Siento haberlo hecho en inglés
pero es que hoy estoy trabajando en inglés y la he cagado.
Este primer Quote lo he hecho para que pongamos las 2 especialidades que escogeremos para subir primero, creo que es esencial para que en el equipo tengamos de todo en su mejor expresión antes que remiendos de distintas clases, yo he puesto las mías, si lo demás quereis podemos ir copiando el quote y tener al final un buen listado de lo que podemos ser porque lo estamos mejorando, eso si, en las luchas con otros clanes creo que sería bueno ser solo lo que se tenga a tope.
Clan: Élite Helghast [~EH~]: Category List
Clases: PSN seguido de una coma
ENGINEER: bekiller,
MARSKMAN:
INFILTRATOR:
FIELD MEDIC: bekiller,
TACTICIAN:
En este segundo Quote he puesto todos los mapas con todas las formas de juego, la de Guerrila, no la he puesto porque a fin de cuentas es un recuento de victimas de la zona de guerra y luego hay mapas exclusivos de este tipo de juego por lo que creo que vamos bien servidos.
Así que con ustedes, el primer borrador de misiones del Clan:
Clan: Élite Helghast [~EH~]: Mission Plan
Lunes:
18:00 - 20:00 MP01 - CORINTH HIGHWAY (Warzone (24 players))
20:00 - 22:00Horas de libre elección entre los asistentes o lucha con otros clanes o mapas DLC
22:00 - 00:00
00:00 - 02:00Horas de libre elección entre los asistentes o lucha con otros clanes o mapas DLC
Martes:
18:00 - 20:00Horas de libre elección entre los asistentes o lucha con otros clanes o mapas DLC
20:00 - 22:00MP02 - PYRRHUS CRATER (Warzone (24 players))
22:00 - 00:00Horas de libre elección entre los asistentes o lucha con otros clanes o mapas DLC
00:00 - 02:00MP08 - KAZNAN JUNGLE (Guerrilla Warfare (16 Players))
Miércoles:
18:00 - 20:00MP03 - BILGARSK BOULEVARD (Warzone (24 players))
20:00 - 22:00Horas de libre elección entre los asistentes o lucha con otros clanes o mapas DLC
22:00 - 00:00MP05 - FROZEN DAM (Operations (16 Players))
00:00 - 02:00Horas de libre elección entre los asistentes o lucha con otros clanes o mapas DLC
Jueves:
18:00 - 20:00Horas de libre elección entre los asistentes o lucha con otros clanes o mapas DLC
20:00 - 22:00MP06 - AKMIR SNOWDRIFT (Operations (16 Players))
22:00 - 00:00Horas de libre elección entre los asistentes o lucha con otros clanes o mapas DLC
00:00 - 02:00MP04 - TURBINE CONCOURSE SE-6 (Warzone (24 players))
Viernes:
18:00 - 20:00MP05 - FROZEN DAM (Warzone (24 players))
20:00 - 22:00Horas de libre elección entre los asistentes o lucha con otros clanes o mapas DLC
22:00 - 00:00MP07 - MAWLR GRAVEYARD (Operations (16 Players))
00:00 - 02:00Horas de libre elección entre los asistentes o lucha con otros clanes o mapas DLC
Sábado:
18:00 - 20:00Horas de libre elección entre los asistentes o lucha con otros clanes o mapas DLC
20:00 - 22:00MP08 - KAZNAN JUNGLE (Guerrilla Warfare (16 Players))
22:00 - 00:00Horas de libre elección entre los asistentes o lucha con otros clanes o mapas DLC
00:00 - 02:00MP06 - AKMIR SNOWDRIFT (Warzone (24 players))
Domingo:
18:00 - 20:00MP07 - MAWLR GRAVEYARD (Warzone (24 players))
20:00 - 22:00Horas de libre elección entre los asistentes o lucha con otros clanes o mapas DLC
22:00 - 00:00MP04 - TURBINE CONCOURSE SE-6 (Warzone (24 players))
00:00 - 02:00Horas de libre elección entre los asistentes o lucha con otros clanes o mapas DLC
Este borrador le he realizado teniendo en cuenta todas las posibles convinaciones, he repetido pero a distintos horarios el de la jungla, que algo me dice que va a ser el Radec de este KZ y luego he repetido el MP04 - TURBINE CONCOURSE SE-6 (Warzone (24 players)) por que tiene jetpack y todos tenemos que ensayar el jetpack.
Y por supuesto he dejado el mismo tiempo de "tocase el badajo" que de "obligaciones" esto es un Clan para pasarlo bien y no un oficio "penoso" que dice el ministro de trabajo.
Espero que os guste, os dejo también los mapas con sus modos de juego para que opinemos todos con conocimiento de causa.
Un saludo.
MP01 - CORINTH HIGHWAY
Key Features:
Warzone (24 players)
Exos
WASPS
Mortar Beacons
Description:
Once the home of Scolar Visari himself, this upscale district on the banks of the Corinth River is now the site of intense fighting between the Helghast and the ISA. Though largely untouched by the nuclear blast that destroyed much of Pyrrhus city, the partially collapsed highway stands as testament to the intense fighting that has ravaged the area in recent months. W.AS.P. launcher emplacements and capturable Mortar Beacons will help even the odds against the exoskeletons that dominate the highway.
MP02 - PYRRHUS CRATER
Key Features:
Warzone (24 Players)
Guerrilla Warfare (16 Players)
Miniguns
Mortar Beacons
Description:
In the ruins of Pyrrhus, nuclear Petrusite flows from the blast crater, twisting itself around the mangled remains of this once bustling city. The ISA have established research stations to analyze the Petrusite, and the Helghast have already started to harvest the Petrusite in order to weaponize it.
MP03 - BILGARSK BOULEVARD
Key Features:
Warzone (24 Players)
Guerrilla Warfare (16 Players)
Miniguns
Mortar Beacons
Description:
After weeks of fighting, ISA and Helghast forces are deadlocked. Recent flooding has forced both sides to take shelter in buildings bordering a major thoroughfare. Pitched battles roll through the tight alleyways and building interiors daily but the long sightlines make crossing the road a dangerous proposition. Who will break the stalemate?
MP04 - TURBINE CONCOURSE SE-6
Key Features:
Warzone (24 Players)
Jetpacks
Miniguns
Description:
In a last, desperate attempt to escape Helghan, the ISA have launched an assault on the ‘Tharsis’ space elevator. Jetpacks and Minigun emplacements will give an upper hand to anyone that can secure them. Recent fighting has damaged the turbine powering the elevator, causing a malfunction that produces intermittent EMP discharges. A nearby blast crater serves as a valuable source of nuclear Petrusite but the Helghast will not hesitate to sabotage if it means stopping the ISA.
MP05 - FROZEN DAM
Key Features:
Warzone (24 Players)
Guerrilla Warfare (16 Players)
Operations (16 Players)
Mortar Beacons
Description:
Abandoned for years, the dam facility in the frozen south has recently been occupied by the Helghast who are using it as a forward operating base to co-ordinate their presence in the region. Controlling Mortar Beacons and the numerous Tactical Spawn Areas is key to securing this sprawling facility.
Operations:
After having identified this frozen dam as the Helghast base of operations, the ISA have been instructed to secure the docks and then destroy the dam. Sweep through the shorefront facility and bring the dam crumbling to its knees!
As Helghast it’s your job to safeguard the dam facility. The ISA force is on their way here to destroy the dam. Make sure they fail!
MP06 - AKMIR SNOWDRIFT
Key Features:
Warzone (24 Players)
Guerrilla Warfare (16 Players)
Operations (16 Players)
Snowstorm
Description:
Helghan is a planet of extremes and nowhere is that more evident than here, in the frozen wastes. Violent snowstorms are common in the area, which has recently become a flashpoint of fighting between Helghast and ISA forces vying for control of the mining and radar operations in the area.
Operations:
Even in these inhospitable conditions, Helghast and ISA forces fight for control of a tanker loaded with valuable cargo. As Helghast, it’s your job to ensure that the ISA do not gain access to and steal the cargo ship. As ISA the objective is simple. Secure the cargo, at all costs.
MP07 - MAWLR GRAVEYARD
Key Features:
Warzone (24 Players)
Operations (16 Players)
Mortar Beacons
Crusher
Description:
One of the few remaining active scrap yards in the region, the Sukmere Pit is a vital processing facility. An intricate conveyor system runs throughout the yard, transferring detritus from the southern-most pit to the train station and crusher in the north of the facility. Many a careless worker has died trying to cross the yard when the crusher is active.
Operations:
The ISA are attempting to use the facility’s conveyor system to transport a power core to the abandoned MAWLR in the north of the Sukmere Pit. If they succeed they can restore power to the MAWLR and give the Helghast a little taste of their own medicine.
MP08 - KAZNAN JUNGLE
Key Features:
Guerrilla Warfare (16 Players)
Description:
Amidst the wreckage of a downed ISA Cruiser, the survivors of the failed evacuation of Helghan fight for their lives against a Helghast enemy bent on their annihilation but they are not the only predators in the area; the jungle, the plants and insects that call it home are friend to no-one.