Os dejo unos comentarios de esta noticia que hizo un supuesto desarrollador, que he leido a un compañero de Discord, la verdad es que todo lo que comenta es muy razonable.
https://www.theverge.com/2020/3/18/2118 ... lease-dateComment 1:"Should also be noted that 10GB of XSX’s RAM is 112GB/s faster than any of the PS5’s RAM. That is where most all of the visuals will be.
The SSD bandwidth is nice, but will not be all that noticeable to most people. Think of a loading screen. 10GB of data going into the system memory on that loading screen would take would take about 1.25 seconds on the PS5 to load with compression techniques and 2.08 seconds on the Xbox.
Once you get over 2GB/s the load speeds to fill RAM are negligible for most people.
So to load all approx 13GB of available memory (considering system overhead) it would take the Xbox 5.4 seconds if able to load at minimum bandwidth. The PS5 would do 13GB in 2.36 seconds. Less than half the time, but we’re talking seconds. Once you get to PCIe 3.0 speeds, it really is such a small difference.
If we were talking 100MB/s versus 230MB/s (the equivalent of the difference between the two) then it WOULD matter because 10GB on the Xbox would take 100 seconds versus 44 seconds for the PS. But once you get to 2 GB/s or so, the speeds really become less and less material and the I/O speed less important.
The big thing is the much faster 10GB of memory on the Xbox for you visuals. That means more data bandwidth to the CPU/GPU and less missed cycles because of it.
My guess is the Xbox will be easier to optimize for from what has been released and will present better frame rates and graphical fidelity overall. Will be very interested to see the comparative ray tracing performance and the ability to add HDRenhancement to old titles through some AI enhancement."
Comment 3:"Work in the business. They already are. Optimizing for PS5 is much tougher. From what I have heard it sounds like most multi-platform games may start on the XSX and get ported. The DevKit for the Xbox is supposed to be much better to work and test from.
I also heard before this Coronavirus stuff that PS5 was behind and might need to delay until summer 2021 while the Xbox hardware was ready. Sony still is not quite completely done with final spec for developers, so there’s some limbo.
They were not ready to reveal anything this early. Microsoft made them force their hand because they are ahead on the engineering and software side."