Game Update: 12/18/14
Game Update: Xbox One, PlayStation 4
In-Game Updates:
Fixed unlocking issues with the AE4 for Digital Edition owners that own Season Pass. (Xbox only)
Matchmaking improvements.
Connectivity improvements.
Removed skull HUD element from System Hack Scorestreak UI effect.
Adjusted the score value the System Hack Scorestreak.
Increased the timing between kills to count Multikills.
Addressed rare issue where CTF flag was not being returned immediately.
Fixed rare crash issue when switching profiles.
Adjusted the time limit expiration for Red Baron gear after challenge has been completed.
Fixed various out of map exploits.
Security and Anti-Cheat Updates:
Updated Security features.
UI Updates:
Updated base AE4 icon as it was displaying the AE4 Widowmaker weapon.
Updated Playlist Menu.
Fixed issues with localization copy in the in-game store.
Updated sorting of Character Gear within Customization menu.
Challenge Updates:
Added new Supply Drop Daily Challenges.
Clan Updates:
Fixed an issue where Clan Wars Bonus XP was not being awarded.
Broadcaster UI Updates:
Addressed rare issue with eSports Broadcaster HUD disappearing.
Ranked Play Updates:
Addressed issue where Join Session in progress in Ranked Play was still active.
Addressed issue where players where dropping multiple divisions after a match in Ranked Play.
Addressed rare issue with wins counting as losses in Ranked Play.
Game Update: 12/18/14
*Please note, some of these changes have been implemented prior to 12/18/14.
In-Game Updates:
Matchmaking improvements.
Connectivity improvements.
Removed skull HUD element from System Hack Scorestreak UI effect.
Adjusted the score value the System Hack Scorestreak.
Increased the timing between kills to count Multikills.
Addressed rare issue where CTF flag was not being returned immediately.
Fixed rare crash issue when switching profiles.
Adjusted the time limit expiration for Red Baron gear after challenge has been completed.
Fixed various out of map exploits.
Fixed Momentum mantle prompt overlapping with 2X indicator
Fixed issue with the “Taking” icon overlapping the flag icons in Momentum Splitscreen.
Fixed issue with the Reinforcement icon overlapping HUD while playing in Splitscreen.
Added “RELOAD”, “LOW AMMO”, and “NO AMMO” HUD notifications on all Weapon Loot.
Fixed stretched weapon loot icon in Killcam feeds.
Fixed issue where 1st players progress in Exo Survival would be lost when signing into a Splitscreen local play.
Fixed Lynx ammo count issue.
Fixed Care Package trap module exploit.
Fixed threat indicator issue with friendly MDL projectiles and the Crossbow Bolts
Fixed Goliath pod down on planted bomb.
Fixed Goliath getting stuck issues.
Fixed Goliath players out of world exploit.
Fixed issue where the Ameli - Chicanery Elite variant would remain locked after permanent unlock via Prestige.
Fixed rare issue where MDL projectiles would not explode.
Fixed an exploit where the Minimap would be visible when you paused during a Killcam, Fixed issue where players being invited into a bonus playlist while the game is still installing, which would cause a crash when loading Atlas Gorge.
Fixed issue when rapid supply package from a supply drop appear locked and expired.
Fixed rare visual affect issue when ADS with the Sniper, ACOG, Variable Zoom, and Ballistic scopes would not appear correctly.
Security and Anti-Cheat Updates:
Updated Security features.
Multiple fixes for invalid player data, which allowed custom "super" classes.
Added offensive emblem policy message to emblem editor main page and save pop-up.
Added additional enforcement for offensive player-created emblems.
Store Updates:
Polish and fan requested improvements.
Emblem Updates:
General Emblem Editor polish and fan requested improvements. Including colors, layers, etc.
Added ability to set an emblem as your clan emblem.
UI Updates:
Updated Playlist Menu.
Fixed issues with localization copy in the in-game store.
Updated sorting of Character Gear within Customization menu.
Fixed issues with invites between Multiplayer and Exo Survival modes that would exclude Splitscreen party leader is unable to invite anyone to their party.
Fixed issue where newly unlocked items were not showing up in the new items list.
Safe Area adjustments for Spectator HUD.
Added categories to Armory. (All Loot, Redeemable Loot, Time Limited Loot, and Permanent Loot)
Fixed issue where Armory Page Count displays incorrectly and added time remaining information for all Time Limited Loot Items.
Fixed an issue where the scoreboard on the after action report was not highlighting the active player.
Added indication of how many modules a Scorestreak can have based on player’s rank level.
Updated lobby status info for System Link games while in the firing range.
Fixed an issue where the “Completed” text would show up on locked calling cards, after scrolling over an unlocked/completed calling card.
Updated Multiplayer Main Menu to include Friends list option by default.
Updated Prestige menu flow experience and information displayed.
Added the ability to customize Scorestreaks within the Scorestreaks selection menu.
Clan Updates:
Fixed an issue where Clan Wars Bonus XP was not being awarded.
Widened the Clan Invite Details window to accommodate long clan names.
Added warning message when transferring ownership of Clan.
Added Clan member position display label to the Clan Roster
Challenge Updates:
Added new Supply Drop Daily Challenges.
Fixed Far Sighted” challenge requiring four long shot medals instead of the three to complete
Fixed an issue with the “Super Star” challenge, where it did not prompt the player that 6 or more people are needed to complete the challenge.
Fixed an issue with the “Crushing Victory” challenge where it would not track properly when there are less than 6 players in the match.
Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):
Bal27: damage reduced, max damage range decreased, recoil adjusted
HBRa3: max damage range decreased
ASM1: max damage range increased
MP11: max damage range increased
EM1: damage increased
EPM3: damage increased, ads time decreased
XMG: damage increased, lockdown mode increased
Ameli: damage increased
Pytaek: damage increased
Scorestreak Updates:
Fixed an issue where the System Hack Graphic would remain on Broadcaster’s Screen, even after system hack event was over.
Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery.
Fixed issue with not being able to kill care package drone.
Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen.
Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret.
Fixed an issue where the player could have his weapon dropped after returning from controlling a Scorestreak.
Fixed issue where player wouldn’t be able to trigger game objects while using the ripped turret.
Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin Scorestreak and immediately exited Scorestreak.
Fixed issue where the player would get credited with assault drone challenges when they used a Map Based Scorestreak
Broadcaster UI Updates:
Addressed rare issue with eSports Broadcaster HUD disappearing.
Added the bomb planting/defusing UI to the Broadcaster UI.
Adjusted scoreboard placement when viewing through Broadcaster.
Fixed issue where the bomb icon in the Broadcaster UI wouldn’t disappear when the bomb carrier planted the bomb.
Fixed issue where the match summary in the After Action Report wouldn’t update with Scoreboard for the broadcaster.
Updated HUD outlines for Broadcaster.
Fixed issue where Aim Down Sights overlays weren’t being displayed for Sniper Scopes.
Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names.
Added objective information to the Broadcaster scoreboard. This information appears in the gray bar beneath the teams’ scores.
CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon info, and objective information in First Person Mode.
Added functionality for broadcaster settings to be remembered between rounds.
Added a subtitle to the broadcaster scoreboard that displays the current Hardpoint’s timer; or the current round number in Capture the Flag, Search & Destroy, and Uplink.
The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted. Will switch to red when timer reaches 10 seconds.
eSports Settings Changes:
Search and Destroy Silent Plant = Enabled
Spectating POV = First Person Only
Battle Chatter = Disabled
Uplink Respawn Delay = 5 Seconds
Hardpoint Respawn Delay = 2.5 Seconds
Team Kill Penalty = None
Friendly Fire = Enabled
Explosive Delay = None
Ranked Play Updates:
Addressed issue where players where dropping multiple divisions after a match in Ranked Play.
Addressed rare issue with wins counting as losses in Ranked Play.
Remove Join in Progress.
Turning on Skill Based Matchmaking.
Turning off friendly fire.
Fixed issue where the player wouldn’t lose division points from abandoning the match by using the system close application option.
Initialize disconnect penalty as soon as the match starts.
Utilize latest eSports rule set:
Primary Weapons - All Specials
Secondary Weapons - All Launchers
Attachments - Tracker, Grenade Launcher, Akimbo
Wildcards - Bombardier
Exo Ability - Ping
Exo Launcher - Tracking Drone, Explosive Drone
Scorestreaks - UAV, Orbital Care Package, System Hack
Scorestreaks Modules - Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules.
Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes.)
Search & Destroy:
Fixed rare Search & Destroy Killcam issue.
[Broadcaster] Added various Search & Destroy UI improvements.
[Broadcaster] Fixed the bug where the “Target A” and “Target B” in-world icons wouldn’t disappear when the bomb was planted.
Capture the Flag:
Removed the text that duplicates the information presented by the flag icons.
Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag.
[Broadcaster] Added a timer that displays the time remaining until the flag automatically resets when the flag is on the ground.
Uplink:
[Broadcaster] Added various Uplink UI improvements.
Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from passing it across the entire map. Also adjusted the required throw angle.
Fixed spawn points issue in uplink.
Hardpoint:
[Broadcaster] Added various Hardpoint UI improvements.
Altered Spawn logic to prevent cluster spawning near the Hardpoint.
Fixed rare Hardpoint location disappearing issue in Private Match.
[Broadcaster] Adjusted so that the broadcaster will now see a “Defend” icon appear on the HUD when the spectated player is standing in the Hardpoint.
Momentum:
[Broadcaster] Changed the team scores to display a list of flags with the current state of the flags.
[Broadcaster] The objective bar now displays the current state of the contested flag, and displays a bar that illustrates the current capture progress.
Map Specific Updates
Note: Many of the following updates apply to all maps, and are directly improved based on the findings of our security team and via community response to exploits.
Fixed player out of world exploits throughout. [Applies to Exo Survival.]
Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout.
Fixed rare spectate cam issue.
Fixed rare Tactical Insertion exploit in Infected.
Fixed Warbird out-of-bounds exploit.
Fixed various clipping issues with the Goliath.
Exo Survival Global Updates:
Fixed issues with the score number in the Exo survival after action report.
Fixed an issue where players would get “Share Package” medals using a partners Goliath Scorestreak.
Fixed automatic revive issues at the start of the next round.
sonic5202 escribió:Lol como ha subido de precio O_O de 15 euros ayer a 30 hoy en kinguin xD.
Alguien sabe que trae el update de hoy?
kpik0 escribió:Y con la actualización me sigue petando al azar (que cuando peta cierra Steam también ), a alguien más le pasa?
Yuluga escribió:Buenas familia! Es la primera vez que tengo problemas al configurar un juego, en el menu va bien, hasta que me pongo a buscar partida y va todo petardeando... No se como configurarlo, ni a 720p me va bien... Tengo un Asus G56JK, con una nvidia gtx850m 2ddr que no deberia dar problemas, a parte tengo 16gb ddr3... A ver que ocurre con esto :SSSSS
A que modos jugais más en pc?
Edito: ojala alguien me ayude, porque que funcione Ryse y no funcione este juego tiene tela, a ver que coño pasa ahi! Me parece muy fuerte vamos
Edito2: por lo que veo cumplo más que cumplido los requisitos
sonic5202 escribió:Pero es un portatil?... un portatil es un ordenador de trabajo no de juegos
Yuluga escribió:Buenas familia! Es la primera vez que tengo problemas al configurar un juego, en el menu va bien, hasta que me pongo a buscar partida y va todo petardeando... No se como configurarlo, ni a 720p me va bien... Tengo un Asus G56JK, con una nvidia gtx850m 2ddr que no deberia dar problemas, a parte tengo 16gb ddr3... A ver que ocurre con esto :SSSSS
A que modos jugais más en pc?
Edito: ojala alguien me ayude, porque que funcione Ryse y no funcione este juego tiene tela, a ver que coño pasa ahi! Me parece muy fuerte vamos
Edito2: por lo que veo cumplo más que cumplido los requisitos
selecter25 escribió:
La optimización es penosa, espera a futuros parches porque ni en PCs de escritorio va del todo fino.
FoxtrotGhost escribió:A los que tengan problemas de rendimiento ,shutter,lag y tal editad el archivo config_mp los siguientes valores
r_autopriority "1"
r_videoMemoryScale "0"
seta cl_maxPing "80"
Luego ya dentro del juego ponerlo en modo ventana sin bordes y desactivar lo siguiente:
Copiar mapas de sombras solares en cache
Copiar mapas de sombras puntuales en cache
Os debería de ir fino filipino si haceis esto, yo con una r9 290 puedo downsamplear 3200x1800 con AA filmico y no se inmuta de los 60 fps.
romangt escribió:Una preguntilla, con que tecla hay que darle para deslizarse por el suelo? esque me quiero sacar el diamante de un arma y me falta eso
kpik0 escribió:romangt escribió:Una preguntilla, con que tecla hay que darle para deslizarse por el suelo? esque me quiero sacar el diamante de un arma y me falta eso
El de agacharse (por defecto C) mientras esprintas.
BernatBCN escribió:FoxtrotGhost escribió:A los que tengan problemas de rendimiento ,shutter,lag y tal editad el archivo config_mp los siguientes valores
r_autopriority "1"
r_videoMemoryScale "0"
seta cl_maxPing "80"
Luego ya dentro del juego ponerlo en modo ventana sin bordes y desactivar lo siguiente:
Copiar mapas de sombras solares en cache
Copiar mapas de sombras puntuales en cache
Os debería de ir fino filipino si haceis esto, yo con una r9 290 puedo downsamplear 3200x1800 con AA filmico y no se inmuta de los 60 fps.
en serio va bien haciendo eso? se resienten los gráficos? has probado en los mapas chungos como ese que tiene el árbol en medio si bajan los frames. Tengo la misma gpu pero de cpu tengo amd fx 8320
N3uRo escribió:Alguno sabe si comprando esto viene con clave de steam?
http://ocio.elcorteingles.es/videojuego ... 7560511079
Gracias!
HegolanGamer escribió:N3uRo escribió:Alguno sabe si comprando esto viene con clave de steam?
http://ocio.elcorteingles.es/videojuego ... 7560511079
Gracias!
La versión física viene con key para steam.
FoxtrotGhost escribió:A los que tengan problemas de rendimiento ,shutter,lag y tal editad el archivo config_mp los siguientes valores
r_autopriority "1"
r_videoMemoryScale "0"
seta cl_maxPing "80"
Luego ya dentro del juego ponerlo en modo ventana sin bordes y desactivar lo siguiente:
Copiar mapas de sombras solares en cache
Copiar mapas de sombras puntuales en cache
Os debería de ir fino filipino si haceis esto, yo con una r9 290 puedo downsamplear 3200x1800 con AA filmico y no se inmuta de los 60 fps.
romangt escribió:kpik0 escribió:romangt escribió:Una preguntilla, con que tecla hay que darle para deslizarse por el suelo? esque me quiero sacar el diamante de un arma y me falta eso
El de agacharse (por defecto C) mientras esprintas.
Si hago eso deja de correr y se agacha
romangt escribió:Me autocito a ver si alguien me echa un cable
Yuluga escribió:Ir mejor va mucho mejor, ya es jugable el online al menos, pero no va fino del todo aun... a ver si en futuros parches lo optimizan mejor :S
FoxtrotGhost escribió:Yuluga escribió:Ir mejor va mucho mejor, ya es jugable el online al menos, pero no va fino del todo aun... a ver si en futuros parches lo optimizan mejor :S
Hombre fino fino no te podra ir con una gtx850m 2ddr que comentas que llevas, la veo un poco justita y mas en juegos que pequen de optimizacion como es tristemente lo que ocurre en Pc ultimamente.
Gaiden escribió:romangt escribió:Me autocito a ver si alguien me echa un cable
Tienes que cambiar en los controles la tecla de agacharse por mantener para agacharse, o viceversa no recuerdo...a mi me pasaba igual y era eso.
N3uRo escribió:HegolanGamer escribió:N3uRo escribió:Alguno sabe si comprando esto viene con clave de steam?
http://ocio.elcorteingles.es/videojuego ... 7560511079
Gracias!
La versión física viene con key para steam.
Muchas gracias por responder tan rápido! Es que en la ficha no pone nada.
Es más en ECI igual ni saben qué es steam
Nagaroth escribió:Aunque a lo mejor llego un poco tarde, ayer en Mediamarkt yo lo vi por 35,90€
Un saludo.
leonigsxr1000 escribió:Me lo acabo de comprar hace un rato , (ya lo tengo en xboxone, pero queria probar la campaña en 4k).....me he llevado una muy agradable sorpresa en cuanto a optimizacion....
Con el juego a tope a 3840x2160 en 4k nativo lo juego a 60 fps costantes con una sola 980......MENUDA PEDAZO DE OPTIMIZACION!!!!
Hablo por mi experiencia en el cod ghost....que con una 780ti y en 1080p al hacer zoom con un arma bajaban los fps que daba gusto.....y en la fase de la selva me iba fatal.....hay otros juegos con motores graficos de muchos años que van mucho peor..kazurth escribió:leonigsxr1000 escribió:Me lo acabo de comprar hace un rato , (ya lo tengo en xboxone, pero queria probar la campaña en 4k).....me he llevado una muy agradable sorpresa en cuanto a optimizacion....
Con el juego a tope a 3840x2160 en 4k nativo lo juego a 60 fps costantes con una sola 980......MENUDA PEDAZO DE OPTIMIZACION!!!!
Me alegro que te este gustando el juego,pero hay muxas cosas por la q estoy en contra de tu opinion de optimizacion:
1-La mas importante en el cod,es el online y su multi.No esta nada optimizado!!!el lag en algunas tardes es infumable y eso q prometieron servers dedicados!
2-Si crees q por moverlo a 4k 60fps estables con una 980!!es una buena optimizacion,es q no tienes ni idea.Estamos hablando de cod,el juego q lleva reciclando un motor grafico q tiene mas de 10 años!!Por muchas texturas nuevas y algunas luces dinamicas,no es nextgen ni de coña!!ademas una 980 es un monstruo...nose donde ves la optimizacion grafica!!
Saludos!!!y disfrutalo a 4k ya q puedes
Es que el juego no esta bien optimizado, las cosas como son, a mi la campaña me va de lujo tambien, prueba el online y veras los lagrimones xD aunque no lo notaras tanto porque te ira bienleonigsxr1000 escribió:Hablo de optimización grafica , no de conexion......no soy un erudito pero me defiendo bien señor maestro