Phellan_Wolf escribió:Vengo de leer la review de IGN, y vaya gañanes que son, más que una review es la comparativa de Forza contra GT4, y por lo que he podido leer, dicen que Forza lo supera en algunas cosas, pero claro que no es GT4
. Será posible, fijaos si llevan gafas de culo de botella que dicen que los gráficos son buenos pero que no sorprenden, que la sensación de velocidad está bien, pero claro que no va a 60 fps
, se ha llevado un 9,5, pero creo que su review deja un poco que desear.
Está demostrado, los de IGN se fuman porros, entre el 9,9 que le cascaron al Jade y esta review, se han lucido.
Y que lo digas. Clama al cielo la mierda de review que han hecho, han mentido todo lo que han podido, dando datos falsos, como que puedes poner 12 capas de pintura, cuando son 100, que hay 1400 lideres, cuando he leido que son 1700, y mintiendo como bellacos diciendo que los gráficos son malos:
Forza is a good but not a great-looking game.
The in-game graphics are also good, but not great. Compared to a number of racers, specifically GT4, Forza holds up pretty well, but direct comparisons to that lowly PS2 game (how dare I!) prove a little disappointing. First, the car models aren't as good. They're just not. The car models are again of high quality, but they're not terribly refined, they're often blocky and lack detail, and in some cases, they just don't bring out the beauty of that particular model (whether it's an RX7 or a GT Challenger). Again, they're respectable, just not brilliant.
You'll see realtime reflections in windows and in the shine of a car, but they look a little delayed, a little slow even, not entirely moving in realtime. You'll see decent particles, too, though nothing surprising.
The car textures fit in line with the models -- good but not great. The art style of the backgrounds and environments isn't very photorealistic or inspired either
y luego en gamespot, muchísima mejor la suya, dicen:
The graphical beauty found in Forza starts with the big, bright car models. The smooth lines on the car models are of exceptional quality and appear remarkably similar to their real-life counterparts, all the way down to the ridges on the tires and the detailed grills. As nice as the cars look, the real feather in Forza's cap may come in the game's racing environments. Real-time lighting and shadows are shown off to great effect on tree-lined courses like Maple Valley and Blue Mountains Raceway, as well as the cityscape of the New York City track--an intricate mix of urban grit and metropolis glitter--and it all results in a stunning graphical achievement. There are oodles of graphical treats on other courses as well, like the unique tunnel lighting at Rio de Janeiro, the neon-soaked Tokyo course, and the absolutely massive amounts of background detail on Germany's Nürburgring. The 'ring seems to be a regular guest star in today's racing games, but never has it looked as lush, as opulent, or simply as immense as it does in Forza.
Parecen reviews de juegos diferentes. En fin. Yo estoy haciendo la mía en el foro de noticias3d, bastante mejor que la IGN, lo cual no es decir mucho.