foto del eventro:
http://www.neogaf.com/forum/showthread.php?t=182286&page=13
otro tocho interesante:
- So, it was Frankie (Franklez) and Luke (lukemz) playing the entire time.
- They showed us what the Campaign Scoring screen looked like.
- They played through part of Tsavo Highway:
- You start in a garage-type place, and are given verbal instructions on what to do (basically, get the hell out of the caves).
- You get in one of the Warthogs, and leave the garage, going through the caves
- When you exit the caves, you're in areas bordered by hills. There are Grunts and Brutes every now and then (keep in mind this was on Heroic).
- They showed the Fuel Rod, Plasma Cannon (removable), a Flare was thrown at them, Brute Chopper, Drones, new type of land-based turrets (he sniped a Grunt out of one).
- Also, the Phantom's turrets fire much faster. The Phantom also has a plasma cannon on each side (the Phantom is open-sided), with a Grunt controlling each one, I believe.
- Later, on the highway, you could see the Ark and storm in the background, with Banshees flying towards it.
- Luke threw a tripmine at Frankie, and Frankie walked onto it, before quitting Tsavo Highway.
- They showed us the Forge Lobby, and played it. You can be a Spartan/Elite, and up on the D-Pad changes to a Monitor or back.
- You can pick up most objects (Rocket Launchers, boxes, turrets, vehicles, etc).
- On High Ground, the cost limit was $136. Yes, $136. Weapons were all $2 each, I think. Vehicles were $5, $10, $15, and $20... I think.
- People can stand on things as you lift them (lift up a crate with a teammate on it, for example).
- You can move/rotate/flip/etc things when you are holding them.
- When you drop things, they don't always land flat (Frankie put the High Ground gate's turret on the ground on the beach side of it, but it fell over - a nicely-placed turret? Maybe).
- Then, they went back to the E3 build of the game, and showed us a saved film, on Sandtrap. It was awesome. There was an Elephant sitting there, and a Brute Chopper and a Warthog also for each team, I think.
- The Saved Films detached camera controls are similar to the regular game's controls. Pressing up on the D-Pad (I think it was up...) changes the camera lock from player to player/vehicle.
- Pressing B will remove all traces of the HUD, and again brings it back.
- Pressing Y detaches the camera.
- Pressing A pauses/resumes it.
- Partially holding the right trigger is slow-motion.
- The Brute Chopper's attack, as seen in the E3 trailer, is a one-hit Warthog kill.
- The Brute Chopper's cannons are good (note - my opinion there, of course).
- Remember, as said at the Imax presentation: driving a Warthog on top of a tall building when Lars Bakken is coming up the other side of the (slanted) building with a Rocket Launcher and Brute Shot isn't a good idea - unless Lars misses his first Rocket shot (which he did)).
- The Gravity Hammer is as shown in the leaked screenshot. It completely desomated (sp?) a full-health Mongoose (which Frankie moved and placed using Forge).
- It's a one-hit Assasination kill (took 8 charge from it).
- The hit he took at Luke sent Luke flying from in front of the High Ground gate to inside the bunker with the trapdoor on top.
- Bungie gave away a Legendary Helmet (WITHOUT the game) signed by the Bungie staff to the person sitting in seat G7. G7.
- I did not see the Hornet anywhere in the presentation.
- You can move/place spawn points and capture points (bomb points, flag points, oddbal points, etc) in Forge.
- Yes, you can set capture points on Elephants.
- Yes, there were cameras there. No, we were not checked. Some guy took a picture of two Bungie guys standing in front of the playing console. I think the Bungie guys smiled, and they certainly didn't do anything to get rid of the camera.
- lukemz's sign was L05
- Franklez's sign was M52
viene a decir que en coop podemos ayudarnos entre nosotros cogiendo cajas y colocandolas, incluso su estamos encima de ellas(creo haber leido eso), y muchas mas cosas.