nene15708 escribió:Pero ojo, cobran IVA en las operaciones con iDollars, con los iCredits no. Para que lo tengais en cuenta.
stoner27 escribió:nene15708 escribió:Pero ojo, cobran IVA en las operaciones con iDollars, con los iCredits no. Para que lo tengais en cuenta.
Tarde, pero gracias x el aviso
Mustick escribió:Salvo que tengas que pagar dinero con la tarjeta, yo he renovado por 2 años y al no llegar con los 100$ he pagado lo que faltaba con Payment Wall y no he pagado impuestos por nada.
Un saludo
ViMoT escribió:Bueno,
Parece que este año han vuelvo a repetir la promoción del Cyber Monday 100 iracing $ por 75$. Para los que estaban esperando... ya está aquí:
"Cyber Monday (& Tuesday) Sale on iRacing Credits. Get 25 Bonus credits when you purchase 75 credits. Use promo code PR17Cyber1127 when you checkout. Offer valid Monday and Tuesday only (November 27 & 28, 2017)"
Dura 48 horas.
Un saludo!
Din-A4 escribió:ViMoT escribió:Bueno,
Parece que este año han vuelvo a repetir la promoción del Cyber Monday 100 iracing $ por 75$. Para los que estaban esperando... ya está aquí:
"Cyber Monday (& Tuesday) Sale on iRacing Credits. Get 25 Bonus credits when you purchase 75 credits. Use promo code PR17Cyber1127 when you checkout. Offer valid Monday and Tuesday only (November 27 & 28, 2017)"
Dura 48 horas.
Un saludo!
Y cuál es el enlace para comprar créditos??
nene15708 escribió:Din-A4 escribió:ViMoT escribió:Bueno,
Parece que este año han vuelvo a repetir la promoción del Cyber Monday 100 iracing $ por 75$. Para los que estaban esperando... ya está aquí:
"Cyber Monday (& Tuesday) Sale on iRacing Credits. Get 25 Bonus credits when you purchase 75 credits. Use promo code PR17Cyber1127 when you checkout. Offer valid Monday and Tuesday only (November 27 & 28, 2017)"
Dura 48 horas.
Un saludo!
Y cuál es el enlace para comprar créditos??
Pagina principal.
Mustick escribió:@gurutinho Entiendo que te refieres a los coches de la Monster Cup (Toyota, Ford y Chevrolet), verdad? aunque aplica a todos los coches de oval donde hay diferentes marcas. Son todos iguales, corren lo mismo así que coge el que te guste más su carrocería o cockpit o la marca que de mole.
Dónde han dicho lo de las "Major Series", me lo habré perdido en el foro.
Un saludo
XTraskasX escribió:Dejo esto por si a alguien le interesa:
Si coges los 75x100 (75 dólares/63 euros) y los gastas en el renew del año, te sale "gratis" y te sobran 5 dolares para iracing.
Si haces la oferta del renew solamente (25% de descuento) te sale por 99 dolares (con las taxes) que son 83 euros. Así te ahorras 20 euros y tienes 5 dolares en iracing.
La oferta de los 75x100 expira hoy. La del Black friday hasta el 6 de diciembre.
Eso sí, ¿sabéis si la promoción solo se puede usar una vez? Quiero coger otros 75x100 pero creo que no me deja. Me sale el carro vacío.
Muchas gracias
bixitoo1985 escribió:...
Un pregunta, tengo la cuenta caducada, creo que solo me hace la oferta del black friday 82,50 creo, por narices es así no?¿?no tengo otra opción?¿? tengo mucho contenido así que no voy a abrir otra cuenta
bixitoo1985 escribió:XTraskasX escribió:Dejo esto por si a alguien le interesa:
Si coges los 75x100 (75 dólares/63 euros) y los gastas en el renew del año, te sale "gratis" y te sobran 5 dolares para iracing.
Si haces la oferta del renew solamente (25% de descuento) te sale por 99 dolares (con las taxes) que son 83 euros. Así te ahorras 20 euros y tienes 5 dolares en iracing.
La oferta de los 75x100 expira hoy. La del Black friday hasta el 6 de diciembre.
Eso sí, ¿sabéis si la promoción solo se puede usar una vez? Quiero coger otros 75x100 pero creo que no me deja. Me sale el carro vacío.
Muchas gracias
Un pregunta, tengo la cuenta caducada, creo que solo me hace la oferta del black friday 82,50 creo, por narices es así no?¿?no tengo otra opción?¿? tengo mucho contenido así que no voy a abrir otra cuenta
*Offer valid through November 28, 2017 at 23:59 GMT. Member may use promo code only once.
iRacing.com will be coming down for deployment of the 2018 Season 1 Release on Tuesday, December 5th, beginning at 8:00am EST.
This maintenance will affect all iRacing.com regions and members will be unable host or join sessions during the downtime. The Test Drive iRacing service will be online during this downtime.
iRacing.com Downtime Schedule:
EST
Tue 2017-12-05 0200 Overlap Sessions Prevented*
Tue 2017-12-05 0800 Race Servers Unavailable
UTC
Tue 2017-12-05 0700 Overlap Sessions Prevented*
Tue 2017-12-05 1300 Race Servers Unavailable
AEDT
Tue 2017-12-05 1800 Overlap Sessions Prevented*
Tue 2017-12-05 2400 Race Servers Unavailable
All times are subject to change.
Sessions in progress at the start of maintenance may be terminated. There will be no record of such events whether official or not.
Does "2400" make you say "what?"
http://www.timeanddate.com/worldclock/converter.html
gollun78 escribió:Buenas, llevo mucho tiempo leyendo en eol, sobretodo en el foro de oculus y en el de iracing. La verdad que todos los dias entro a ver que hay nuevo. Pero esta vez me he registrado solo para agradecer a todos por el interes desinterasado que poneis en ayudar a los demas. Hace un mes asi me soplaron 116 euros en la renovacion de 1 año, fue una buena puñalada si señor. Todo por no quedarme unas semanas sin jugar, en fin. Y hoy por 64 pavos tengo 100 dolares en el monedero. Pues eso, gracias por el aviso, y estare mas atento a estas ofertas pal año que viene claro. Por cierto, se sabe algo del lmp1? sera porche o toyota? o los dos? La verdad q esa clase me encanta y lo estoy deseando. bueno lo dicho , gracias a todos por crear un foro tan al dia, activo, una maravilla.
Din-A4 escribió:Chicos, esta semana me gustaría hacer la carrera Sprint de Blancpain de Suzuka, la cual es de GT3 y participaría con el Mercedes GT3. Hice las dos carreras de Suzuka con el Porsche GT3 la semana pasada así que el circuito está bastante dominado. Hoy he corrido media hora más o menos, y me he sentido cómodo con los reglajes. Hice 2.03 con 60 litros la mejor vuelta, supongo que bastante lento.
Quería lanzaros unas preguntas ya que es la primera carrera "larga" que hago y con paradas:
1.- Las paradas son obligatorias?
2.- Con cuánto combustible hay que salir y repostar (o mejor dicho, qué aconsejáis)? Porque veo que se puede meter más de 70 litros.
3.- En cuanto a desgaste, una tanda de 20 minutos que hice vi que al final curvas como la última costaba de hacerlas cuando al principio eran a fondo sin problemas. Aconsejáis conducir sin derrapar y sin apurar mucho?
4.- En cuanto al motor igual, hay que evitar revolucionarlo mucho o siempre se llega al final?
Cualquier consejo es bienvenido. Nos vemos en pista y gracias por adelantado!
PEPOinside escribió:Buenas a todos!! Acabo de pedir unos pedales fanatec csl lc después de vender los del G27, alguien de aquí los tiene? Probé en su día los v3 y me enamoraron, y de estos dicen que el freno es aún mejor... Qué ganas de probarlos
PEPOinside escribió:Buenas a todos!! Acabo de pedir unos pedales fanatec csl lc después de vender los del G27, alguien de aquí los tiene? Probé en su día los v3 y me enamoraron, y de estos dicen que el freno es aún mejor... Qué ganas de probarlos
PEPOinside escribió:Buenas a todos!! Acabo de pedir unos pedales fanatec csl lc después de vender los del G27, alguien de aquí los tiene? Probé en su día los v3 y me enamoraron, y de estos dicen que el freno es aún mejor... Qué ganas de probarlos
clockwok escribió:PEPOinside escribió:Buenas a todos!! Acabo de pedir unos pedales fanatec csl lc después de vender los del G27, alguien de aquí los tiene? Probé en su día los v3 y me enamoraron, y de estos dicen que el freno es aún mejor... Qué ganas de probarlos
Compre hace dias esos mismos pedales, hoy me llego el freno y parece que lunes llega lo que falta.
The 2018 Season 1 build brings with it another physics overhaul to the asphalt oval series of the iRacing Service. In March, we saw sweeping changes across both the Class A and Class B NASCAR iRacing Series vehicles in an effort to bring the two cars closer to their real world counterparts and the Season 1 build in December will take these changes even further, with many of the changes being adapted to the NASCAR iRacing Class C Trucks as well as the NASCAR National Series car.
One of the first things you'll notice when getting behind the wheel of these cars is a dramatic change in aerodynamic performance. Each of the cars updated in the Season 1 build have had a full rebuild of the aerodynamic map, with each car getting its own unique update:
-Monster Energy NASCAR Cup Cars: The Gen 6 cars used in the NASCAR iRacing Series and NASCAR iRacing Class A Series have had a full aero-map rebuild to bring them up to the 2018 regulations. A reduction in overall downforce and sideforce will place more control in the drivers hands and reduce dependence on aerodynamics relative to previous builds.
-NASCAR Xfinity Cars: An aero-map rebuild of the Xfinity Class B cars brings downforce levels down to the numbers expected from the 2018 specifications, as well as a mild reduction in overall sideforce acting on the car.
-NASCAR Trucks: The Trucks have had the most dramatic aerodynamic change of all four NASCAR vehicles. In previous builds the Truck has had too much rear downforce which has required chassis setups to be mechanically very loose. This has caused rear tires to overheat on large tracks where aerodynamics are key, usually resulting in a spin. For the 2018 Season 1 build, the Truck has had an increase in front downforce to correct this issue. Not only has this corrected the issue with overheated tires, but testers have said this makes the Trucks drive even better than before!
-NASCAR National Series Car: Similar to the Trucks, the National car sees a slight increase in front downforce to correct aerodynamically-induced understeer issues seen in previous builds.
The updates were not limited to just aerodynamics! In fact, a lot of changes were made to the chassis themselves to bring them up to spec with what you see on TV on any given Sunday. While the aerodynamic updates were tailored to the specific car, these chassis updates were made across the board:
-Front Suspension Geometry: The front suspension geometry and kinematics were updated to improve platform / roll / ride height control. Drivers will see issues that were common at short tracks like mid-corner balance shifts, late corner spins, and the high splitter heights have now been erased completely.
-Sway Bar Update: The code for the front sway bar has been updated to more accurately produce the roll stiffness values that the various sway bar arrangements should produce. Further, sway bar preload limits have been narrowed even further to bring them in line with NASCAR's inspection process.
-Front Shock Rebound: For the Trucks and Xfinity cars, maximum rebound in the front shocks has been increased significantly. The Cup cars have had a mild increase in rebound. Setup builders will notice that a full-rebound shock can now be used to "tie down" the front end. This update has also opened up the possibility for various setup types without sacrificing speed.
-Track Bar Rake: When the car is loaded into the world and the car settles, the track bar heights we set in the garage are not the values registered in the sim. With the 4" rake limit imposed in the March 2017 build, this produced an effect where the right side of the track bar could never be higher than the left side. To correct this, the range has been opened up to allow for proper track bar configurations. No need to worry though, as the issue with high rake angle and rear toe has been eliminated with a tech inspection check on the rear toe values.
Finally, we move to the most dramatic change drivers will feel in the cars: Tires. Great care was taken when updating the tires to not only slow the cars down, but put a much stronger emphasis on tire management. All told, cars should be 1-3 seconds slower at 1.5-mile tracks, as well as seeing a much steeper initial falloff for over-stressing tires. Lap times, in general, should be right around what we see in the real world, and how you break-in a set of tires will determine how long they last through a run. Drivers will need to learn to brake properly for a given track as well as break the old habit of getting to the throttle too early. Should you go all out for the first five laps and try to get away from the pack or should you work the tires up slowly? The choice is up to you, and that decision could very well be what wins you a race (or loses it).
In addition to these major changes, minor alterations to the physics have brought the cars closer to their real world counterparts than ever before. For each change made to the cars, none were accepted unless they produced the correct values. Downforce levels, tire loads, lateral forces, and even details such as how long drivers have to wait on the throttle were meticulously changed until the requirements to drive these cars at their limit matched what the real drivers have to do to drive their cars at the limit. Testers have all agreed that this is the most fun these cars have ever been to race, and the data shows that they're the most realistic they've ever been on track. We're thrilled to finally get these updates out to the public, and look forward to racing with you in the 2018 NASCAR iRacing Season.
Yet another exciting development cycle for Dirt Oval on iRacing! We wanted to give our dirt racers a quick rundown of what is headed your way when the S1 build drops on Tuesday:
General
•We learned a great deal about our dirt surface model throughout the GRC dev that helped us better understand how to reduce forward traction on the dirt surface, bringing the need for additional throttle control into the picture. This update was applied to all dirt oval tracks and has resulted in a nice improvement to the feel and grip level of the dirt surface as a whole for all the cars.
•The variance on Official Series starting track usage has been opened up, so there will be more variation in the starting state of the track from race-to-race.
•The default value for the starting track state in Test, Practice, and Unattached Qualify sessions has been increased to make these tracks closer match the starting race conditions. The variance for these values has also been widened slightly. This should help everyone keep their test sessions productive.
•Heat racing for a select few of our Official Dirt Oval Series!
Tracks
•Knoxville! What else needs to be said? The art team did a marvelous job, and we think you will be blown away by the look and feel of the racetrack.
•We have hosted some very long sessions here in the 410 winged sprint cars and the track progression is outstanding. By the time you hit 2000laps, the line is right up on the fence or hooking the berm with sliders and cross-overs flying all over the racetrack.
•With hosted heat racing coming online in the very near future, who will be the first to host their own Sprint or Late Model Knoxville Nationals?!?! Should be pretty epic.
Dirt Midget
•The much anticipated midget has finally arrived! These cars are light and nimble with plenty of bottom end turning a lot of RPM! Lively little cars to say the least.
•We were fortunate to have the best real life dirt midget racers in the world join us throughout the entire development process, and their dedication to the project really shines through in the finished product.
•These cars are a bit more forgiving than the non-winged sprint cars, yet still require a great deal of control and finesse from the driver. They wheelie, they three wheel, and they throw amazing sliders—we think they are an absolute blast to race and we think you will agree!
Dirt Non-Winged Sprint
•In development of the midget, we made some great strides in understanding how to tune our suspension model to allow the car to pitch and roll more realistically, which really worked wonders when carried over to the non-wing sprint cars. You’ll find in this update that the cars are a bit more forgiving and really tend to drive off the RR tire much more realistically than they have in the past. The car feels softer and more alive for sure, making for a nice logical step up in weight, power, and size from the midget.
•Starting track state for the non-winged sprint Official Series, most notably the 360, has been dialed back a bit based on member feedback. The tracks should be more tacky this season for that series.
Dirt Winged Sprint
•The same suspension updates that were developed on the midget and carried over to the non-wing cars were carried over to these guys as well. You’ll notice that the car is a bit more lively over bumps and ruts and tends to sit back on the RR a bit more if you get out of shape or slow down too much on corner exit. You’ll be needing to work a little harder to keep the car winged left center-exit, which we felt was a nice improvement in realism.
•The aero sensitivity to top wing angle and location have been adjusted slightly to promote a more realistic down force vs. drag tradeoff, meaning the wing angle and location will require a little more thought and tuning to get right from track-to-track.
•You’ll find this car is now more laterally stable in the slick but requires more throttle control to maintain forward traction.
Anyhow, that's about everything I can think of for now. Really looking forward to everyone getting to give things a go next week!
cacikon91 escribió:Hola muy buenas, soy nuevo por aqui y nose si estoy en el lugar correcto para hacer esta pregunta....
Bueno la cosa es que el viernes pasado por "black friday" entré en la pagina de Fanatec.com y compré un producto de dicha marca, desde ese dia que recibí la factura en mi correo no he vuelto a saber nada de ellos, entro en mi cuenta en la pagina de Fanatec y no me pone que tenga ningun envio pendiente ni nada en la cesta de la compra ni nada que se refiera a mi pedido... nose que hacer he escrito como 5 mensajes a Fanatec y no consigo obtener respuesta... tan mal servicio da fanatec??? es esto normal??? por favor agradeceria muchisimo cualquier ayuda o propias experiencias con dicha marca.
MIL GRACIAS !
angel_33 escribió:Alguna forma de evitar pagar el 11% de las tasas de iraicng al crear la cuentas?¿¿?
Elfo jr escribió:Gente, tengo un dilema, independientemente del precio, haber si alguien ilumina mi camino xD va de shifters, el shh shifter o el de thrustmaster th8a?? Me lo quiero comprar para navidades y no se por a por cual ir, necesito ayuda porfavor, gracias por adelantado señores
clockwok escribió:PEPOinside escribió:Buenas a todos!! Acabo de pedir unos pedales fanatec csl lc después de vender los del G27, alguien de aquí los tiene? Probé en su día los v3 y me enamoraron, y de estos dicen que el freno es aún mejor... Qué ganas de probarlos
Compre hace dias esos mismos pedales, hoy me llego el freno y parece que lunes llega lo que falta.