Entrevista a Kobayasi sobre DMC4.
# It is implied that Vergil will not be in this game.
# NO extra Downloadable content is as planned for the game as of yet.
# Nero looks very similar to Dante for a reason, although it's a "secret"
# Tatsuya Yoshikawa, lead artist of most of the Breath of Fire series, designed Nero as well as most of the characters and enemies in the game.
# Nero doesn't gather weapons in the same manner that Dante does, but has the "Devil Arm" which gets upgraded abilities as you progress throughout the game.
# Trish hasn't aged much, but apparently Lady's a lot "sexier" in her late 20s.
# Difficulty has been toned down from DMC3 and is the same worldwide, but they still have a "crazy final difficulty" level for hardcore fans
# He laughs at Ninja Gaiden 2. He says it looks like the first game.
# PS3 and 360 versions are completely identical. No surprise there.
# The game is closer to DMC3 than DMC in terms of game play, and you can't backtrack like you can in DMC3 to grind. That is to say, you can't go from Mission#5 directly to Mission#1 to grind and then go back to Mission#5 with your suped up Nero and Dante. You can still go back to previous areas of the same mission and orb farm like you could in DMC1. Mission select will be available when you beat the game most likely.
# Early buyers will get a special DVD (Two versions - Dante and Nero)
# Devil enemies make an appearance : Echidna and Assault
# Assault is a devil that was in the first game which was Blade. Assault is the new upgraded version of Blades from DMC1.
# Echidna is like a snake and a woman comes from its open mouth, as it spits out more it's appearance changes. This is the boss shown in the trailer.