[HILO OFICIAL] FORMULA 1 2011 Codemasters

¿No os extraña que aparezcan kovalainen y liuzzi en la parte alta de la parrilla? :-?
javi1717 escribió:¿No os extraña que aparezcan kovalainen y liuzzi en la parte alta de la parrilla? :-?


Si te fijas son entrenamientos o calificación, porque pone L3, no L 3/3 por ejemplo. Por lo que los "grandes" quizás aún no hayan dado vueltas.
(mensaje borrado)
Dhalcon escribió:Imagen
Eso es la antena????
jeje,creo que si
Dhalcon escribió:Imagen
Eso es la antena????



Con eso pillas el tdt HD, creo que en ferrari van con esta:

Imagen
(mensaje borrado)
Quiero pensar que esa antena será para las sesiones de pruebas XD.

Al paso que vamos, me da a mi que vamos a ver gameplays antes que el viernes
Oye una duda, que para mi tiene importancia, el DRS, se pone verde cuando entras en zona de DRS, o cuando lo pulsas?? a ver si alguien lo sabe...
tito_ray escribió:
Dhalcon escribió:Imagen
Eso es la antena????



Con eso pillas el tdt HD, creo que en ferrari van con esta:

Imagen
+1,me e echao unas cuantas risas XD [360º]
Creo que no lo han comentado pero cambiaran eso de que la q1 esta lloviendo sin parar y la q2 despues esta la pista seca y con un peazo solete.
Las carreras en lluvia tienen muy buena pinta, haber si la IA no se deja pasar facilmente, xq el otro día en el f1 2010 en China salí 17 con un force india y acabe 8 en dificultad leyenda, sin flashbacks, ni ayudas, solo con control de tracción, vamos que si lo consiguen hacer bien sera una pasada.
Bueno y coincido contigo dralash.
A mí lo unico que me fastidia es lo del Safety.
Más detalles (en ingles): por cierto, la celebración de Vettel con el dedo CONFIRMADO que tambien está en el juego


"DieH@rd

Ask them about race conditions under SAFETY CAR:
- will the drive behind the SC car be automated or in player controls? Not known
- are they gonna replicate conditions when SC is leaving [race leader slowing the rest of the pack]? Not known
- heavy rain on start > start of the race behind SC? Not known
- heavy rain during race > red flag > pausing the race until better race conditions > change of tires. Not known
- crash on track > safety car > red flag > change of tires? Not known

Deim0s

-If they're going to fix the the "brake to stop slipping" trick - Yes, this has gone. The moment you start losing the car, you really must have fantastic reactions to recover.
-improved driving model? - Without a doubt. New suspension system for each wheel makes a monumental difference to how the car feels. You now feel more connected to the track, brakes lock up realistically, mistakes you make causing you to spin actually feel realistic.
-anything to satisfy sim racers? - The same driving aids are there from before, so if you turn them off you will get the most ‘sim’ feel. But unlike F1 2010, you really are fighting the car if you have fuel and tyre sim on. Primes on their first 2 laps without being bed in are ever so twitchy, you really do have to be careful with the throttle with TC off, and driving in the wet without driving aids require utmost skill.
-engineer being more dynamic? - Yes. Although I didn’t hear this, apparently the engineer will actually inform you of details like “what lap times you need to do to catch the guy in front”. He has also lost his annoying accent and as a whole is a lot more professional.It appears a lot of work has gone into it. Pit engineer is also present in online races.
-ai car crashes... No teleporting? - Not that I saw. You still ghost if you are stationary, but on our LAN gaming that is the only time we saw ghosting. Otherwise everything was full contact. During races, practices and quali, drivers are truly on the track setting times – there is a race director menu option that highlights key important times of when crashes happen, between who etc. It wasn’t complete in the build we played, but it definitely looks interesting. Q3 times are now present at last too!

Dilly

Damagemodel. - Same concept as before, but again major improvements. Tonnes of debris on the tracks during collisions, cars look like they have been in the real wars during crashes, I flipped a guy over whilst trialling out a FV vs. Lucius move – it was great. In regards to reliability, they are not like in GP4 where your engine will just randomly blow – this time, faults will occur if you drive in a particular way to damage the mechanical elements of the car. We couldn’t get much more out of the devs other than that, so my guess is that if you over-rev your engine, you will blow it up, and if you punish your brakes all race long they will fuck up.

FV

League support?- Nope, but possibly in F1 2012
Online replays? - Yes, but still limited unfortunately to the SP stuff. Fraps will continue to be our friend.
An option to prevent cars ghosting so we can have more competitive races? - Well, this is likely down to the netcode. No definitive answer, but on the LAN I didn’t notice any ghosting bar when someone was stationary on the track. No setting for this from what I saw.
Spectating after DNF/DSQ or crossing the line first rather than staring at that goddamn leaderboard? - YES. AT FUCKING LAST. When you join a session with a race in progress, you can’t join in racing til the next start, but you can spectate from all camera views the action of the current races. Same if you DNF of you just won. Camera views are a lot more varied and interesting this time round too.

HenryHSH

Speaking of replays, you should ask if we can switch between drivers during replay! Would be awesome for league race edits. - Yes you can now! Spectators can view from any driver. However, full on replays (like in Halo Reach) are not in, so someone will still have to Frap it real-time.

Pizza Luigi

Oh an Lucius, ask them two things. First, if they'll finally put my name in there as a voiceover (It's Bob, one of America's most common names (not that I'm American), so why the fuck is it not in there? - I have put the request in to the developers for both Luke and Bob!
Second, it has probably something to do with licensing issues, but the name of the normal driver is still on your own car in the career. For example, I was racing alongside Buemi in the Toro Rosso car, but Alguesari's name was still on it. It would actually add something to the experience if your own name would be plastered on it. - Missed this one – many apologies! :-(

Isamu

1)Can you comment on how the spectator feature will function online? For example, can you hop into a lobby and start spectating from the get-go? Or do you have to participate in the race first and then if you wreck or quit, you can spectate? – as stated above, yes you can. No need to wait around now.
2)Will there a lobby list for sprint races this time? That is the one thing I hate the most in F1 2010....want to race a quick race, but you're forced into some randomized room with unknown players. Has this been addressed? - Too late to answer this, sorry. Online is a lot more complete now though, so I would be surprised if this has been overlooked.

Lucius86

Other things I noticed which I didn’t write about yesterday…
• Garages are a lot more detailed. Sitting in the garage feels more alive than before, but not bustling. Also, the menu options switch sides depending on what side of the garage you are on
• Online co-op requires both people to be online at the same time, even during practice sessions.
• Split screen had a stable frame rate, for an early 360 build anyway.
• For the first few corners the rules are a lot less stringent, so you can get away with more bumps and passes than before whilst not getting penalised. They have also re-worked the rules system to be more fair, but 45 mins of gameplay doesn’t really tell you all too much about how I personally feel about it. We will have to wait and see.
• Car setup options are exactly the same as in F1 2010
• Each car handles massively different to each other. The Force India was an absolute bitch to drive as it had such massive understeer. Hopping into the Sauber felt like a totally different car. HRT was a lot of fun to drive too, if dog slow.
• When set to equal performance, all cars are set to the RBR. You cannot change this unfortunately so everyone is at, for example, at a Williams level car.


That’s it for now – anything else I realise later I forgot to include I will add to a future post."
Despues de estos videos... no os parece mas penoso aún que en 2010 nos vendieran una alpha o una beta del juego de este año? XD
fbetes escribió:Más detalles (en ingles): por cierto, la celebración de Vettel con el dedo CONFIRMADO que tambien está en el juego


"DieH@rd

Ask them about race conditions under SAFETY CAR:
- will the drive behind the SC car be automated or in player controls? Not known
- are they gonna replicate conditions when SC is leaving [race leader slowing the rest of the pack]? Not known
- heavy rain on start > start of the race behind SC? Not known
- heavy rain during race > red flag > pausing the race until better race conditions > change of tires. Not known
- crash on track > safety car > red flag > change of tires? Not known

Deim0s

-If they're going to fix the the "brake to stop slipping" trick - Yes, this has gone. The moment you start losing the car, you really must have fantastic reactions to recover.
-improved driving model? - Without a doubt. New suspension system for each wheel makes a monumental difference to how the car feels. You now feel more connected to the track, brakes lock up realistically, mistakes you make causing you to spin actually feel realistic.
-anything to satisfy sim racers? - The same driving aids are there from before, so if you turn them off you will get the most ‘sim’ feel. But unlike F1 2010, you really are fighting the car if you have fuel and tyre sim on. Primes on their first 2 laps without being bed in are ever so twitchy, you really do have to be careful with the throttle with TC off, and driving in the wet without driving aids require utmost skill.
-engineer being more dynamic? - Yes. Although I didn’t hear this, apparently the engineer will actually inform you of details like “what lap times you need to do to catch the guy in front”. He has also lost his annoying accent and as a whole is a lot more professional.It appears a lot of work has gone into it. Pit engineer is also present in online races.
-ai car crashes... No teleporting? - Not that I saw. You still ghost if you are stationary, but on our LAN gaming that is the only time we saw ghosting. Otherwise everything was full contact. During races, practices and quali, drivers are truly on the track setting times – there is a race director menu option that highlights key important times of when crashes happen, between who etc. It wasn’t complete in the build we played, but it definitely looks interesting. Q3 times are now present at last too!

Dilly

Damagemodel. - Same concept as before, but again major improvements. Tonnes of debris on the tracks during collisions, cars look like they have been in the real wars during crashes, I flipped a guy over whilst trialling out a FV vs. Lucius move – it was great. In regards to reliability, they are not like in GP4 where your engine will just randomly blow – this time, faults will occur if you drive in a particular way to damage the mechanical elements of the car. We couldn’t get much more out of the devs other than that, so my guess is that if you over-rev your engine, you will blow it up, and if you punish your brakes all race long they will fuck up.

FV

League support?- Nope, but possibly in F1 2012
Online replays? - Yes, but still limited unfortunately to the SP stuff. Fraps will continue to be our friend.
An option to prevent cars ghosting so we can have more competitive races? - Well, this is likely down to the netcode. No definitive answer, but on the LAN I didn’t notice any ghosting bar when someone was stationary on the track. No setting for this from what I saw.
Spectating after DNF/DSQ or crossing the line first rather than staring at that goddamn leaderboard? - YES. AT FUCKING LAST. When you join a session with a race in progress, you can’t join in racing til the next start, but you can spectate from all camera views the action of the current races. Same if you DNF of you just won. Camera views are a lot more varied and interesting this time round too.

HenryHSH

Speaking of replays, you should ask if we can switch between drivers during replay! Would be awesome for league race edits. - Yes you can now! Spectators can view from any driver. However, full on replays (like in Halo Reach) are not in, so someone will still have to Frap it real-time.

Pizza Luigi

Oh an Lucius, ask them two things. First, if they'll finally put my name in there as a voiceover (It's Bob, one of America's most common names (not that I'm American), so why the fuck is it not in there? - I have put the request in to the developers for both Luke and Bob!
Second, it has probably something to do with licensing issues, but the name of the normal driver is still on your own car in the career. For example, I was racing alongside Buemi in the Toro Rosso car, but Alguesari's name was still on it. It would actually add something to the experience if your own name would be plastered on it. - Missed this one – many apologies! :-(

Isamu

1)Can you comment on how the spectator feature will function online? For example, can you hop into a lobby and start spectating from the get-go? Or do you have to participate in the race first and then if you wreck or quit, you can spectate? – as stated above, yes you can. No need to wait around now.
2)Will there a lobby list for sprint races this time? That is the one thing I hate the most in F1 2010....want to race a quick race, but you're forced into some randomized room with unknown players. Has this been addressed? - Too late to answer this, sorry. Online is a lot more complete now though, so I would be surprised if this has been overlooked.

Lucius86

Other things I noticed which I didn’t write about yesterday…
• Garages are a lot more detailed. Sitting in the garage feels more alive than before, but not bustling. Also, the menu options switch sides depending on what side of the garage you are on
• Online co-op requires both people to be online at the same time, even during practice sessions.
• Split screen had a stable frame rate, for an early 360 build anyway.
• For the first few corners the rules are a lot less stringent, so you can get away with more bumps and passes than before whilst not getting penalised. They have also re-worked the rules system to be more fair, but 45 mins of gameplay doesn’t really tell you all too much about how I personally feel about it. We will have to wait and see.
• Car setup options are exactly the same as in F1 2010
• Each car handles massively different to each other. The Force India was an absolute bitch to drive as it had such massive understeer. Hopping into the Sauber felt like a totally different car. HRT was a lot of fun to drive too, if dog slow.
• When set to equal performance, all cars are set to the RBR. You cannot change this unfortunately so everyone is at, for example, at a Williams level car.


That’s it for now – anything else I realise later I forgot to include I will add to a future post."
Le tengo mania a ese dedo!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Tanito226 escribió:Oye una duda, que para mi tiene importancia, el DRS, se pone verde cuando entras en zona de DRS, o cuando lo pulsas?? a ver si alguien lo sabe...
fbetes, como siempre muchas gracias por la info. Voy a tener que repasar un web de páginas atrás para luego añadir a la primera página del post. ¬_¬

De ahí destaco quizás por ser novedad a lo que sabíamos:
• Durante las prácticas, calif o carrera interesante la opción de director de carrera que nos informa de los más destacado en tiempos o informa de accidente y los involucrados.
• Esta vez se informa de los tiempos del tercer sector.

nanulin escribió:Ojo, algo de movimiento :D


http://www.youtube.com/watch?v=UF40aJlK ... r_embedded

Magnificas animaciones despues de ganar una carrera. Parecen como las que vemos por la tv. [oki]

La verdad es que no me esperaba que enseñasen nada de ese evento a puerta cerrada. La FOM les ha dado el OK.


tanito226 se pone verde cuando entras en la zona en la que puedes utilizarlo. Así es como lo veo yo.
denis74 escribió:fbetes, como siempre muchas gracias por la info. Voy a tener que repasar un web de páginas atrás para luego añadir a la primera página del post. ¬_¬

De ahí destaco quizás por ser novedad a lo que sabíamos:
• Durante las prácticas, calif o carrera interesante la opción de director de carrera que nos informa de los más destacado en tiempos o informa de accidente y los involucrados.
• Esta vez se informa de los tiempos del tercer sector.

nanulin escribió:Ojo, algo de movimiento :D


http://www.youtube.com/watch?v=UF40aJlK ... r_embedded

Magnificas animaciones despues de ganar una carrera. Parecen como las que vemos por la tv. [oki]

La verdad es que no me esperaba que enseñasen nada de ese evento a puerta cerrada. La FOM les ha dado el OK.


tanito226 se pone verde cuando entras en la zona en la que puedes utilizarlo. Así es como lo veo yo.

Gracias! :) Le ha preguntado alguien al creador o a quien sea, si van a cambiar el color del drs o del kers?
O dios mio!
Esperemos a ver como es realmente la jugabilidad pero ciertamente por 4 cosas que nos han enseñado, el paso del f1 2010 al f1 2011 es brutal
El que dice que con lluvia y sin control de traccion no se puede llevar el coche seguro que no ha jugado sin ayudas en su vida. Para interpretar ese tipo de comentarios hay que saber de quien viene, si de un tio que solo ha jugado a arcades o de un tio que tiene una minima idea de lo que es la simulaciòn.
Señores: se abre la veda, 33 minutos del evento de ayer...

http://www.youtube.com/watch?v=_zEJ6IjKZHE

Al principio se ve la intro y a partir del minuto 17'45" comienza lo bueno: gameplays ...
tanito226 Equivocación en lo que te he comentado sobre el DRS. Hay una captura que está en verde en la recta de meta, cuando ahí no es zona DRS.
Solo hay una zona DRS que comienza en curvas 3 y 4.

Lo cual significa que cuando esté en verde, OK con la utilización del DRS (en la zona señalada para su uso), que es cuando vemos en la tv "DRS enabled". Hay otra imagen en la parrilla con el DRS sin la luz verde porque nada más empezar la carrera no se puede utilizar hasta pasadas 3 vueltas.
Tanito226 escribió:Oye una duda, que para mi tiene importancia, el DRS, se pone verde cuando entras en zona de DRS, o cuando lo pulsas?? a ver si alguien lo sabe...


Cuando lo pulsas.
Pero se te avisa cuando lo puedes usar.
Cesankar escribió:
Tanito226 escribió:Oye una duda, que para mi tiene importancia, el DRS, se pone verde cuando entras en zona de DRS, o cuando lo pulsas?? a ver si alguien lo sabe...


Cuando lo pulsas.
Pero se te avisa cuando lo puedes usar.

y como te avisan? parpadea o algo?, porqe esque yo no me se todas las zonas en las que se puede usar :S
Tanito226 escribió:
Cesankar escribió:
Tanito226 escribió:Oye una duda, que para mi tiene importancia, el DRS, se pone verde cuando entras en zona de DRS, o cuando lo pulsas?? a ver si alguien lo sabe...


Cuando lo pulsas.
Pero se te avisa cuando lo puedes usar.

y como te avisan? parpadea o algo?, porqe esque yo no me se todas las zonas en las que se puede usar :S


En la tele cuando te ponen el on board, hay sale verde cuando lo aprietan, y me imagino que o te avisa el ingeniero, o te parpadeará o algo.
Lo que se va a complicar un poquito es el manejo: marchas, DRS, KERS...... en fin asi es conducir un formula 1.
Buena pinta todo pero sigo pensando que la camara cockpit del red bull no me gusta, creo que le han dado demasiada perspectiva, es como si tuviese la perspectiva forzada
Sin embargo la camara del mclaren esta mucho mejor..... muchisimo mejor
pero no hemos visto la tcam del red bull t refieres a la vista del piloto no?
Si me refiero a la del piloto, sobre todo al efecto de los retrovisores que estan muy elevados
Lo vuelvo a poner:

Señores: se abre la veda, 33 minutos del evento de ayer...

http://www.youtube.com/watch?v=_zEJ6IjKZHE

Al principio se ve la intro y a partir del minuto 17'45" comienza lo bueno: gameplays ...
Tanito226 escribió:
Cesankar escribió:
Tanito226 escribió:Oye una duda, que para mi tiene importancia, el DRS, se pone verde cuando entras en zona de DRS, o cuando lo pulsas?? a ver si alguien lo sabe...


Cuando lo pulsas.
Pero se te avisa cuando lo puedes usar.

y como te avisan? parpadea o algo?, porqe esque yo no me se todas las zonas en las que se puede usar :S

Tienes la respuesta en el video posteado por fbetes.

Steve y Paul hacen una carrera. Tras cruzar la meta por tercera vez, cerca de la zona drs se enciende la luz verde del DRS y luego parpadea durante su uso. Más tarde tras adelantar y pasar la zona DRS, se apaga la luz.
Ve al minuto 22 y 25 segundos
en el minuto 21 se ve que clava los frenos literalmente, y sale una humareda tremenda
esto me gusta... ;)
Hay una cosa en el video de fbetes en el minuto 20,55 que me a gustado mucho,fallo de la IA y trompo al canto,es como si lo estubieras presionando desde detras y se pusiera nervioso y fallara,eso en el 2010 nunca pasaba
Creo y si no que me corrijan, que el trompo no lo ha hecho la IA. Era una carrera en modo online y estaban compitiendo entre ellos.

Salduos,
jose me da la sensacion que es un online, parece verse en el HUD izquierdo que los nombre son Player Nº.....
Pero si es la IA pues evidentemente le esta presionando desde atras
Sí, es una carrera entre Steve Hood y Paul Jean
donoso2009 escribió:jose me da la sensacion que es un online, parece verse en el HUD izquierdo que los nombre son Player Nº.....
Pero si es la IA pues evidentemente le esta presionando desde atras

Pues vaya,gracias por el apunte,pero ya podrian poner esas cositas en este 2011
jose juan escribió:Hay una cosa en el video de fbetes en el minuto 20,55 que me a gustado mucho,fallo de la IA y trompo al canto,es como si lo estubieras presionando desde detras y se pusiera nervioso y fallara,eso en el 2010 nunca pasaba

Creo que no era la IA :p . Jugaban Andy Gray contra Steve Hood, me parece.

En el video se pueden ver cosas interesantes, lo de los comisarios ondeando las banderas, los paneles luminosos se encienden cuando hay accidente, lo del humo al boquear frenos, el semáforo al comienzo de la carrera que han añadido uno tambien virtual...
Durante la carrera despues del bloqueo en que uno de los coches se va a la hierba, se puede ver como se pone morada la linea de tiempos de arriba a la derecha. ¿que puede ser?

Mirarlo aquí. Es cuando pasa por la recta de meta:
http://www.youtube.com/watch?v=_zEJ6IjK ... ed#at=1258
denis74 escribió:Durante la carrera despues del bloqueo en que uno de los coches se va a la hierba, se puede ver como se pone morada la linea de tiempos de arriba a la derecha. ¿que puede ser?

Mirarlo aquí. Es cuando pasa por la recta de meta:
http://www.youtube.com/watch?v=_zEJ6IjK ... ed#at=1258


Posiblemente haya sido vuelta rapida de carrera ... no se la verdad :D
denis74 escribió:Durante la carrera despues del bloqueo en que uno de los coches se va a la hierba, se puede ver como se pone morada la linea de tiempos de arriba a la derecha. ¿que puede ser?

Mirarlo aquí. Es cuando pasa por la recta de meta:
http://www.youtube.com/watch?v=_zEJ6IjK ... ed#at=1258

Con el ordisco que le ha dado a las ruedas y ni un contravolante. ¬_¬
10316 respuestas