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HiroshiKeiji escribió:ya hay un video rulando tambien, en el que se pueden apreciar los graficazos del juego , la verdad es que tiene una pinta genial, y parece que respetara el sistema pausado de combate que tenía Final Fantasy XI
http://www.ffxiv-hero.com/ffxiv-jugable-en-gamescom-2009/
Bruno_Va escribió:HiroshiKeiji escribió:ya hay un video rulando tambien, en el que se pueden apreciar los graficazos del juego , la verdad es que tiene una pinta genial, y parece que respetara el sistema pausado de combate que tenía Final Fantasy XI
http://www.ffxiv-hero.com/ffxiv-jugable-en-gamescom-2009/
Ese video q pones es el mismo q han puesto antes.
Este es nuevo:
http://gamevideos.1up.com/video/id/25997/bigger
trane escribió:Pero que está corriendo en PC o en PS3?
Y sale en 2010?, FFXIII tambien sale en esa fecha...
P.D. Lo quiero
Hizzte escribió:trane escribió:Pero que está corriendo en PC o en PS3?
Y sale en 2010?, FFXIII tambien sale en esa fecha...
P.D. Lo quiero
si no mal recuerdo Final XIII sale en primavera, así que Final XIV tendrá un buen margen todavía,
When is it coming out and when is the beta?
The game will come out in 2010, and after Final Fantasy XIII which is scheduled for spring of the same year. Beta plans are still being finalized, but that the plan is to have a longer beta period than that of FFXI (which had a beta of about 3-4 months).
In the alpha I wasn't able to jump, will there be jumping in FFXIV? And swimming? Maybe even climbing?
Its going to be the same as in FFXI. So currently there will be no jumping. If its necessary we might add swimming and climbing in the future.
What measures will be taken to combat RMT and botting?
We're going work hard on it, same as in FFXI with the task force. Also for example, at the moment we're trying to add a filter in FFXI to combat it on the spot, instead of waiting for a patch in order to combat the issues. It will be more flexible.
How will the story be told? Powerful story is an essential part of the FF-series, and as far as the producers have said it will be important in XIV as well.
Yes the story is defiantly very important for FF14. We will have high quality cutscenes with voiceovers and fx, please look forward to it.
There will also be voiceovers on mostly every character/npc in the game.
What will endgame be like? Special areas, NMs, etc.
Maybe not from the beginning, but when it comes to a good time we will be implementing some very challenging encounters, among other things. We will have a level cap at the beginning, when it will be unlocked in due time we will release great raid content. We've learned a lot from FFXI and realized what is too easy and too hard.
Exactly how much more casual will FF XIV be than FF XI? Is FF XIV designed to try to appeal to a new casual crowd and leave the hardcore group players in FF XI? Is FF XIV trying to attract both at the same time and try to become the first historical game that successfully combines hardcore and casual aspects?
The first question about the casual aspect. We will have a casual aspect, but we're not going to only target the casual players. Its really a users choice. We will be able to provide a variety of aspects to the game that casual players will enjoy but the hardcore players will enjoy it as well. And also for FFXI and FFXIV we aim to support both players, although FFXIV is using a new graphics engine, so we're providing current FFXI players with an option if they want to play FFXI of course that is fine, but they're also very welcome to play FFXIV.
Hiromichi Tanaka also says that it would be very nice if the players of other Final Fantasy games who never played FFXI would play FFXIV. So that is one of the goals.
So basically they're aiming at the Final Fantasy fans who haven't played MMO's due to having a casual aspect of FFXIV, but also at the same time giving the hardcore MMO players something to enjoy as well.
What about PVP?
We have the same stance on PVP as we had in FFXI, we're having a focus on PVE, but we may introduce some sort of sports-type that might be tied to PVP in the future. What we're worrying about is that we dont want to have any PK'ing or harassment types of activities in the game. So in order to provide a safe environment to everyone and a game to enjoy. So we're not focusing on PVP.
Pay to play or free to play?
The game will cost to play. There's a fee for 30 days each. Currently there are no other plans to offer other options.
No PlayOnline, can you elaborate on the new account features?
We will be using the SquareEnix ID, and also have a system that will be linked to that system.
Is there going to be instanced content?
Guild leaves itself is like instances. Other people will not be able to interfer with you. There will also be instanced raid content, its a type of guild leaves as well. But we cannot tell you how many players it will be yet however. There's also going to be many different types of guild leaves, if you want to play as a casual player it will be fine for instance.
Can you give more specific details about what things can we customize in character creation? I mean things like body size, how many faces will there be available?
Unfortunately we cannot show you the character creation screen yet, but you will be able to change things such as your ears, eyes, hair color, shape of your face. There will be lots of variety.
I'm curious about how advancing in your jobs works. Like will it be a FF Tactics style? Once you've mastered certain skills in a certain job, you unlock another?
It will be slightly different from Final Fantasy Tactics system. You will be gaining abilities by leveling up your skills, but, its not the same as Final Fantasy Tactics. So if you're having a high skill in something it doesnt mean the other one is going to be lower. if you grow in one skill and it gets high, you can still level up your other skills high.
And how will the 'levels' of the mobs work? Does the game have some kinda system in place to adjust mob difficulty based on character stats and current status of party?
Its not going to be changing depending on the players skills. Its fixed. So you get to chose yourself who or what you want to fight.
Auto-run/Auto-follow and Macros saved A LOT of time in FFXI. Could we expect these things (or improved/altered versions) in FFXIV?
Yes it will be in the game.
In FFXI, if you weren't fighting or crafting, there was definitely a lack of things to do. Could we expect more types of things to do in FFXIV? More mini-games, casino, card games like in FFVIII or FFIX, more in-depth gardening/fishing/etc. ?
Yes, we're planning several things so you can enjoy the game, for example the fishing you mention will be a class. But outside of the class system there will be other things to do. For example during FFXI players figured out a way to invent a new game by using the existing system. So that's going to be interesting, we'd like to do that for FFXIV as well. So we're looking forward to what the players will do with our system there.
There were many Summons in FFXI, but for an online world, I never felt there were enough. What Summons can we expect to see in FFXIV and will there be more variety than in FFXI?
We can't really mention which summons will be in. But what we can say is that some is going to be really important in the storyline. It's not going to be included in the game like FFXI. At the moment we don't really have a class, a pet class / summoner. Not at the moment at least. So it will be implemented in the game in a different way. Please check back with us in the future.
Will there be Samuari's in the game, what about the free roaming? What about the freedom in the world, exploration?
We won't have the samuari as a job, because we don't have a job system. And we don't have a class like the Samuari. But it depends on how you're going to select your skills and developing your character. So when you reach a certain skill and/or gain certain skills, you will have a title for yourself. It may be Samuari or may not be - we cannot tell you that yet. So please look for an announacement in the future.
How large will the in-game world of Eorzea be in comparison to the in-game world of Vana'Diel? As in actual space the characters may move around in.
We can't really compare to the current world of Vana'Diel since it's been expanding a lot. But if we compare to the original Vana'Diel, this time it may be the same or slightly smaller, however as you can see there will be a much more detailed world, in terms of graphics and content. So it's unlikely you will notice that it might be slightly smaller than the original Vana'Diel world.
One thing to note is that FFXI used its own system, this time Final Fantasy XIV is going to be seamless. No zoning! Just like in World of Warcraft.
You'll be able to walk from the city to the battlefield without any zoning.
Is the Economic situation of FFXIV going to be mainly player based with Auction Houses or non-player based with NPC ran stores?
We can't go into details about this just yet. We're very sorry about that. This question is better suited to be asked in a couple of months time. However, it's going to be not the same as with auctionhouses, but something very interesting.
Also, this time the weapons are going to be worn out, a durability system. So you will have to repair them and it will cost money.
When is the beta? Any more info?
We dont have any specific time at the moment. But this current version here at Gamescom is an alpha version. And before we start the beta we're going to have another version, a developer version, this time we're concentrating on guild leaves, next time we're going to be concentrating on something else. When it's ready we'll start the beta version. And of course since we're going to launch the game in 2010 it should before that... so. The beta is not going to be in the far future *laughs* We want to do it as soon as possible.
In World of Warcraft, you can now pay a very small fee of in game currency at a Barber Shop and change the face, hairstyle, facial hair, and hair color. Will we see this in FFXIV?
At the moment we're not thinking about it. If we have a lot of requests from the players it might get added at a later time. Not at the launch time at least. In the future perhaps. Also we don't think changing the skin color or face shape is going to be added at all. But maybe hair color.
Can we expect exp loss?
We're still adjusting and discussing this. It may or may not be an exp-loss when you die in FFXIV. But it will be a lot less than it's in FFXI. However, as said we might not include an exp loss at all in FFXIV. In the alpha version we have exp loss currently, but this is still being adjusted, since it's an alpha version. So it's not decided on.
Is the characters we played in the alpha version yesterday buffed?
[They all start out and laugh then proceeds to say]: yes, they're very buffed.
Will the class/job system go into more depth and branch out into different combinations. Or is a wider variety of jobs not yet released and still currently in development?
It's not a job system anymore. We call it classes now. It depends on what weapon you use. And again, we're calling it a class system in FFXIV this time, so it's not a job system. This new system will allow for a lot flexibility, and also because you can switch weapons between the battles (not during battles) this is giving you much more variety. Although this is not something super new in the history of MMO's, we've seen it before in games like Ultima Online and Meridian 59 (editors note).
[We're now at the end of our 45 minutes time with Hiromichi Tanaka and we get told there's only space to ask one more question, I show them all the questions I have left and we all laugh, because there's lots left to still ask, however we're offered to ask them through email, so expect more information to go up in awhile from now]
Will the Linkshell system still be called "Linkshell"?
We can't go into details on that just yet, but it's not going to be called Linkshell anymore. However, it's going to be something very interesting. You'll be able to join a kind of organization, but we can't say more on that right now, you'll be able to have different aims and focuses. It'll be very interesting.
System Requirements?
We're not done with analyzing this just yet, but it's going to be fairly high since FFXIV is going to be on HD on Playstation 3.
Hibiki-naruto escribió:Macrike ha confirmado en el Hilo de la Gamecon que se acaba la Exclusividad, el juego tambien saldra para Xbox360.
Era de esperar ya lo solto Square-Enix en el E3 que estaban hablando con MS para llevar el juego a Xbox360, ahora habra que esperar si sera exclusiva temporal en Xbox360 o no
Hibiki-naruto escribió:Bueno estan en "Negociaciones"... eso quiere decir que en el E32010 se confirmara su llegada
Balthier escribió:Hibiki-naruto escribió:Bueno estan en "Negociaciones"... eso quiere decir que en el E32010 se confirmara su llegada
O en el TGS y los fanboys xbots soltaran que han robado una exclusividad de PS3.
Hibiki-naruto escribió:Macrike ha confirmado en el Hilo de la Gamecon que se acaba la Exclusividad, el juego tambien saldra para Xbox360.
Chonadin escribió:Mientras no capen el juego para adaptarlo a la 360 y hagan versiones distintas... como si lo sacan para la DS.
onyvla escribió:nuevas profesiones.
sastre:
onyvla escribió:
luchador mele:
onyvla escribió:
enemigos.
mangafan escribió:-El mundo sera parecido de grande a los comienzos de FFXI, naturalmente no como ahora, pero lo más llamativo es que no hay zones. Pues no se, a mi el tema de los zones me parecia divertido y daba para muchas estrategias.
-Como imaginamos el juego se instalara en el HDD, a saber que PC pedira, pero imagino que lanzaran un bechmark.
mangafan escribió:De la entrevista se sacan varias cosas interesantes:
-Que no saltan, lo cual me alegra mucho, en el WOW era un coñazo y veias a toda la gente haciendo el gilipollas.
-Por lo visto van a poner un sistema antihack y para parar los Gilsellers. Con el FFXI hicieron un buen trabajo, no espero menos de esto.
-La historia en FFXI es buenisima, quizás mejor que la de cualquier FF offline, a ver si este lo supera o lo iguala. Lo que va a ser la leche es ver las cut-scenes con los nuevos movimientos, los videos de las últimas expansiones eran espectaculares.
-Es curioso por que decian que no tendrian niveles, pero ahora dicen que va a existir un level cap como al principio del FFXI. Tambien decian que no existirian puntos de experiencia pero ahora hablan de que se perdera menos experiencia que en el FFXI.
-Aunque dicen que van a pensar en los casuals, tambien lo van a hacer en los hardcore games. Eso esta bien, como en el FFXI en los últimos tiempos.
-El PVP sera igual al FFXI basicamente.
-Se confirma algo que ya sabiamos, costara pasta por jugar.
-Por lo visto tendra un nuevo "playonline" aunque espero que sea más rápido entrar que con aquel, por que era un coñazo.
-Hablan sobre instancias, pero imagino que sera como el FFXI, que las instancias seran las minimas posibles para que sea un mundo realmente abierto.
-Por lo que cuentan tendra un sistema parecido al de merits.
-El sistema de niveles de los enemigos parece que sera igual al FFXI, es decir, cada area y demas tendra bichos de diferentes niveles. Lo veo lo más logico.
-Se mantiene el autorun, el follow y demas ^^
-Estan mirando para poner cosas con las que gastar el tiempo cuando no estas de party o crafteando ^^
-Por ahora no van a meter el Summoner O_o
-Dice que no existe el samurai como tal. Cada vez me parece más curioso el sistema de combates, parece que solo con cambiar el arma ya cambias el job.
-El mundo sera parecido de grande a los comienzos de FFXI, naturalmente no como ahora, pero lo más llamativo es que no hay zones. Pues no se, a mi el tema de los zones me parecia divertido y daba para muchas estrategias.
-Parece que pondran una variación de las auction house (casas de subastas) y las armas podran desgastarse y necesitaras repararlas como en el WOW O_o
-La versión actual es alpha, Beta como muy pronto el año que viene, algo que me imaginaba.
-No pondran eso de cambiar la cara y demas a los personajes como en el Wow, lo veo normal, pero dice que quizás si el pelo.
-Los personajes de la versión alpha que jugaron estaban super bufados, es decir, que tenian unas estadisticas muy superiores a las normales para que los que jugaban por primera vez no murieran
-Las linkshells ya no se llamaran asi. Imagino que las llamaran guilds como en todos.
-Como imaginamos el juego se instalara en el HDD, a saber que PC pedira, pero imagino que lanzaran un bechmark.
Sobre la exclusividad ya sabiamos que no existia. S-E dijo que saldria de primeras para PS3 y PC y despues lo lanzarian en 360, pero despues de terminar las versiones anteriores. De todos modos en un juego de este tipo cuanta más gente mejor, cuantas más plataformas tengan el juego más jugadores y mayor sera la experiencia de juego. En el Final Fantasy XI al salir la versión de 360 le dio nueva vida al servidor y entro mucha sangre nueva.onyvla escribió:nuevas profesiones.
sastre:
Podria ser un Beastmaster o un Bardo, apostaria por esto último.onyvla escribió:
luchador mele:
Es un warrior, el job que ya conociamos de antes y que tambien llamaban "melee" es un paladin.onyvla escribió:
enemigos.
El primer enemigo es nuevo. El segundo es un automaton, no necesariamente tiene por que ser un enemigo, en el Final Fantasy XI son pets del los jobs Puppetmaster, que puede ser el jugador o un enemigo. El tercero es el típico cactuar, si siguen la linea del anterior son muy graciosos por que tienen nombres españoles. El siguiente parece una variación de los hariman. Y el último es un morbol.
Zaguer escribió:El summoner tampoco salio en el ffxi hasta la primera expansion.
Lo de los zones, se mire por donde se mire es una buena noticia que no haya zonas de carga. Que nosotros eramos muy picaros y las usabamos para uir? si, pero siempre sera mas dinamico y realista suprimir esto.
enekomh escribió:Ya la han vuelto a joder en Sony con la exclusividad. O eso, o vendieron humo en el E3.
Link a eurogamer
Bruno_Va escribió:Acabará llegando a XBOX 360 siempre y cuando no obliguen a SE a utilizar XBOX Live. Y en eso están negociando.
La idea sería q los jugadores de PC, PS3 y XBOX 360 puedan jugar juntos, algo q con XBOX Live sería imposible.
Está confirmado q los de PC y PS3 podrán jugar juntos, o incluso podrás jugar con tu personaje en la PS3 y luego seguir con el mismo personaje en PC.
Así q veremos si Microsoft da permiso a SE o se queda sin FFXIV (FFXI tenías más players en PS2 y en PC q en XBOX, así q la sobremesa de Microsoft tampoco es un mercado q vaya a ser prioritario para su "semi"secuela).
Saludos,
Bruno
enekomh escribió:Ya la han vuelto a joder en Sony con la exclusividad. O eso, o vendieron humo en el E3.
Link a eurogamer
Griec escribió:Mas realista lo de los zones si que sera, pero como a lvl 8 nos agree una Battering Ram en LaTheine que hacemos aora?
Hidekibcn escribió:Griec escribió:Mas realista lo de los zones si que sera, pero como a lvl 8 nos agree una Battering Ram en LaTheine que hacemos aora?
Gritar Zone! hay no que ahora ya no vale
Anda que no nos ha salvado ni nada de morir, aunque otras también las que se liaban con los trains y las masacres
PD: Joder han quitado a mi querido SAM, aunque no me haría otro nuevo, siempre es bonito verles con sus armaduras y katanas
enekomh escribió:Ya la han vuelto a joder en Sony con la exclusividad. O eso, o vendieron humo en el E3.
Link a eurogamer
fenix_supremo escribió:
FFXI no salio en Xbox, sino en Xbox360 y los servidores son mundiales.
Hay gente jugando igualmente a FFXIV dejar a esa gente sin jugarlo es una putada muy gorda.
Shawen escribió:enekomh escribió:Ya la han vuelto a joder en Sony con la exclusividad. O eso, o vendieron humo en el E3.
Link a eurogamer
Es que nunca se ha dicho que sea exclusivo, eso lo deducían páginas que les gusta mucho abrir la boquita (vidaextra por ejemplo).
Drian-kun escribió:Shawen escribió:enekomh escribió:Ya la han vuelto a joder en Sony con la exclusividad. O eso, o vendieron humo en el E3.
Link a eurogamer
Es que nunca se ha dicho que sea exclusivo, eso lo deducían páginas que les gusta mucho abrir la boquita (vidaextra por ejemplo).
Hasta en el hilo de exclusividades de PS3 aparece... aunque bueno, incluso sigue Cross Edge o_O...
HitoShura escribió:FFXIV...y no esta el 13 ni en japon,que verguenza :S
Griec escribió:Mas realista lo de los zones si que sera, pero como a lvl 8 nos agree una Battering Ram en LaTheine que hacemos aora?
Hidekibcn escribió:HitoShura escribió:FFXIV...y no esta el 13 ni en japon,que verguenza :S
Gran aporte :S
Sobretodo cuando el XIV no tiene NADA que ver con el XIII, vamos no es que no sean ni misma historia ni mundos, sino que en el modo de jugar, vamos que es un XI-2 pero el marketing manda.