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Minoco escribió:Lion_omega escribió:No había visto ningún vídeo del juego y depues de verlos me lo pillare de segunda mano, me esperaba mas, no se, no le veo nada que no se haya visto ya.
Con lo que te ahorres pillandolo de segunda mano te da para comprarte unas buenas gafas...
Truth is, all my life I’ve been an ardent PC gamer that scoffed at inferior FPS experiences on the console. My colleagues always teased me for being a hardcore PC fanatic (fancy name for “fanboy”). It’s a given fact that PC gamers are much harder to please in terms of quality or gameplay and hence, console FPS ports are always a disappointment. Throughout the years, being an extremist that I am, console games like Halo 3 only managed a “hmmmm”, while few others like Resistance 2 and Gears of War 2 never went beyond the “meh” factor. After the recent buzz and hype behind Sony’s upcoming FPS, I decided to sit down and spend some quality time with the game and I cannot deny the truth… Killzone 2 has made me a believer!
Killzone 2 sees you take the role of Thomas Sev of the ISA, tasked with a nightmarish war on a planet called “Helgan”, home to a populace of pissed off half-humans called “Helghast”. For those wondering, Killzone 2 is not merely a shoot-em-up title involving big guns and brutal enemies. The game’s story runs deep and the enemies you’re fighting against have a long and sorrowful past of torture and repression. The first thing that becomes apparent when you land on Helgan is the beauty of distruction - A rigid, temporal wasteland that’s bathed in decay and looms in dust. The atmosphere is so thrilling and exotically crafted in such a way that you can almost feel that debris in your lungs. And you immediately start questioning the logic behind invading a hell hole. Once you’re done drooling at the realistic bunch of pixels pouring out of the screen, you will be introduced to your enemies – A marching callous fleet of beady red eyes. The subtle “pop” that Killzone 2 starts with only grows in amplitude as the game progresses, and all the digital chaos never seems to diminish throughout the game. You’ll be fighting alongside your AI controlled squad members and in almost every firefight, your team-mates act convincingly like human partners unlike other war games where you had a dozen AI team-mates that only manage to peek from their cover and shoot at blank infinity while you did most of the killing. Killzone 2 vastly depends on timed sequential events that lead to another set of objectives, be it blowing up a bridge or releasing a platform. The movements are fluid and the controls are smooth, making it “feel” real unlike Resistance 2 that had controls that made it feel more ”analog”.
Apart from your team mates, the Helghast can prove to be quite a formidable lot using cover effectively when needed while sometimes running crazy at you for a vicious melee attack. Though, you will be fighting in squads for the most part, you will sometimes be left to fend for yourself; that along with being tasked to revive squad mates make for a primordial war scene. Sev is able to wield one primary weapon in addition to a secondary pistol. From assault rifles to highly powerful bolt guns, Killzone 2 packs a plethora of firepower at your disposal. Enemies react differently depending on the type of ammunition used and the body part targeted – like, they knock back or go limp when shot in the face or you can make them fall forward by shooting the knees. While the game itself offers little in the way of being open-end, players can still access a playground of vast landscapes which makes roaming about much easier. At one point in the game, we encountered a heavy – a huge hunkering mass of armor that makes Marcus Fenix look like Mickey Mouse. Some of the boss battles can be hard & challenging and mostly involve a hidden technique to bringing down the enemy. Though the combat has turned out to be incredibly fun, we couldn’t help but be a little disappointed with knife kills. Sticking a knife through the Helghast did not feel as gratifying as a COD4 knife kill. While COD4 delivered a satisfying stab, Killzone 2 was more on the side of monotonous slashes.
To further raise the bar, Guerrilla Games has perfectly executed the use of Sixaxis motion controls for completing objectives like setting charges, turning valves or even steadying a zoomed-in sniper rifle, which brings us to our most loved level in the game where you’d be stalked by caped, hunch-back enemy snipers able to render themselves completely invisible in a venue that looks like a ravaged industrial graveyard. Couple that with their near fatal accuracy and gripping music, it produced one of the best gaming moments we have experienced in a video-game so far. If you thought Call of Duty 4 was amazing, you’ll find Killzone 2 to be electrifying!
As much as we loved Killzone 2’s absorbing single-player campaign, the meat of this title lies in its amazing multiplayer component. The game incorporates a class-based system where scoring kills and completing objectives will get you moving up the ladder. From Saboteurs to scouts, each class offers a different flavor of gameplay and much more when you take into account the ability to mix and match different classes into an amalgam of destruction. Though the multiplayer is reminiscent of Team Fortress 2, the game takes it one step further and offers an intense “on-your-toes” action. Packing in a vast array of weapons and classes, Killzone 2 proves to be the epitome of fiery fragdom offering hours of fun long after you’re done with the story mode. What really made us raise our brows is “Warzone”, a continuously shifting battlefield with different game-types chained into one EPIC online fragfest! Another welcome addition is the clan system that allows you to better network with you friends and organize tournaments albeit using an in-game system of “cash” to place bets. Combine that with a 32-player supported match and you have yourself a healthy dose of mindless violence. We can “cautiously” confirm to the fact that, with an extensive range of game types and an intricate clan system, Killzone 2 blasphemously trumps over Call of Duty games in terms of gameplay and replayability.
Graphically, Killzone 2 is the BEST looking game on a console so far. With its myriad post-processing effects and textures running on the screen, it’s apparent that the game is in a league of its own. Every little detail has been given attention like the sparks flying off when bullet meets metal or the intricately crafted gun models. To further up the ante, sand bags can no longer be used as fortresses and columns crumble realistically when introduced to a grenade. Your battle scarred rifle and the superbly rendered anarchy keep reminding you of a war far away from home. This is one of the few games that made us “believe” that we were engulfed in a war and it can only be witnessed when playing the game for yourself. Apart from the load times, the game ran smoothly throughout our session and didn’t stutter even during intense firefights or explosions. The environment is composed brilliantly with chaos always riding on your coat-tails. Reload animations are indulging and character physics is downright AWESOME! While baddies feel like a moving set of polygons in many games, Killzone 2 manages to make the characters appear like fully “stuffed” dudes instead of just a hollow image.
In-game audio is equally as good as the visuals this game packs. For those lucky enough to have a 5.1 surround system will experience a new dimension of audio fidelity. You’ll be able to hear every individual clank of expelled bullet casings while the rear audio channels keep you engrossed with choice epithets from your team mates. Though Sev is not too fond of talking, we can’t really complain at the lack of character dialogues. Besides, this game more than makes up for it in terms of environmental havoc and plentiful explosions.
At the end of the day, logic predicts that a game with an intense single-player campaign and a killer multiplayer element is a win-win situation in anyone's book. To be honest, Killzone 2’s secret ingredient is the fluidity in gameplay that we have come to enjoy more than its graphical prowess or jaw-dropping visuals. And that’s what games have always been about… We're surprised to see Killzone 2 blows our expectations out of the water with a memorable SP campaign and a stellar MP component. To put it short, this game makes Gears of War 2 look like a high school attempt at gaming and that is a HUGE compliment!
GAMEPLAY
9.8
Intense action and gripping storyline are the crown jewels of this game.
GRAPHICS
10
By far the best use of physics animations we have seen in a game to date. Destruction has never looked more picturesque.
SOUND
9.8
Ricocheting bullets, exploding grenades and undying chaos puts you at the edge of your seat.
VALUE
10
Apart from its SP campaign, Killzone 2’s sturdy multiplayer will give this title quite a long shelf life.
FUN FACTOR
10
The game stays fresh with a constantly evolving gameplay and some of the most memorable boss fights.
OVERALL
9.9
We’ll bite the bullet and accept that Killzone 2 has graced the ranks of all-time classics like Half Life and Doom. This game will make you a believer!
pers46 escribió:Primer review online...
La noticia aqui... http://ps3p.es/
Y la review aqui... http://www.megamers.com/playstation3/re ... le_id=3557
pers46 escribió:Primer review online...
La noticia aqui... http://ps3p.es/
Y la review aqui... http://www.megamers.com/playstation3/re ... le_id=3557
Kamuñas escribió:Osease la polla en bicicleta
naked_snake escribió:La review para quien le cueste acceder a la web (está algo colapsada)Truth is, all my life I’ve been an ardent PC gamer that scoffed at inferior FPS experiences on the console. My colleagues always teased me for being a hardcore PC fanatic (fancy name for “fanboy”). It’s a given fact that PC gamers are much harder to please in terms of quality or gameplay and hence, console FPS ports are always a disappointment. Throughout the years, being an extremist that I am, console games like Halo 3 only managed a “hmmmm”, while few others like Resistance 2 and Gears of War 2 never went beyond the “meh” factor. After the recent buzz and hype behind Sony’s upcoming FPS, I decided to sit down and spend some quality time with the game and I cannot deny the truth… Killzone 2 has made me a believer!
Killzone 2 sees you take the role of Thomas Sev of the ISA, tasked with a nightmarish war on a planet called “Helgan”, home to a populace of pissed off half-humans called “Helghast”. For those wondering, Killzone 2 is not merely a shoot-em-up title involving big guns and brutal enemies. The game’s story runs deep and the enemies you’re fighting against have a long and sorrowful past of torture and repression. The first thing that becomes apparent when you land on Helgan is the beauty of distruction - A rigid, temporal wasteland that’s bathed in decay and looms in dust. The atmosphere is so thrilling and exotically crafted in such a way that you can almost feel that debris in your lungs. And you immediately start questioning the logic behind invading a hell hole. Once you’re done drooling at the realistic bunch of pixels pouring out of the screen, you will be introduced to your enemies – A marching callous fleet of beady red eyes. The subtle “pop” that Killzone 2 starts with only grows in amplitude as the game progresses, and all the digital chaos never seems to diminish throughout the game. You’ll be fighting alongside your AI controlled squad members and in almost every firefight, your team-mates act convincingly like human partners unlike other war games where you had a dozen AI team-mates that only manage to peek from their cover and shoot at blank infinity while you did most of the killing. Killzone 2 vastly depends on timed sequential events that lead to another set of objectives, be it blowing up a bridge or releasing a platform. The movements are fluid and the controls are smooth, making it “feel” real unlike Resistance 2 that had controls that made it feel more ”analog”.
Apart from your team mates, the Helghast can prove to be quite a formidable lot using cover effectively when needed while sometimes running crazy at you for a vicious melee attack. Though, you will be fighting in squads for the most part, you will sometimes be left to fend for yourself; that along with being tasked to revive squad mates make for a primordial war scene. Sev is able to wield one primary weapon in addition to a secondary pistol. From assault rifles to highly powerful bolt guns, Killzone 2 packs a plethora of firepower at your disposal. Enemies react differently depending on the type of ammunition used and the body part targeted – like, they knock back or go limp when shot in the face or you can make them fall forward by shooting the knees. While the game itself offers little in the way of being open-end, players can still access a playground of vast landscapes which makes roaming about much easier. At one point in the game, we encountered a heavy – a huge hunkering mass of armor that makes Marcus Fenix look like Mickey Mouse. Some of the boss battles can be hard & challenging and mostly involve a hidden technique to bringing down the enemy. Though the combat has turned out to be incredibly fun, we couldn’t help but be a little disappointed with knife kills. Sticking a knife through the Helghast did not feel as gratifying as a COD4 knife kill. While COD4 delivered a satisfying stab, Killzone 2 was more on the side of monotonous slashes.
To further raise the bar, Guerrilla Games has perfectly executed the use of Sixaxis motion controls for completing objectives like setting charges, turning valves or even steadying a zoomed-in sniper rifle, which brings us to our most loved level in the game where you’d be stalked by caped, hunch-back enemy snipers able to render themselves completely invisible in a venue that looks like a ravaged industrial graveyard. Couple that with their near fatal accuracy and gripping music, it produced one of the best gaming moments we have experienced in a video-game so far. If you thought Call of Duty 4 was amazing, you’ll find Killzone 2 to be electrifying!
As much as we loved Killzone 2’s absorbing single-player campaign, the meat of this title lies in its amazing multiplayer component. The game incorporates a class-based system where scoring kills and completing objectives will get you moving up the ladder. From Saboteurs to scouts, each class offers a different flavor of gameplay and much more when you take into account the ability to mix and match different classes into an amalgam of destruction. Though the multiplayer is reminiscent of Team Fortress 2, the game takes it one step further and offers an intense “on-your-toes” action. Packing in a vast array of weapons and classes, Killzone 2 proves to be the epitome of fiery fragdom offering hours of fun long after you’re done with the story mode. What really made us raise our brows is “Warzone”, a continuously shifting battlefield with different game-types chained into one EPIC online fragfest! Another welcome addition is the clan system that allows you to better network with you friends and organize tournaments albeit using an in-game system of “cash” to place bets. Combine that with a 32-player supported match and you have yourself a healthy dose of mindless violence. We can “cautiously” confirm to the fact that, with an extensive range of game types and an intricate clan system, Killzone 2 blasphemously trumps over Call of Duty games in terms of gameplay and replayability.
Graphically, Killzone 2 is the BEST looking game on a console so far. With its myriad post-processing effects and textures running on the screen, it’s apparent that the game is in a league of its own. Every little detail has been given attention like the sparks flying off when bullet meets metal or the intricately crafted gun models. To further up the ante, sand bags can no longer be used as fortresses and columns crumble realistically when introduced to a grenade. Your battle scarred rifle and the superbly rendered anarchy keep reminding you of a war far away from home. This is one of the few games that made us “believe” that we were engulfed in a war and it can only be witnessed when playing the game for yourself. Apart from the load times, the game ran smoothly throughout our session and didn’t stutter even during intense firefights or explosions. The environment is composed brilliantly with chaos always riding on your coat-tails. Reload animations are indulging and character physics is downright AWESOME! While baddies feel like a moving set of polygons in many games, Killzone 2 manages to make the characters appear like fully “stuffed” dudes instead of just a hollow image.
In-game audio is equally as good as the visuals this game packs. For those lucky enough to have a 5.1 surround system will experience a new dimension of audio fidelity. You’ll be able to hear every individual clank of expelled bullet casings while the rear audio channels keep you engrossed with choice epithets from your team mates. Though Sev is not too fond of talking, we can’t really complain at the lack of character dialogues. Besides, this game more than makes up for it in terms of environmental havoc and plentiful explosions.
At the end of the day, logic predicts that a game with an intense single-player campaign and a killer multiplayer element is a win-win situation in anyone's book. To be honest, Killzone 2’s secret ingredient is the fluidity in gameplay that we have come to enjoy more than its graphical prowess or jaw-dropping visuals. And that’s what games have always been about… We're surprised to see Killzone 2 blows our expectations out of the water with a memorable SP campaign and a stellar MP component. To put it short, this game makes Gears of War 2 look like a high school attempt at gaming and that is a HUGE compliment!
GAMEPLAY
9.8
Intense action and gripping storyline are the crown jewels of this game.
GRAPHICS
10
By far the best use of physics animations we have seen in a game to date. Destruction has never looked more picturesque.
SOUND
9.8
Ricocheting bullets, exploding grenades and undying chaos puts you at the edge of your seat.
VALUE
10
Apart from its SP campaign, Killzone 2’s sturdy multiplayer will give this title quite a long shelf life.
FUN FACTOR
10
The game stays fresh with a constantly evolving gameplay and some of the most memorable boss fights.
OVERALL
9.9
We’ll bite the bullet and accept that Killzone 2 has graced the ranks of all-time classics like Half Life and Doom. This game will make you a believer!
Vandroy escribió:pers46 escribió:Primer review online...
La noticia aqui... http://ps3p.es/
Y la review aqui... http://www.megamers.com/playstation3/re ... le_id=3557
Coño, como que un día despues de la salida del juego sale la demo? Me he perdido algo? No era antes.
At the end of the day, logic predicts that a game with an intense single-player campaign and a killer multiplayer element is a win-win situation in anyone's book. To be honest, Killzone 2’s secret ingredient is the fluidity in gameplay that we have come to enjoy more than its graphical prowess or jaw-dropping visuals. And that’s what games have always been about… We're surprised to see Killzone 2 blows our expectations out of the water with a memorable SP campaign and a stellar MP component. To put it short, this game makes Gears of War 2 look like a high school attempt at gaming and that is a HUGE compliment!
Sar escribió:No tengo mucho tiempo, os traduzco la conclusion:At the end of the day, logic predicts that a game with an intense single-player campaign and a killer multiplayer element is a win-win situation in anyone's book. To be honest, Killzone 2’s secret ingredient is the fluidity in gameplay that we have come to enjoy more than its graphical prowess or jaw-dropping visuals. And that’s what games have always been about… We're surprised to see Killzone 2 blows our expectations out of the water with a memorable SP campaign and a stellar MP component. To put it short, this game makes Gears of War 2 look like a high school attempt at gaming and that is a HUGE compliment!
Como conclusion, es de lógica pensar que un juego con un intenso modo de juego individual y un bestial Multiplayer es un exito busques lo que busques seas quien seas. (se refiere a los que buscan historia o multi). Para ser honesto, el mejor ingrediente de Killzone 2 es la fluidez en el juego que hemos disfrutado má incluso que sus alucinantes gráficos y efectos. y eso es lo que siempre han pretendido los juegos. Hemos quedado sorprendidos al comprobar que Killzone 2 excede con mucho nuestras expectativas con una campaña memorable y un multijuador estelar. Por poner un ejemplo, este juego hace parecer a Gears of war 2 como un estudiante (un trabajo de estudiantes) en lo que a videojuegos respecta, y eso es un ENORME cumplido.
*Edito: Si lo se no traduzco
pers46 escribió:¿Comentan algo sobre la duracion de la campaña o de las cargas?
Apart from the load times, the game ran smoothly throughout our session and didn’t stutter even during intense firefights or explosions
Para abreviar, este juego hace que Gears of War 2 parezca un juego de proyecto de escuela y eso es un GRAN cumplido!!
dormilon ZZZZ escribió:Para abreviar, este juego hace que Gears of War 2 parezca un juego de proyecto de escuela y eso es un GRAN cumplido!!
Decir algo asi es muy grande y no lo digo por el tema de la guerra de consolas, si no por que si GOW 2 es un "proyectito" como debe ser Killzone!!
Gracias Vandroy tu labor no tiene precio!!
Vandroy escribió:dormilon ZZZZ escribió:Para abreviar, este juego hace que Gears of War 2 parezca un juego de proyecto de escuela y eso es un GRAN cumplido!!
Decir algo asi es muy grande y no lo digo por el tema de la guerra de consolas, si no por que si GOW 2 es un "proyectito" como debe ser Killzone!!
Gracias Vandroy tu labor no tiene precio!!
De nada tio.
Tienes mucha razon, GeoW2 es a todas luces un juegazo, y ya lo resalta el con lo de GRAN cumplido, diciendo que ojo a lo que estamos diciendo, que no es moco de pavo.
Apart from the load times, the game ran smoothly throughout our session and didn’t stutter even during intense firefights or explosions.
dormilon ZZZZ escribió:
Yo estoy ansioso por lo ver lo que dicen en EDGE
Miniviciao@ escribió:dormilon ZZZZ escribió:
Yo estoy ansioso por lo ver lo que dicen en EDGE
Ponerlo como el culo me parecen infames, unas puntuaciones a algunos juegos que es pa matarlos.
Miniviciao@ escribió:dormilon ZZZZ escribió:
Yo estoy ansioso por lo ver lo que dicen en EDGE
Ponerlo como el culo me parecen infames, unas puntuaciones a algunos juegos que es pa matarlos.
no me alegro de ello por que deje mal al Innombrable2 ni no por que a partir de ahora hay un nuevo rey de la colina a superar y eso siempre es bueno para todos, madre ´mía que de horas me voy a pasar con este juego.
Ferdopa escribió:Jur...
no entiendo por que no quieren hacer un copy-paste de nueva información en el primer post, ojala que sea por que están muy ocupados pero muuuuuuyyyy ocupados para que se les halla pasado por alto.
Pues ayer ya edité el primer hilo... y además pongo que no hay problema
ENLACE AL WIKI
wiki/Killzone_2
NORMAS DEL HILO
Básicamente, tolerancia 0
Misma política que en los hilos PES/FIFA: no se avisará de las infracciones.
El que empiece a convertir el hilo (que es un hilo oficial) en un Xbox Vs PS3 (bien en juegos, bien entre consolas), ya sabe lo que hay.
Por otra parte, si no se actualiza el hilo por el creador, está el wiki para completar/actualizar toda la información necesaria.
[b]Por otra parte, podeis avisar a la moderación si quereis actualizar el primer mensaje con la información que sea conveniente[/b]
Lo comenté hace varios mensajes: teneis el Wiki, o bien reportar la información que debe ir en ese primer mensaje (ayer ya se editó con el enlace al Wiki).
Y también recordaos que somos moderadores; hago de buen humor y de buen grado actualizar un hilo (no sería la primera vez)... pero tampoco es nuestra obligación como moderadores, ni tenemos que estar actualizando inmediatamente cada vez que alguien lo estime oportuno.
Un saludo.
marvicdigital escribió:
bekiller escribió:Que bueno el gif, sale el tío en el mogollón de la batalla y en cuanto te ve se intenta ir un plan "...uupsss!!!" anda que no ha pasado eso a veces en el Online de cualquier juego, cuado giras una esquina y dices:"mierda"
marvicdigital escribió:bekiller escribió:Que bueno el gif, sale el tío en el mogollón de la batalla y en cuanto te ve se intenta ir un plan "...uupsss!!!" anda que no ha pasado eso a veces en el Online de cualquier juego, cuado giras una esquina y dices:"mierda"
Jeje..gracias...aca otro para el hype...
Saludos
Sar escribió:yo lo que temo es que el online del R2 muera cuando saquen este...
landokarl escribió:Sar escribió:yo lo que temo es que el online del R2 muera cuando saquen este...
Yo por eso le estoy dando toda la caña que puedo, porque luego no lo tocaré, de todas formas hay gente para todo, de vez en cuando le sigo dando al Warhawk y ahí sigue su online, con el GT5p pasa lo mismo que si es una demo que tal o pascual, pero siempre estan las carreras a tope.
landokarl escribió:Sar escribió:yo lo que temo es que el online del R2 muera cuando saquen este...
marvicdigital escribió:
Sar escribió:yo lo que temo es que el online del R2 muera cuando saquen este...
bekiller escribió:Sar escribió:Innombrable1 o 2.
landokarl escribió:bekiller escribió:Sar escribió:Innombrable1 o 2.
Lo llevo leyendo varios dias y me gustaria asaber porque te refieres al GeoW con el innombrable, es por curiosidad, por saber de donde viene la coña.
landokarl escribió:bekiller escribió:Sar escribió:Innombrable1 o 2.
Lo llevo leyendo varios dias y me gustaria asaber porque te refieres al GeoW con el innombrable, es por curiosidad, por saber de donde viene la coña.
marvicdigital escribió:
Hace unos meses, se paseaban por acá algunos xboxers. que venían a restregarnos ese juego cuando hablábamos de la calidad gráfica de los juegos de PS3, y empezaban con sus comparaciones como si enviados por Bill puertas fueran...y asi jodían el hilo, ya que se convertía en una guerra, y claor los moderadores tomaron cartas en el asunto y decidieron que no se volviera a mencionar tal juego y menos a comparaciones que producieran la consolawars..
por eso se le puso el innombrable
Saludos