buenos día! para mi también es viernes, oe oéee
noticias y notas de Famitsu:
REVIEWS
[url="http://www.spike.co.jp/kurupri/"]Kurukuru Princess[/url] 7777 (touch-pen figure-skating, Spike)
[url="http://www.mmv.co.jp/special/game/ds/oohuri/"]Ookiku Furikabutte[/url] 5446 (baseball comic licence, Marvelous)
[url="http://www.ideaf.co.jp/spectral/gene/index.html"]Spectral Gene[/url] 6655 (SRPG, Idea Factory)
[url="http://www.alfasystem.net/game/shiki3/"]Shikigami no Shiro 3[/url] (Wii, X360 both) 7777 (STG, Alfa System)
[url="http://www.aquasystem.co.jp/www/aqua_top.html"]Petit Copter Wii[/url] 7766 (RC Helicopter sim, Aqua System)
[url="http://www.capcom.co.jp/golf/"]We Love Golf[/url] 9878 (Capcom's answer to Hot Shots)
* Playtime: 16 hours to clear the main tournament, 40-50 to do everything
* Lower difficulties easy enough for anyone to get into.
* Remote controlls feel like swinging a golf club should.
* Good tempo, convenient point of view; near-stressless to play.
* Easy putting compared to most.
* Character design has a pleasant Showa feel.
* Forgiving swing mechanism makes play more fun and well-paced.
* Lots of modes, lots to do.
[url="http://www.chocobo.com/tokiwasure/"]Chocobo's Mysterious Dungeon[/url] 8898
* Balanced more like an RPG than a Roguelike
* Difficulty doesn't feel as much like you have to force your way deeper.
* Not as much of a "fixed puzzle" feel
* Item synth is simple
* One-shot dungeons with level limitations.
* Nicely-unraveling scenario.
* Unlike usual, it's a smooth and easy play all the way through.
* Training different jobs is fun.
* The music is arranges of classic FF tunes. If you're a fan of those, it makes a good motivation to go deeper.
[url="http://nights.sega.jp/nights2/"]Nights[/url] 8777
* Doesn't really take advantage of the Wii remote, though this kinda makes sense.
* Good replay value. Gardening mode makes for an enjoyable apres-jeux.
* Controls are unique. A little TOO unique.
* Bosses tend to have the enjoyable gimmick of calling out their mooks for battles
* You have to restart the stage if you die.
* Human missions are a change of pace, but kinda distracting.
* Heartlifting good-feeling stuff just like the previous game.
* Can't skip realtime cutscenes.
* As a fan of the previous game, some of the new mission types may as well have not been added
[url="http://www.soularchive.jp/SCL/"]Soul Calibur Legends[/url] 7776
* Playtime: Quest Mode will take around 20 hours, Party Mode around 30.
* Dungeons make the series a bit more deeply interesting than before.
* Tough to waggle this hard this long in so many directions.
* You can take cover, but it's easy to accidentally attack and pop out.
* Bosses are tough; if you don't plan ahead, you won't even be able to touch them.
* Not enough weapons and gear.
* Hard to walk straight while waggling the nunchuck; otherwise, not that bad
* More fun if you focus on dodging and technical fighting.
* Camera and lock-on are so-so.
* There's only one one-player mode. This kinda sucks.
[url="http://www.thqgame.jp/games/gameinfo.php?id=1270"]Stuntman: Ignition[/url] 9887
[url="http://namco-ch.net/smashcourt_tennis3/index.php"]Smash Court Tennis 3[/url] 7877
Kingdom Under File 7787
* Playtime is above 10 hours.
* Kinda archaic as an action RPG.
* A loot grind, but an enjoyable loot grind.
* At its best when played online coop, but there's nothing to cooperate doing except the standard grind.
* Pretty big map.
* Can get monotonous, especially when grinding.
* Taking out a bunch of enemies gives you that nice badass feeling.
* Camera control is kind of worrying.
* Nice variety of customization.
* Item synth is a pain in the ass; you can't do it on items in storage.
* Sleeping? That right there is some MAJOR load time.
* Fun to just pick up and beat on some enemies for a while, regardless of plot point.
NEWS
Armored Core: for Answer (PS3&Xbox360 / From Software / 08-3) [url="http://up2.viploader.net/pic/src/viploader534470.jpg"]page 1[/url] | [url="http://up2.viploader.net/pic/src/viploader534471.jpg"]page 2-3[/url]
* Giant weapon "Arms Fort" is introduced, with a size of around 7km. To attack it, you need to wipe out the parts on the edges before infiltrating and destroying the core. There's many different methods to do this and take one down.
* Online coop in mission play.
* Easy mode added.
The House of the Dead 2&3 Return (Wii/Sega/08-3-13)
* Port of 2+3 double-pack
* Coop play
Phantasy Star Portable (PSP/Sega/2008)
* They're self-impressed with it abbreviating to PSP.
* Based on PSU and its expansion, with added missions and story.
* Multi-mode, with up to 4 player coop.
* Development by Alpha System.
Super Robot Wars OG Gaiden (PS2/Banpresto/2007-12-27)
* New units' battle scenes are shown, including MP Gespenst MkII Kai, Jaldabaoth god-mode, Excellence Lightning, Excellence Eternal, ART-1 and R-1 combi
* Preorder bonus is a datafile, as usual
Devil May Cry 4 (PS3&360/Capcom/08-1-31)
* Details on the the hellish device that infinitely spawns exploding swords, "Unlimited Sword Lucifer".
"Its swords can be used as weapons or as traps that hang in the air."
* Details on a new one-winged demon swordsman enemy.
"A demon swordsman with a single beautiful wing. His left hand forged into a shield, he's effective at riposting attacks.
DATES
08/2/28 Kekkaishi
08/2/28 Sgt. Frog 3
08/2 SuperLite2500 Tokyo Odaiba Casino
08/3 Roaring Decotora Legend BLACK
08 Spring Ukkari Penelope DS (prov.)
08 Spring Tottado~! Yoiko's Uninhabited Island (prov.) (**Licenced title for a comedian group.)
08 Summer Wolf and the Spices The Year Horo and I Spent Together
08/2/21 Musou OROCHI
08 Phantasy Star Portable
08/3/13 House of the Dead 2&3 Return
08/3/27 [url="http://up2.viploader.net/pic/src/viploader534472.jpg"]Housekeeping Squadron CLEAN KEEPER[/url]
?? original action game
08/2/21 Lost Planet
08/3 Armored Core: For Answer
08/3 Armored Core: For Answer