Wenass, acabo de encontrar esta lista por ahi, la cuelgo por si le sirve a alguien. Conforme encuentre mas cositas ya las ire colgando. Saludos
Accesorios de la hechicería perfecta y su fabricación.
Anillo de hechicería 1:
Un conjuro arcano adicional de nivel 1.
Requieres nivel 8 y Fabricar objeto maravilloso.
-Lingote de hierro, Esencia de aire tenue y Obsidiana.
Lanzar astucia del zorro en una mesa de magia.
Anillo de hechicería 2:
Un conjuro arcano adicional de nivel 2.
Requieres nivel 8 y Fabricar objeto maravilloso.
-Lingote de hierro, Esencia de aire débil y Diamante.
Lanzar astucia del zorro en una mesa de magia.
Anillo de hechicería 3:
Un conjuro arcano adicional de nivel 3.
Requieres nivel 8 y Fabricar objeto maravilloso.
-Lingote de hierro, Esencia de poder tenue, Esencia de aire débil y Diamante castaño.
Lanzar astucia del zorro en una mesa de magia.
Anillo de hechicería 4:
Un conjuro arcano adicional de nivel 4.
Requieres nivel 8 y Fabricar objeto maravilloso.
-Lingote de hierro, Esencia de poder tenue, Esencia de aire brillante y Zafiro de estrella.
Lanzar astucia del zorro en una mesa de magia.
Diadema de intelecto +2
+2 inteligencia.
Requiere nivel 8 y fabricar objeto maravilloso.
-Piel de cuero, Esencia de fuego tenue y diamante.
Lanzar astucia del zorro en una mesa de magia.
Diadema de intelecto +4
+2 inteligencia.
Requiere nivel 8 y fabricar objeto maravilloso.
-Piel de cuero, Esencia de fuego débil y zafiro de estrella.
Lanzar astucia del zorro en una mesa de magia.
Fundamentos de la terrible destrucción.
Encantamiento básico de arma +1.
Requiere nivel 3, dote de Fabricar Armas y Armaduras mágicas.
-Cualquier arma, Esencia de aire tenue, Obsidiana.
Lanzar luz en una mesa de magia.
Encantamiento básico de arma +2.
Requiere nivel 6, dote de Fabricar Armas y Armaduras mágicas.
-Cualquier arma, Esencia de aire tenue, Diamante.
Lanzar luz en una mesa de magia.
Encantamiento básico de arma +3.
Requiere nivel 9, dote de Fabricar Armas y Armaduras mágicas.
-Cualquier arma, Esencia de poder tenue, Esencia de aire débil, Esmeralda.
Lanzar luz en una mesa de magia.
Encantamiento básico de arma +4.
Requiere nivel 12, dote de Fabricar Armas y Armaduras mágicas.
-Cualquier arma, Esencia de poder débil, Esencia de aire brillante, Diamante azul.
Lanzar luz en una mesa de magia.
Encantamiento básico de arma +5.
Requiere nivel 15, dote de Fabricar Armas y Armaduras mágicas.
-Cualquier arma, Esencia de poder brillante, Esencia de aire brillante, Diamante azul.
Lanzar luz en una mesa de magia.
Vaina de bordes afilados. (Afiladura 1/día)
Requiere nivel 5, dote de Fabricar objeto maravilloso.
-Plancha de madera, Esencia de tierra tenue, Jacinto.
Lanzar afiladura en una mesa de magia.
EDITO1: Aqui van algunos mas, solo que en ingles:
Ring of Divine Power 1: Prepare and cast one extra 1st-level divine spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Faint Fire Essence
- Obsidian
Cast owl’s wisdom on a magic workbench containing the above
Ring of Divine Power 2: Prepare and cast one extra 2nd-level divine spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Fire Essence
- Diamond
Cast owl’s wisdom on a magic workbench containing the above
Ring of Divine Power 3: Prepare and cast one extra 3rd-level divine spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Faint Power Essence
- Weak Fire Essence
- Canary diamond
Cast owl’s wisdom on a magic workbench containing the above
Ring of Divine Power 4: Prepare and cast one extra 4th-level divine spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Power Essence
- Glowing Fire Essence
- Star Sapphire
Cast owl’s wisdom on a magic workbench containing the above
Periapt of Wisdom +2: +2 bonus to Wisdom
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- FaintWater Essence
- Diamond
Cast owl’s wisdom on a magic workbench containing the above
Periapt of Wisdom +4: +4 bonus to Wisdom
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Water Essence
- Star sapphire
Cast owl’s wisdom on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Improved Armor of Acid Resistance: Acid resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Earth Essence
- Rogue stone
Cast resist energy on a magic workbench containing the above
Improved Armor of Cold Resistance: Cold resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Water Essence
- Rogue stone
Cast resist energy on a magic workbench containing the above
Improved Armor of Electricity Resistance: Electricity resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Air Essence
- Rogue stone
Cast resist energy on a magic workbench containing the above
Improved Armor of Fire Resistance: Fire resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Fire Essence
- Rogue stone
Cast resist energy on a magic workbench containing the above
Improved Armor of Sonic Resistance: Sonic Resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Power Essence
- Rogue stone
Cast resist energy on a magic workbench containing the above
Base Armor Enchantment +3: Armor gains a +3 enhancement bonus Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Faint Power Essence
- Weak Earth Essence
- Emerald
Cast light on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Ring of Wizardry 1: Prepare and cast one extra 1st-level arcane spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Faint Air Essence
- Obsidian
Cast fox’s cunning on a magic workbench containing the above
Ring of Wizardry 2: Prepare and cast one extra 2nd-level arcane spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Air Essence
- Diamond
Cast fox’s cunning on a magic workbench containing the above
Ring of Wizardry 3: Prepare and cast one extra 3rd-level arcane spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Faint Power Essence
- Weak Air Essence
- Canary diamond
Cast fox’s cunning on a magic workbench containing the above
Ring of Wizardry 4: Prepare and cast one extra 4th-level arcane spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Power Essence
- Glowing Air Essence
- Star Sapphire
Cast fox’s cunning on a magic workbench containing the above
Headband of Intellect +2: +2 bonus to Intelligence
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Faint Fire Essence
- Diamond
Cast fox’s cunning on a magic workbench containing the above
Headband of Intellect +4: +4 bonus to Intelligence
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Weak Fire Essence
- Star sapphire
Cast fox’s cunning on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Greater Armor of Acid Resistance: Acid resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any armor
- Glowing Earth Essence
- King’s tear
Cast resist energy on a magic workbench containing the above
Greater Armor of Cold Resistance: Cold resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any armor
- Glowing Water Essence
- King’s tear
Cast resist energy on a magic workbench containing the above
Greater Armor of Electricity Resistance: Electricity resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any armor
- Glowing Air Essence
- King’s tear
Cast resist energy on a magic workbench containing the above
Greater Armor of Fire Resistance: Fire resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any armor
- Glowing Fire Essence
- King’s tear
Cast resist energy on a magic workbench containing the above
Greater Armor of Sonic Resistance: Sonic resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any armor
- Glowing Power Essence
- King’s tear
Cast resist energy on a magic workbench containing the above
Base Armor Enchantment +4: Armor gains a +4 enhancement bonus
Requires: Caster level 12, Craft Magic Arms and Armor feat
- Any armor
- Weak Power Essence
- Glowing Earth Essence
- Star sapphire
Cast light on a magic workbench containing the above
Base Armor Enchantment +5: Armor gains a +5 enhancement bonus
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Glowing Power Essence
- Glowing Earth Essence
- Blue diamond
Cast light on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Amulet of Natural Armor +4: +4 bonus to AC
Requires: Caster level 12, Craft Wondrous Item feat
- Iron ingot
- Weak Power Essence
- Glowing Earth Essence
- Blue diamond
Cast barkskin on a magic workbench containing the above
Amulet of Natural Armor +5: +5 bonus to AC
Requires: Caster level 12, Craft Wondrous Item feat
- Iron ingot
- Weak Power Essence
- Radiant Earth Essence
- Beljuril
Cast barkskin on a magic workbench containing the above
Bracers of Armor +5: +5 bonus to AC
Requires: Caster level 10, Craft Wondrous Item feat
- 2 iron ingots
- Glowing Earth Essence
- Blue diamond
Cast mage armor on a magic workbench containing the above
Bracers of Armor +6: +6 bonus to AC
Requires: Caster level 12, Craft Wondrous Item feat
- 2 iron ingots
- Glowing Earth Essence
- Rogue stone
Cast mage armor on a magic workbench containing the above
Bracers of Armor +7: +7 bonus to AC
Requires: Caster level 14, Craft Wondrous Item feat
- 2 iron ingots
- Radiant Earth Essence
- Beljuril
Cast mage armor on a magic workbench containing the above
Bracers of Armor +8: +8 bonus to AC
Requires: Caster level 16, Craft Wondrous Item feat
- 2 iron ingots
- Radiant Earth Essence
- King's tear
Cast mage armor on a magic workbench containing the above
Cloak of Displacement: Cast displacement three times per day
Requires: Caster level 3, Craft Wondrous Item feat
- 2 leather hides
- Weak Air Essence
- Blue diamond
Cast displacement
Periapt of Wisdom +4: +4 bonus to Wisdom
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Water Essence
- Star sapphire
Cast owl’s wisdom on a magic workbench containing the above
Periapt of Wisdom +6: +6 bonus to Wisdom
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Glowing Water Essence
- Rogue stone
Cast owl’s wisdom on a magic workbench containing the above
Headband of Intellect +4: +4 bonus to Intelligence
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Weak Fire Essence
- Star sapphire
Cast fox’s cunning on a magic workbench containing the above
Headband of Intellect +6: +6 bonus to Intelligence
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Glowing Fire Essence
- Rogue stone
Cast fox’s cunning on a magic workbench containing the above
Nymph Cloak +4: +4 bonus to Charisma
Requires: Caster level 8, Craft Wondrous Item feat
- 2 leather hides
- Weak Water Essence
- Star sapphire
Cast eagle’s splendor on a magic workbench containing the above
Nymph Cloak +6: +6 bonus to Charisma
Requires: Caster level 8, Craft Wondrous Item feat
- 2 leather hides
- Glowing Water Essence
- Rogue stone
Cast eagle’s splendor on a magic workbench containing the above
Medallion of Thought: Immunity to mind-affecting spells and effects
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Power Essence
- Weak Water Essence
- Canary diamond
Cast owl’s on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Weapon of Life Stealing: Vampiric regeneration 1
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any weapon
- Weak Power Essence
- Weak Fire Essence
- Ruby
Cast enervation on a magic workbench containing the above
Weapon of Improved Life Stealing: Vampiric regeneration 3
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any weapon
- Glowing Power Essence
- Glowing Fire Essence
- Canary diamond
Cast enervation on a magic workbench containing the above
Weapon of Greater Life Stealing: Vampiric regeneration 5
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any weapon
- Radiant Power Essence
- Radiant Fire Essence
- Beljuril
Cast enervation on a magic workbench containing the above
Fortified Armor: Immunity to critical hits and sneak attack
Requires: Caster level 13, Craft Magic Arms and Armor feat
- Any armor
- Glowing Power Essence
- Radiant Earth Essence
- Blue diamond
Cast banishment on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Armor of Spell Resistance: Spell resistance 14
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Weak Power Essence
- Glowing Fire Essence
- Star sapphire
Cast spell resistance on a magic workbench containing the above
Improved Armor of Spell Resistance: Spell resistance 18
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Glowing Power Essence
- Radiant Fire Essence
- Blue diamond
Cast spell resistance on a magic workbench containing the above
Armor of Arrow Deflection: Grants Deflect Arrows as a bonus feat
Requires: Caster level 5, Craft Magic Arms and Armor feat
- Any armor
- Faint Power Essence
- Weak Air Essence
- Jacinth
Cast mage armor on a magic workbench containing the above
Invulnerable Armor: Damage reduction 10/magic
Requires: Caster level 18, Craft Magic Arms and Armor feat
- Any armor
- Radiant Fire Essence
- Blue diamond
Cast stoneskin on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Greater Acid Flask: Thrown weapon inflicts 1d10 acid damage
Requires: Craft Alchemy 12 ranks
- 3 VenomGland
- 3 Quicksilver
Use the mortar & pestle item on an alchemy workbench containing the above
Greater Alchemist's Fire Thrown weapon inflicts 1d10 fire damage or coats a weapon with fire to add 1d6 fire damage to attacks
Requires: Craft Alchemy 12 ranks
- 3 Fairy Dust
- 3 Distilled Alcohol
Use the mortar & pestle item on an alchemy workbench containing the above
Greater Choking Powder: Creates a stinking cloud effect that lasts 5 rounds
Requires: Craft Alchemy 12 ranks
- 3 Garlic
- 3 Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above
Greater Holy Water: Thrown weapon inflicts 2d8 holy damage to undead
Requires: Craft Alchemy 12 ranks
- 3 Amethyst
- 3 Powdered Silver
Use the mortar & pestle item on an alchemy workbench containing the above
Greater Tanglefoot Bag: Creates entangle effect that lasts for 5 rounds
Requires: Craft Alchemy 12 ranks
- 3 Quicksilver
- 3 Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above
Greater Thunderstone: Thrown weapon deafens target for 5 rounds
Requires: Craft Alchemy 12 ranks
- 3 Diamond Dust
- 3 Amethyst
Use the mortar & pestle item on an alchemy workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Armor of Acid Resistance: Acid resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Earth Essence
- Jacinth
Cast resist energy on a magic workbench containing the above
Armor of Cold Resistance: Cold resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Water Essence
- Jacinth
Cast resist energy on a magic workbench containing the above
Armor of Electricity Resistance: Electricity resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Air Essence
- Jacinth
Cast resist energy on a magic workbench containing the above
Armor of Fire Resistance: Fire resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Fire Essence
- Jacinth
Cast resist energy on a magic workbench containing the above
Armor of Sonic Resistance: Sonic resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Power Essence
- Jacinth
Cast resist energy on a magic workbench containing the above
Base Armor Enchantment +1: Armor gains +1 enhancement bonus
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Earth Essence
- Obsidian
Cast light on a magic workbench containing the above
Base Armor Enchantment +2: Armor gains +2 enhancement bonus
Requires: Caster level 6, Craft Magic Arms and Armor feat
- Any armor
- Faint Earth Essence
- Diamond
Cast light on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Amulet of Natural Armor +1: +1 bonus to AC
Requires: Caster level 5, Craft Wondrous Item feat
- Iron ingot
- Faint Earth Essence
- Sapphire
Cast barkskin on a magic workbench containing the above
Amulet of Natural Armor +2: +2 bonus to AC
Requires: Caster level 6, Craft Wondrous Item feat
- Iron ingot
- Weak Earth Essence
- Emerald
Cast barkskin on a magic workbench containing the above
Amulet of Natural Armor +3: +3 bonus to AC
Requires: Caster level 9, Craft Wondrous Item feat
- Iron ingot
- Faint Power Essence
- Glowing Earth Essence
- Jacinth
Cast barkskin on a magic workbench containing the above
Bracers of Armor +1: +1 bonus to AC
Requires: Caster level 7, Craft Wondrous Item feat
- 2 iron ingots
- Faint Earth Essence
- Obsidian
Cast mage armor on a magic workbench containing the above
Bracers of Armor +2: +2 bonus to AC
Requires: Caster level 7, Craft Wondrous Item feat
- 2 iron ingots
- Faint Earth Essence
- Diamond
Cast mage armor on a magic workbench containing the above
Bracers of Armor +3: +3 bonus to AC
Requires: Caster level 7, Craft Wondrous Item feat
- 2 iron ingots
- Weak Earth Essence
- Canary diamond
Cast mage armor on a magic workbench containing the above
Bracers of Armor +4: +4 bonus to AC
Requires: Caster level 8, Craft Wondrous Item feat
- 2 iron ingots
- Weak Earth Essence
- Jacinth
Cast mage armor on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Base Weapon Enchantment +1
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any weapon
- Faint Air Essence
- Obsidian
Cast light on a magic workbench containing the above
Base Weapon Enchantment +2
Requires: Caster level 6, Craft Magic Arms and Armor feat
- Any weapon
- Faint Air Essence
- Diamond
Cast light on a magic workbench containing the above
Base Weapon Enchantment +3
Requires: Caster level 9, Craft Magic Arms and Armor feat
- Any weapon
- Faint Power Essence
- Weak Air Essence
- Emerald
Cast light on a magic workbench containing the above
Base Weapon Enchantment +4
Requires: Caster level 12, Craft Magic Arms and Armor feat
- Any weapon
- Weak Power Essence
- Glowing Air Essence
- Star sapphire
Cast light on a magic workbench containing the above
Base Weapon Enchantment +5
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any weapon
- Glowing Power Essence
- Glowing Air Essence
- Blue diamond
Cast light on a magic workbench containing the above
Scabbard of Keen Edges: Casts keen edge once per day
Requires: Caster level 5, Craft Wondrous Item feat
- Wooden plank
- Faint Earth Essence
- Jacinth
Cast keen edge on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Shadowy Armor: +5 competence bonus on Hide checks
Requires: Caster level 5, Craft Magic Arms and Armor feat
- Any armor
- Faint Water Essence
- Fire opal
Cast invisibility on a magic workbench containing the above
Improved Shadowy Armor: +10 competence bonus on Hide checks
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any armor
- Weak Water Essence
- Star sapphire
Cast invisibility on a magic workbench containing the above
Greater Shadowy Armor: +15 competence bonus on Hide checks
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Glowing Water Essence
- Blue diamond
Cast invisibility on a magic workbench containing the above
Silent Armor: +5 competence bonus on Move Silently checks
Requires: Caster level 5, Craft Magic Arms and Armor feat
- Any armor
- Faint Water Essence
- Fire opal
Cast silence on a magic workbench containing the above
Improved Silent Armor: +10 competence bonus on Move Silently checks
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any armor
- Weak Water Essence
- Star sapphire
Cast silence on a magic workbench containing the above
Greater Silent Armor: +15 competence bonus on Move Silently checks
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Glowing Water Essence
- Blue diamond
Cast silence on a magic workbench containing the above
Quick Armor: Permanent haste effect
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Power Essence
- Weak Air Essence
- Blue diamond
Cast haste on a magic workbench containing the above
Greater Mantle of Spell Resistance: Spell resistance 21
Requires: Caster level 9, Craft Wondrous Item feat
- 2 leather hides
- Radiant Power Essence
- Radiant Fire Essence
- King's tear
Cast spell resistance on a magic workbench containing the above
Armor of Spell Resistance: Spell resistance 14
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Faint Power Essence
- Glowing Fire Essence
- Star sapphire
Cast spell resistance on a magic workbench containing the above
Improved Armor of Spell Resistance: Spell resistance 18
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Glowing Power Essence
- Radiant Fire Essence
- Blue diamond
Cast spell resistance on a magic workbench containing the above
Greater Armor of Spell Resistance: Spell resistance 22
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Radiant Power Essence
- Radiant Fire Essence
- Beljuril
Cast spell resistance on a magic workbench containing the above
Cloak of Resistance +4: +4 bonus on saving throws
Requires: Caster level 12, Craft Wondrous Item feat
- 2 leather hides
- Glowing Earth Essence
- Jacinth
Cast resistance on a magic workbench containing the above
Cloak of Resistance +5: +5 bonus on saving throws
Requires: Caster level 15, Craft Wondrous Item feat
- 2 leather hides
- Radiant Earth Essence
- Blue diamond
Cast resistance on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Belt of Agility +4: +4 bonus to Dexterity
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Weak Air Essence
- Star sapphire
Cast cat’s grace on a magic workbench containing the above
Belt of Agility +6: +6 bonus to Dexterity
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Glowing Air Essence
- Rogue stone
Cast cat’s grace on a magic workbench containing the above
Belt of Frost Giant Strength +4: +4 bonus to Strength
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Weak Fire Essence
- Blue diamond
Cast bull’s strength on a magic workbench containing the above
Belt of Stone Giant Strength +6: +6 bonus to Strength
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Glowing Fire Essence
- Beljuril
Cast bull’s strength on a magic workbench containing the above
Boots of Striding +4: +4 bonus to Constitution
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Weak Earth Essence
- Jacinth
Cast bear’s endurance on a magic workbench containing the above
Boots of Striding +6: +6 bonus to Constitution
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Glowing Earth Essence
- Rogue stone
Cast cat’s grace on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Cloak of Resistance +1: +1 bonus on saving throws
Requires: Caster level 5, Craft Wondrous Item feat
- 2 leather hides
- Faint Earth Essence
- Obsidian
Cast resistance on a magic workbench containing the above
Cloak of Resistance +2: +2 bonus on saving throws
Requires: Caster level 6, Craft Wondrous Item feat
- 2 leather hides
- Faint Earth Essence
- Diamond
Cast resistance on a magic workbench containing the above
Cloak of Resistance +3: +3 bonus on saving throws
Requires: Caster level 9, Craft Wondrous Item feat
- 2 leather hides
- Weak Earth Essence
- Canary diamond
Cast resistance on a magic workbench containing the above
Scarab of Greater Protection: Spell resistance 20, immunity to death effects and energy drain
Requires: Caster level 18, Craft Wondrous Item feat
- Iron ingot
- Radiant Power Essence
- Radiant Fire Essence
- Radiant Water Essence
- Blue diamond
Cast death ward on a magic workbench containing the above
Armor of Cold Resistance: Cold resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Water Essence
- Jacinth
Cast resist energy on a magic workbench containing the above
Armor of Fire Resistance: Fire resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Fire Essence
- Jacinth
Cast resist energy on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Improved Acid Flask: Thrown weapon inflicts 1d8 acid damage
Requires: Craft Alchemy 8 ranks
- 2 VenomGland
- 2 Quicksilver
Use the mortar & pestle item on an alchemy workbench containing the above
Improved Alchemist's Fire: Thrown weapon inflicts 1d8 fire damage or coats a weapon with fire to add 1d6 fire damage to attacks
Requires: Craft Alchemy 8 ranks
- 2 Fairy Dust
- 2 Distilled Alcohol
Use the mortar & pestle item on an alchemy workbench containing the above
Improved Choking Powder: Creates a stinking cloud effect that lasts 5 rounds
Requires: Craft Alchemy 8 ranks
- 2 Garlic
- 2 Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above
Improved Holy Water: Thrown weapon inflicts 2d6 holy damage to undead
Requires: Craft Alchemy 8 ranks
- 2 Amethyst
- 2 Powdered Silver
Use the mortar & pestle item on an alchemy workbench containing the above
Improved Tanglefoot Bag: Creates entangle effect that lasts for 3 rounds
Requires: Craft Alchemy 8 ranks
- 2 Quicksilver
- 2 Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above
Improved Thunderstone: Thrown weapon deafens target for 5 rounds
Requires: Craft Alchemy 8 ranks
- 2 Diamond Dust
- 2 Amethyst
Use the mortar & pestle item on an alchemy workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Flaming Weapon: +1d6 fire damage
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any weapon
- Weak Fire Essence
- Ruby
Cast fireball or flame strike on a magic workbench containing the above
Frost Weapon: +1d6 cold damage
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any weapon
- Weak Water Essence
- Star sapphire
Cast ice storm on a magic workbench containing the above
Shock Weapon: +1d6 electricity damage
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any weapon
- Weak Air Essence
- Canary diamond
Cast call lightning or lightning bolt on a magic workbench containing the above
Poison Weapon: Poison (DC 14, 1d2 Con damage) on hit
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any weapon
- Weak Earth Essence
- Emerald
Cast poison on a magic workbench containing the above
Acid Weapon: +1d6 acid damage
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any weapon
- Weak Earth Essence
- Emerald
Cast Melf's acid arrow on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Anarchic Weapon: +2d6 damage against lawful creatures
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any weapon
- Faint Power Essence
- Faint Air Essence
- Canary diamond
Cast inflict critical wounds on a magic workbench containing the above
Axiomatic Weapon: +2d6 damage against chaotic creatures
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any weapon
- Faint Power Essence
- Faint Earth Essence
- Jacinth
Cast inflict critical wounds on a magic workbench containing the above
Holy Weapon: +2d6 damage against evil creatures
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any weapon
- Faint Power Essence
- Faint Water Essence
- Diamond
Cast cure critical wounds on a magic workbench containing the above
Unholy Weapon: +2d6 damage against good creatures
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any weapon
- Faint Power Essence
- Faint Fire Essence
- Star sapphire
Cast inflict critical wounds on a magic workbench containing the above
Hunting Weapon: +2d6 damage against beasts
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any weapon
- Faint Power Essence
- Faint Water Essence
- Star sapphire
Cast light on a magic workbench containing the above
Weapon of Disruption: Undead must make a DC 14 Will save or be destroyed
Requires: Caster level 14, Craft Magic Arms and Armor feat
- Any weapon
- Glowing Power Essence
- Glowing Water Essence
- Jacinth
Cast undeath to death on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Armor of Fire Resistance: Fire resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Fire Essence
- Jacinth
Cast resist energy on a magic workbench containing the above
Improved Armor of Fire Resistance: Fire resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Fire Essence
- Rogue stone
Cast resist energy on a magic workbench containing the above
Greater Armor of Fire Resistance: Fire resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any armor
- Glowing Fire Essence
- King’s tear
Cast resist energy on a magic workbench containing the above
Flaming Weapon: +1d6 fire damage
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any weapon
- Weak Fire Essence
- Ruby
Cast fireball or flame strike on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Armor of Cold Resistance: Cold resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Water Essence
- Jacinth
Cast resist energy on a magic workbench containing the above
Improved Armor of Cold Resistance: Cold resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Water Essence
- Rogue stone
Cast resist energy on a magic workbench containing the above
Greater Armor of Cold Resistance: Cold resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any armor
- Glowing Water Essence
- King’s tear
Cast resist energy on a magic workbench containing the above
Frost Weapon: +1d6 cold damage
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any weapon
- Weak Water Essence
- Star sapphire
Cast ice storm on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Gem of Seeing: Casts true seeing once per day
Requires: Caster level 10, Craft Wondrous Item feat
- Weak Air Essence
- King's Tear
Cast true seeing on a magic workbench containing the above
Periapt of Wisdom +2: +2 bonus to Wisdom
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Faint Water Essence
- Diamond
Cast owl's wisdom on a magic workbench containing the above
Periapt of Wisdom +4: +4 bonus to Wisdom
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Water Essence
- Star sapphire
Cast owl's wisdom on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Cloak of Elvenkind: +5 bonus on Hide checks
Requires: Caster level 3, Craft Wondrous Item feat
- 2 leather hides
- Faint Water Essence
- Fire opal
Cast invisibility on a magic workbench containing the above
Boots of Elvenkind: +5 bonus on Move Silently checks
Requires: Caster level 3, Craft Wondrous Items feat
- Leather hide
- Faint Water Essence
- Fire opal
Cast silence on a magic workbench containing the above
Belt of Agility +2: +2 bonus to Dexterity
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Faint Air Essence
- Diamond
Cast cat’s grace on a magic workbench containing the above
Ring of Wizardry 1: Prepare and cast one extra 1st-level arcane spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Faint Air Essence
- Obsidian
Cast fox’s cunning on a magic workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Perfected Acid Flask: Thrown weapon inflicts 2d6 acid damage
Requires: Craft Alchemy 16 ranks
- 4 VenomGland
- 4 Quicksilver
Use the mortar & pestle item on an alchemy workbench containing the above
Perfected Alchemist's Fire Thrown weapon inflicts 2d6 fire damage or coats a weapon with fire to add 1d10 fire damage to attacks
Requires: Craft Alchemy 16 ranks
- 4 Fairy Dust
- 4 Distilled Alcohol
Use the mortar & pestle item on an alchemy workbench containing the above
Perfected Choking Powder: Creates a stinking cloud effect that lasts 5 rounds
Requires: Craft Alchemy 16 ranks
- 4 Garlic
- 4 Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above
Perfected Holy Water : Thrown weapon inflicts 2d10 holy damage to undead
Requires: Craft Alchemy 16 ranks
- 4 Amethyst
- 4 Powdered Silver
Use the mortar & pestle item on an alchemy workbench containing the above
Perfected Tanglefoot Bag: Creates entangle effect that lasts for 6 rounds
Requires: Craft Alchemy 16 ranks
- 4 Quicksilver
- 4 Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above
Perfected Thunderstone: Thrown weapon deafens target for 5 rounds
Requires: Craft Alchemy 16 ranks
- 4 Diamond Dust
- 4 Amethyst
Use the mortar & pestle item on an alchemy workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Mild Giant Centipede Venom: Coats a weapon with poison (DC 18, 1d2 points of Intelligence damage)
Requires: Craft Alchemy 4 ranks
- Giant Centipede VenomGland
Use the mortar & pestle item on an alchemy workbench containing the above
Average Giant Centipede Venom: Coats a weapon with poison (DC 20, 1d2 points of Intelligence damage)
Requires: Craft Alchemy 8 ranks
- 2 Giant Centipede VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above
Strong Giant Centipede Venom: Coats a weapon with poison (DC 22, 1d2 points of Intelligence damage)
Requires: Craft Alchemy 12 ranks
- 3 Giant Centipede VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above
Deadly Giant Centipede Venom: Coats a weapon with poison (DC 26, 1d2 points of Intelligence damage)
Requires: Craft Alchemy 16 ranks
- 4 Giant Centipede VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above
Mild Giant Bee Venom: Coats a weapon with poison (DC 18, 1d2 points of Constitution damage)
Requires: Craft Alchemy 4 ranks
- Giant Bee VenomGland
Use the mortar & pestle item on an alchemy workbench containing the above
Average Giant Bee Venom: Coats a weapon with poison (DC 20, 1d2 points of Constitution damage)
Requires: Craft Alchemy 8 ranks
- 2 Giant Bee VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above
Strong Giant Bee Venom: Coats a weapon with poison (DC 22, 1d2 points of Constitution damage)
Requires: Craft Alchemy 12 ranks
- 3 Giant Bee VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above
Deadly Giant Bee Venom: Coats a weapon with poison (DC 26, 1d2 points of Constitution damage)
Requires: Craft Alchemy 16 ranks
- 4 Giant Bee VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above
Mild Giant Scorpion Venom: Coats a weapon with poison (DC 18, 1d2 points of Strength damage)
Requires: Craft Alchemy 4 ranks
- Giant Scorpion VenomGland
Use the mortar & pestle item on an alchemy workbench containing the above
Average Giant Scorpion Venom: Coats a weapon with poison (DC 20, 1d2 points of Strength damage)
Requires: Craft Alchemy 8 ranks
- 2 Giant Scorpion VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above
Strong Giant Scorpion Venom: Coats a weapon with poison (DC 22, 1d2 points of Strength damage)
Requires: Craft Alchemy 12 ranks
- 3 Giant Scorpion VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above
Deadly Giant Scorpion Venom: Coats a weapon with poison (DC 26, 1d2 points of Strength damage)
Requires: Craft Alchemy 16 ranks
- 4 Giant Scorpion VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Acid Flask: Thrown weapon inflicts 1d6 acid damage
Requires: Craft Alchemy 4 ranks
- VenomGland
- Quicksilver
Use the mortar & pestle item on an alchemy workbench containing the above
Alchemist's Fire: Thrown weapon inflicts 1d6 fire damage or coats a weapon with fire to add 1d4 fire damage to attacks
Requires: Craft Alchemy 4 ranks
- Fairy Dust
- Distilled Alcohol
Use the mortar & pestle item on an alchemy workbench containing the above
Choking Powder: Creates a stinking cloud effect that lasts 5 rounds
Requires: Craft Alchemy 4 ranks
- Garlic
- Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above
Recipe books contain the arcane formulae and ingredients required to craft magical and alchemical items. You must have the appropriate skills and feats to use these recipes to create items.
Holy Water: Thrown weapon inflicts 2d4 holy damage to undead
Requires: Craft Alchemy 4 ranks
- Amethyst
- Powdered Silver
Use the mortar & pestle item on an alchemy workbench containing the above
Tanglefoot Bag: Creates entangle effect that lasts for 2 rounds
Requires: Craft Alchemy 4 ranks
- Quicksilver
- Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above
Thunderstone: Thrown weapon deafens target for 5 rounds
Requires: Craft Alchemy 4 ranks
- Diamond Dust
- Amethyst
Use the mortar & pestle item on an alchemy workbench containing the above