Marco Massarutto (fallo mío por no ponerlas en su momento y evitar a trolls como tú):
'Some thoughs and answers to assumptions and theories I read on forums about the launch of Assetto Corsa on console, the future of AC, the neverending question "will Kunos turn it in an simcadish on PS4/X1 to sell more?", or -even better- "will Kunos turn the PC version in a simcadish to please a wider audience?"
Usually I don't get bored to read hundreds (thousands?) of times the same questions people ask me, since I understand that everyday lot of people hear about Assetto Corsa for the first time. But when the same people ask the same questions or they underline the same points, sometime can be boring. Even because, no one needs to believe us. Just see and evaluate by yourself what there is out there.
Assetto Corsa console -> will be a simplified/simcade version of AC?
Since last January, on the internet there are a lot of "hands on" and previews of the console version, always played using a steering wheel. We showed it during the European tour, during the Vallelunga event last May, and the conclusions of the players/journalists have been always "it feels like the pc version".
Another clue: what is the most known and appreciated characteristic of Assetto Corsa? Its car handling, and driving feeling. Which is the best reason why console gamers may decide to play Assetto Corsa, rather than Forza, or Gran Turismo? The number of cars? The graphics? I would say the fidelity of the simulation, the unique handling, the laserscanned tracks, the depth that a PC simulation can perform. If we subtract these factors, Assetto Corsa can't compete with these titles, because it couldn't offer nothing more these titles (created by talented people) feature at their best since years.
The most annoying question: now that AC console is ready for release, is going Kunos to make the PC version of AC more arcadish?
The console version of Assetto Corsa has been announced in mid 2015, the team started to work on it in late 2014. Since then, the PC version has been constantly improved, updated, expanded, with 7 major builds, several new tyre models (now we are at version 10 - TEN) adding features asked from SIMracers, and now we are going to release the 1.8 version on August 26th. The popularity of AC on PC is at the maximum level, it's often in the Top chartz on Steam, people love it and enjoy it everyday, and they support us each time we release new features and content. Please give me a logical reason why we should change this, after 18 months of HUGE development brought ahead on PC after the 1.0 release. Simply, there is no reason why we should do this.
We decided to bring AC on console to give ourselfes the answer to the question: "there is any potential on console market for a simulation like AC?". We'll know it soon. But the only way to answer this question is to bring on console the same experience people appreciate so much on PC. Period.
So, keep calm, don't worry. The only way we can change the soul of our most successful creation is to make it even stronger.
Ah. The picture? Just an excuse to capture your attention..
And yes: it's a non-exclusive Porsche 911 RSR 3.0 1974...
And you know why Assetto Corsa will feature officially licensed Porsche cars before any other out there? Because Porsche has choosen Assetto Corsa for its applications, due to the quality of the overall package: graphics-physics-care of details-handling -track accuracy. So, there's no way for us to change our DNA.'
La próxima vez curratelo mejor.
@Fritz167 si, aparece en la intro del juego en consola por algo.