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yoyo1one escribió:"Además hemos llevado a cabo ajustes en los movimientos, ahora puedes deslizarte por las coberturas, dar una voltereta, atacar con violentos golpes cuerpo a cuerpo a los enemigos... todo parece más fluido y hay menos puntos de irritación para el jugador", comentó el creativo
dejuanito escribió:yoyo1one escribió:"Además hemos llevado a cabo ajustes en los movimientos, ahora puedes deslizarte por las coberturas, dar una voltereta, atacar con violentos golpes cuerpo a cuerpo a los enemigos... todo parece más fluido y hay menos puntos de irritación para el jugador", comentó el creativo
¿Volteretas? ¿Coberturas? Supongo que se referirá sólo al offline, porque en el online del 2 ya no había coberturas.
Si pusieran coberturas en el online ya sería la hostia
C4pi escribió:En USA habrá BETA de Socom 4 con Killzone 3
Se desconoce si llegará a Europa.
C4pi escribió:En USA habrá BETA de Socom 4 con Killzone 3
http://i.imgur.com/iS1w6.jpg
Se desconoce si llegará a Europa.
C4pi escribió:En USA habrá BETA de Socom 4 con Killzone 3
Se desconoce si llegará a Europa.
dejuanito escribió:yoyo1one escribió:"Además hemos llevado a cabo ajustes en los movimientos, ahora puedes deslizarte por las coberturas, dar una voltereta, atacar con violentos golpes cuerpo a cuerpo a los enemigos... todo parece más fluido y hay menos puntos de irritación para el jugador", comentó el creativo
¿Volteretas? ¿Coberturas? Supongo que se referirá sólo al offline, porque en el online del 2 ya no había coberturas.
Si pusieran coberturas en el online ya sería la hostia
goldur escribió:Una pregunta, se sabe algo del manejo? si sera tan "duro" o tan "lento" como en el 2? porque ni poniendo la sensibilidad al 10 iba "normalito" para mi gusto, y por eso me gustaria saber si el control de este sera mas suave.
Saludos
HaBiLiS escribió:Lo que le faltaba, otro parche más. Al final acabarás sabiendo que compras un KillZone por que ves un ojo rojo entre tanta pegatina...
johndestroy escribió:La beta no llegara (al menos de momento) a Europa comprando KZ3. Solo usuarios de PSN+ mas adelante como suelen hacer.
http://www.elotrolado.net/hilo_beta-socom-4_1558335#p1723454386
Saludos
kapricornio escribió:johndestroy escribió:La beta no llegara (al menos de momento) a Europa comprando KZ3. Solo usuarios de PSN+ mas adelante como suelen hacer.
http://www.elotrolado.net/hilo_beta-socom-4_1558335#p1723454386
Saludos
Yo no tengo PSN+ y he jugado la beta del killzone 3, a lo mejor con el socom4 pasa igual.
THumpER escribió:huy.......... coberturas en online seria una base de campeo totalmente xD si no se quien ya se quejaba por el cambio de la clase tactico y que seria mas camper, pos con eso ya es pa rematar xD
No creo que la cobertura este en el online... en la beta no estaba y dudo que la ponga. Pero tengo curiosidad por ver eso de las volteretas y tal.
Dume escribió:Sabeis hasta que punto se destruye el escenario (cajas, paredes, etc)?
O solo es humo, chispas y cuatro cosillas mas... (hablo del online)
IAMTHEEGGMAN escribió:Lo de las coberturas se quitó del online del 2 por petición expresa de la mayoría de betatesters porque decían que era muy dificil matar así y que promovía el campear.
Dudo que las pongan en el 3. Imagínate en Canal de sangre, cuando naces como Helghast, la bajadita por la rampa desde el respawn, al fondo, donde estaba la ventana que hacían el truco que no se le veía, pues imagínate a uno escondidito en la esquina, con cobertura... pa mear y no echar gota.
Salu2.
dormilon ZZZZ escribió:IAMTHEEGGMAN escribió:Lo de las coberturas se quitó del online del 2 por petición expresa de la mayoría de betatesters porque decían que era muy dificil matar así y que promovía el campear.
Dudo que las pongan en el 3. Imagínate en Canal de sangre, cuando naces como Helghast, la bajadita por la rampa desde el respawn, al fondo, donde estaba la ventana que hacían el truco que no se le veía, pues imagínate a uno escondidito en la esquina, con cobertura... pa mear y no echar gota.
Salu2.
A mi me gustaria que lo implementaran, tengo la esperanza de que la cobertura no derivaria en camperismo si no que haria el juego mas tactico pero vete a saber.
Me gusta la idea de la cobertura online, hemos jugado a un monton de FPS sin cobertura y me encantaria ver a donde nos llevaria esta opcion
Salu2
bekiller escribió:Es que esto no es aplicable a todos los mapas, además tu puedes tener cerrada la salida al enemigo, pero si el objetivo está en otra parte no tiene sentido.
De todas formas esto se combinaría con un respawn limitado o nulo, entonces al nacer los 2 equipos sería imposible llegar al campamento enemigo a tiempo de pillarlos.
Vamos señores, que nos gustaría jugar como al GeOW de 360 pero con nuestro amado KZ, y siempre desde el punto de vista de "opcional" ¿a quín le puede hacer daño una opción?¿es que no se puede hacer carreras con ayudas en GT5? por ejemplo ¿es que es tan difícil pensar en más posibilidades de juego? por esa regla de 3 tendrían que quitar la posibilidad de jugar partidas "only pistol" el juego no está pensado para eso y sin embargo se puede configurar una partida así.
Pues eso, +opciones=felicidad.
Kamuñas escribió:Primera review!!!
Contras:
- La serie mereció un mejor desarrollo de los protagonistas.
goldenaxeband escribió:Joder con los polacos, no hay quien entienda la review. Killzone 2 se llevó un 91 en metacritic, ¿igualará o superará esa marca Killzone 3?
dejuanito escribió:Killzone 3 Multiplayer Maps Detailed!
Wondering about the multiplayer levels included with Killzone 3? Wonder no more – we’ve got a complete overview of every level on the disc, including the available game types, number of players, and special features on each map.
Whether you prefer fighting in wide open scrap yards, cramped alleyways, frozen wastes or suffocating jungles, Killzone 3’s online multiplayer arena has something for everyone. Check out it out:
MP01 - CORINTH HIGHWAY
Key Features
- Warzone – 24 players
- Exos
- WASPS
- Mortar Beacons
Level Description
Once the home of Scolar Visari himself, this upscale district on the banks of the Corinth River is now the site of intense fighting between the Helghast and the ISA. Though largely untouched by the nuclear blast that destroyed much of Pyrrhus city, the partially collapsed highway stands as testament to the intense fighting that has ravaged the area in recent months. WASP rocket emplacements and capturable Mortar Beacons will help even the odds against the exoskeletons that dominate the highway.
MP02 - PYRRHUS CRATER
Key Features
- Warzone – 24 Players
- Guerrilla Warfare – 16 Players
- Miniguns
- Mortar Beacons
Level Description
In the ruins of Pyrrhus, nuclear Petrusite flows from the blast crater, twisting itself around the mangled remains of this once bustling city. The ISA have established research stations to analyze the Petrusite, and the Helghast have already started to harvest the Petrusite in order to weaponize it.
MP03 - BILGARSK BOULEVARD
Key Features
- Warzone – 24 Players
- Jetpacks
- Miniguns
Level Description
In a last, desperate attempt to escape Helghan, the ISA have launched an assault on the ‘Tharsis’ space elevator. Jetpacks and Minigun emplacements will give an upper hand to anyone that can secure them. Recent fighting has damaged the turbine powering the elevator, causing a malfunction that produces intermittent EMP discharges. A nearby blast crater serves as a valuable source of nuclear Petrusite but the Helghast will not hesitate to sabotage if it means stopping the ISA.
MP04 - TURBINE CONCOURSE SE-6
Key Features
- Warzone – 24 Players
- Jetpacks
- Miniguns
Level Description
In a last, desperate attempt to escape Helghan, the ISA have launched an assault on the ‘Tharsis’ space elevator. Jetpacks and Minigun emplacements will give an upper hand to anyone that can secure them. Recent fighting has damaged the turbine powering the elevator, causing a malfunction that produces intermittent EMP discharges. A nearby blast crater serves as a valuable source of nuclear Petrusite but the Helghast will not hesitate to sabotage if it means stopping the ISA.
MP05 - FROZEN DAM
Key Features
- Warzone – 24 Players
- Guerrilla Warfare – 16 Players
- Operations – 16 Players
- Mortar Beacons
Level Description
Abandoned for years, the dam facility in the frozen south has recently been occupied by the Helghast who are using it as a forward operating base to co-ordinate their presence in the region. Controlling Mortar Beacons and the numerous Tactical Spawn Areas is key to securing this sprawling facility.
Operations Description
After having identified this frozen dam as the Helghast base of operations, the ISA have been instructed to secure the docks and then destroy the dam. Sweep through the shorefront facility and bring the dam crumbling to its knees!
As Helghast it’s your job to safeguard the dam facility. The ISA force is on their way here to destroy the dam. Make sure they fail!
MP06 - AKMIR SNOWDRIFT
Key Features
- Warzone – 24 Players
- Guerrilla Warfare – 16 Players
- Operations – 16 Players
- Snowstorm
Level Description
Helghan is a planet of extremes and nowhere is that more evident than here, in the frozen wastes. Violent snowstorms are common in the area, which has recently become a flashpoint of fighting between Helghast and ISA forces vying for control of the mining and radar operations in the area.
Operations Description
Even in these inhospitable conditions, Helghast and ISA forces fight for control of a tanker loaded with valuable cargo. As Helghast, it’s your job to ensure that the ISA do not gain access to and steal the cargo ship. As ISA the objective is simple. Secure the cargo, at all costs.
MP07 - MAWLR GRAVEYARD
Key Features
- Warzone – 24 Players
- Operations – 16 Players
- Mortar Beacons
- Crusher
Level Description
One of the few remaining active scrap yards in the region, the Sukmere Pit is a vital processing facility. An intricate conveyor system runs throughout the yard, transferring detritus from the southern-most pit to the train station and crusher in the north of the facility. Many a careless worker has died trying to cross the yard when the crusher is active.
Operations Description
The ISA are attempting to use the facility’s conveyor system to transport a power core to the abandoned MAWLR in the north of the Sukmere Pit. If they succeed they can restore power to the MAWLR and give the Helghast a little taste of their own medicine.
MP08 - KAZNAN JUNGLE
Key Features
- Guerrilla Warfare – 16 Players
Level Description
Amidst the wreckage of a downed ISA Cruiser, the survivors of the failed evacuation of Helghan fight for their lives against a Helghast enemy bent on their annihilation but they are not the only predators in the area; the jungle, the plants and insects that call it home are friend to no-one.
http://www.killzone.com/kz3/es_ES/blog/features/2011-01-20_multiplayer-maps.html
bekiller escribió:Te me has adelantado por 30 minutos, voy a tener que dejar de trabajar para poder atender el hilo como dios manda
dejuanito escribió:Killzone 3 Multiplayer Maps Detailed!
Wondering about the multiplayer levels included with Killzone 3? Wonder no more – we’ve got a complete overview of every level on the disc, including the available game types, number of players, and special features on each map.
Whether you prefer fighting in wide open scrap yards, cramped alleyways, frozen wastes or suffocating jungles, Killzone 3’s online multiplayer arena has something for everyone. Check out it out:
MP01 - CORINTH HIGHWAY
Key Features
- Warzone – 24 players
- Exos
- WASPS
- Mortar Beacons
Level Description
Once the home of Scolar Visari himself, this upscale district on the banks of the Corinth River is now the site of intense fighting between the Helghast and the ISA. Though largely untouched by the nuclear blast that destroyed much of Pyrrhus city, the partially collapsed highway stands as testament to the intense fighting that has ravaged the area in recent months. WASP rocket emplacements and capturable Mortar Beacons will help even the odds against the exoskeletons that dominate the highway.
MP02 - PYRRHUS CRATER
Key Features
- Warzone – 24 Players
- Guerrilla Warfare – 16 Players
- Miniguns
- Mortar Beacons
Level Description
In the ruins of Pyrrhus, nuclear Petrusite flows from the blast crater, twisting itself around the mangled remains of this once bustling city. The ISA have established research stations to analyze the Petrusite, and the Helghast have already started to harvest the Petrusite in order to weaponize it.
MP03 - BILGARSK BOULEVARD
Key Features
- Warzone – 24 Players
- Jetpacks
- Miniguns
Level Description
In a last, desperate attempt to escape Helghan, the ISA have launched an assault on the ‘Tharsis’ space elevator. Jetpacks and Minigun emplacements will give an upper hand to anyone that can secure them. Recent fighting has damaged the turbine powering the elevator, causing a malfunction that produces intermittent EMP discharges. A nearby blast crater serves as a valuable source of nuclear Petrusite but the Helghast will not hesitate to sabotage if it means stopping the ISA.
MP04 - TURBINE CONCOURSE SE-6
Key Features
- Warzone – 24 Players
- Jetpacks
- Miniguns
Level Description
In a last, desperate attempt to escape Helghan, the ISA have launched an assault on the ‘Tharsis’ space elevator. Jetpacks and Minigun emplacements will give an upper hand to anyone that can secure them. Recent fighting has damaged the turbine powering the elevator, causing a malfunction that produces intermittent EMP discharges. A nearby blast crater serves as a valuable source of nuclear Petrusite but the Helghast will not hesitate to sabotage if it means stopping the ISA.
MP05 - FROZEN DAM
Key Features
- Warzone – 24 Players
- Guerrilla Warfare – 16 Players
- Operations – 16 Players
- Mortar Beacons
Level Description
Abandoned for years, the dam facility in the frozen south has recently been occupied by the Helghast who are using it as a forward operating base to co-ordinate their presence in the region. Controlling Mortar Beacons and the numerous Tactical Spawn Areas is key to securing this sprawling facility.
Operations Description
After having identified this frozen dam as the Helghast base of operations, the ISA have been instructed to secure the docks and then destroy the dam. Sweep through the shorefront facility and bring the dam crumbling to its knees!
As Helghast it’s your job to safeguard the dam facility. The ISA force is on their way here to destroy the dam. Make sure they fail!
MP06 - AKMIR SNOWDRIFT
Key Features
- Warzone – 24 Players
- Guerrilla Warfare – 16 Players
- Operations – 16 Players
- Snowstorm
Level Description
Helghan is a planet of extremes and nowhere is that more evident than here, in the frozen wastes. Violent snowstorms are common in the area, which has recently become a flashpoint of fighting between Helghast and ISA forces vying for control of the mining and radar operations in the area.
Operations Description
Even in these inhospitable conditions, Helghast and ISA forces fight for control of a tanker loaded with valuable cargo. As Helghast, it’s your job to ensure that the ISA do not gain access to and steal the cargo ship. As ISA the objective is simple. Secure the cargo, at all costs.
MP07 - MAWLR GRAVEYARD
Key Features
- Warzone – 24 Players
- Operations – 16 Players
- Mortar Beacons
- Crusher
Level Description
One of the few remaining active scrap yards in the region, the Sukmere Pit is a vital processing facility. An intricate conveyor system runs throughout the yard, transferring detritus from the southern-most pit to the train station and crusher in the north of the facility. Many a careless worker has died trying to cross the yard when the crusher is active.
Operations Description
The ISA are attempting to use the facility’s conveyor system to transport a power core to the abandoned MAWLR in the north of the Sukmere Pit. If they succeed they can restore power to the MAWLR and give the Helghast a little taste of their own medicine.
MP08 - KAZNAN JUNGLE
Key Features
- Guerrilla Warfare – 16 Players
Level Description
Amidst the wreckage of a downed ISA Cruiser, the survivors of the failed evacuation of Helghan fight for their lives against a Helghast enemy bent on their annihilation but they are not the only predators in the area; the jungle, the plants and insects that call it home are friend to no-one.
http://www.killzone.com/kz3/es_ES/blog/features/2011-01-20_multiplayer-maps.html
subsonic escribió:Por lo que veo, ya no hay partidas de 32 jugadores
Leman Rush escribió:subsonic escribió:Por lo que veo, ya no hay partidas de 32 jugadores
gracias a dios
10100110A escribió:Por cierto... Parece que han cambiado la mascara helghast, con respecto a la que se anuncio en un principio...
Menor nivel de detalle, quizas?
dormilon ZZZZ escribió:El encabezado del hilo he puesto 23 Febrero sin embargo estoy viendo anuncios y pone 24!!!!
¿alguien sabe que dia sale exactamente?
Salu2
bekiller escribió:desgraciadamente ahora solo se puede reservar en Gamestop en tienda física y en internet en varias tiendas, en Game todavía no que yo sepa, esperando estoy que me la quiero agenciar pero voy a cambiar los más de 40€ que tengo en puntos para amortiguar el golpe un poco
hyu escribió:Ya esta en Game para reservar la edicion Helghast:
http://www.game.es/ficha/ficha.aspx?sku=073166
chuarkov escribió:hyu escribió:Ya esta en Game para reservar la edicion Helghast:
http://www.game.es/ficha/ficha.aspx?sku=073166
juraria que el otro dia lo vi en xtralife...