@DarKings Engine, Technology, and Asset Enhancements
Ray Tracing, including Ray Traced Global Illumination and Ray Traced Ambient Occlusions
FSR 2 and DLSS 3
Dynamic resolution scaling
Screen space reflections still used for water, improved and expanded to other materials
Higher quality textures (courtesy of HD Reworked modification)
Higher foliage density and rendering distance
Higher level of detail scaling
Higher quality environmental meshes (eg: cobblestone in Novigrad now 3D, not a normal map)
Improved asset streaming
Further draw distance (eg: rendering of smoke from distant villages)
New weather conditions
Reduced stutter in cutscenes
Bug fixes
Ultra+ setting tools for PC (not presets, but a set features to tinker with to extend rendering distance, background character detail, assets, LOD, etc further)
Console Specifics
30fps Ray Tracing Quality mode, 60fps Performance mode
Ray Traced Global Illumination and Ambient Occlusions used in Quality mode
FSR 2 and dynamic resolution scaling used to maintain target framreates
PlayStation 5 haptics and adaptive triggers used for sword impacts, spell casting, etc
Gameplay and Features
Photo mode
New optional camera, closer and to the side (can be toggled and set for different states, eg exploring, combat, riding, etc)
Quick casting of signs by holding shoulder button and pressing assigned buttons, to prevent having to go through radial menu
Map filters to remove clutter, such as points of interest and Skellige caches, for cleaner presentation
New control options, such as enabling Geralt’s spring via control stick tilt, not a button
Hybrid/dynamic hud and minimap options, such as hiding quest markers in general gameplay, viewed when tapping focus mode
Subtitle scaling
Quest fixes
Cutscene pausing
Chinese (simplified) dubbing, fully voiced
Improvements to other languages
New short quest with returning actors (eg: Geralt) for Netflix content, to unlock Geralt’s armour and swords from Season 1 and Season 2
New optional outfits for Dandelion and Nilfgaard armour, togglable via menu
Cross saves between platforms (eg: take old save from PC, buy game on PS5, import and continue save from there)
Additional ‘surprises’, quality of life features, mod integration, etc