[HO] SHENMUE III

Los gráficos ahora pueden gustar o no. O parecerte deMigrantes.

Pero creo que de los juegos de su época es de los que mejor ha envejecido. Quizás con el que mejor se puede comparar es con metal gear sólid 2 (aunque creo que es un poco más moderno, no estoy seguro de las fechas)

Quizás shenmue tenía un aspecto más anticuado y metal gear más futurista. Pero los dos estaban a un nivel altísimo en su momento. Y vistos ahora mismo casi me impresiona más shenmue
sahaquielz escribió:Los gráficos ahora pueden gustar o no. O parecerte deMigrantes.

Pero creo que de los juegos de su época es de los que mejor ha envejecido. Quizás con el que mejor se puede comparar es con metal gear sólid 2 (aunque creo que es un poco más moderno, no estoy seguro de las fechas)

Quizás shenmue tenía un aspecto más anticuado y metal gear más futurista. Pero los dos estaban a un nivel altísimo en su momento. Y vistos ahora mismo casi me impresiona más shenmue


Si es que incluso hoy en día no son malos gráficos los del Shenmue. Tienen tanto detalle y están tan trabajados los escenarios que hay videojuegos actuales que son muchísimo más genéricos y sin personalidad.

Que se critique el estilo visual, para gustos los colores, pero el que diga que Shenmue I y II tiene malos gráficos es para comprarle gafas.
chachin2007 escribió:
opuk escribió:A mí no me parece que haya envejecido mal el juego gráficamente, cierto es que no se puede comparar con lo que hay hoy en día, pero es que hablamos de un juego de hace 15 años. De todas maneras, seguro que la nostalgia juega un papel importante en mi opinión XD

PD: Os dedico a todos los de este hilo mi mensaje 3000 [sonrisa]


Felicidades!! para celebrarlo podrías donar 3000$ al kickstarter... jajajaja

EDIT:
Vaya... ahora que me fijo... yo me estoy acercando a cumplir los 7000 mensajes... lastima que seguramente los cumpliré cuando el plazo de Kickstarter ya habrá terminado... que si no, donaría esos 7000€ he... [+risas]


Si me sobraran con mucho gusto los donaba. Hasta me iba a cenar con Suzuki [carcajad]
Otro por aqui que ha patrocinado con la version fisica de Ps4
Yo me voy a rejugar los anteriores,tengo algunas lagunas en la historia y quiero volverla a revivir,ojala y nos saquen un hd remaster,seria un puntazo para apaciguar la espera hasta 2017
En mi opinion shenmue 1 tiene mejores graficos que shenmue 2 y su paleta de colores me parece mas acertada que la del 2
elamos escribió:En mi opinion shenmue 1 tiene mejores graficos que shenmue 2 y su paleta de colores me parece mas acertada que la del 2


El tema de los colores es por el cambio de ambientación, del clásico Japón a la colorida Hong Kong xD

Aparte de eso, Shenmue 2 tiene unos decorados mucho más amplios, con mucha más gente y más efectos visuales (como los rayos del sol)

El engine es el mismo, pero creo que shenmue 2 esta por encima del primero
Si funciona Shenmue 3 imagino que se animaran a sacar los 2 primeros en PS4 no? Yo es que paso de pillarme el 3 sin haber jugado a ninguno.
TyrantLOL escribió:Si funciona Shenmue 3 imagino que se animaran a sacar los 2 primeros en PS4 no? Yo es que paso de pillarme el 3 sin haber jugado a ninguno.


Según ciertos compis del foro, no debe salir en ps4, porque no son juegos que den la talla gráfica... [carcajad] [carcajad]
Yo si tuviera un pc modernillo los jugaba, aunque no es igual que en la consola, se ven diferente, tienen bugs graficos/sonoros y no tienes el mando con la vmu que te deja mensajitos y su estupenda cruceta.
Bueno quedan cinco días. Si de verdad va a haber pico mañana tendría que empezar a notarse una pequeña subidita ya.
O se ponen las pilas o esto se va a pique, ahora mismo la cosa esta tal que así:

Imagen

y va bajando mas y mas conforme pasan las horas..
Bueno, no me parece tampoco mala cifra, a ver si actualizan mañana con algo interesante para motivar.
Gromber escribió:
TyrantLOL escribió:Si funciona Shenmue 3 imagino que se animaran a sacar los 2 primeros en PS4 no? Yo es que paso de pillarme el 3 sin haber jugado a ninguno.


Según ciertos compis del foro, no debe salir en ps4, porque no son juegos que den la talla gráfica... [carcajad] [carcajad]
Yo si tuviera un pc modernillo los jugaba, aunque no es igual que en la consola, se ven diferente, tienen bugs graficos/sonoros y no tienes el mando con la vmu que te deja mensajitos y su estupenda cruceta.
Vaya gilipollez mas gorda no? Deadly Premonition no daba la talla graficamente y posiblemente sea uno de los juegos con argumento mas rico que haya jugado.
A ver si subtitulan los de shenmue dojo u otros, el streaming japo que se va a marcar yu suzuki
Gromber escribió:A ver si subtitulan los de shenmue dojo u otros, el streaming japo que se va a marcar yu suzuki


yo lo estoy viendo y de momento nada de shenmue 1 -2 solo shenmue 3 .
Hola. ¿Sabéis dónde puedo encontrar marineros?
hellknight escribió:
Gromber escribió:A ver si subtitulan los de shenmue dojo u otros, el streaming japo que se va a marcar yu suzuki


yo lo estoy viendo y de momento nada de shenmue 1 -2 solo shenmue 3 .


Donde puedo ver esto?
http://live.nicovideo.jp/watch/lv227500551

Es mucho más profesional que el twitch del niñato del otro día.
Gracias, pero no lo veo ni entiendo japonés. Tengo que registrarme ahi para verlo? O es que ha acabado?
Lucas Kane escribió:Gracias, pero no lo veo ni entiendo japonés. Tengo que registrarme ahi para verlo? O es que ha acabado?

Aún están hablando, pero tienes que registrarte en NicoNico.

Ed. Ya no, ya acabó.
Gracias de todas formas
elamos escribió:O se ponen las pilas o esto se va a pique, ahora mismo la cosa esta tal que así:

Imagen

y va bajando mas y mas conforme pasan las horas..


Es normal que vaya bajando, son estimaciones directamente proporcionales al tiempo restante (a menos tiempo, menos margen para ganar respaldos).

Yo lo que creo es que este kisckstarter ha estado mal llevado, la verdad.

Sí, el arranque con la emoción de los que llevábamos muchos años esperando, fue muy bueno. Pero de ahí, durante el resto del mes, no ha habido otro anuncio interesante aparte de la versión PS4 (que estaba cantada dado el apoyo de Sony, por otra parte).

Nada de anunciar nuevas recompensas, nada de incluir (aunque fuese como posibilidad lejana, para dar ventaja a Sony por el respaldo) versión para One con la que poder ganarte más respaldos, quizás a alguien le habría interesado una App para móviles con algún tipo de minijuego de respaldo como en GTA o con algún tipo de integración opcional en la vida digital de Ryo...
Ya se han alcanzado los 4,70 millones, si se llega a los 5 millones se conseguirá un nuevo objetivo. ´Vamos que quedan solo 5 días! https://www.kickstarter.com/projects/ys ... ts/1290979
MI apuesta es que esto quedará entre 5,5 y 6 millones. Dudo que pase de los 6. Y eso suponiendo que hagan algo para los últimos días.
pero que mania, que los ultimos 2 dias son como los dos primeros, va a subir un monton
A mí lo que me fastidia son las recompensas que están metiendo, todo a precios muy altos y cosas que qué quieres que te diga... Que metan ya un pack atractivo a 100-120$, hostias XD Lo que viene siendo una edición coleccionista de toda la vida. Porque no sé a vosotros, pero a mí me jodería ver luego en las tiendas una edición chula por ese precio y que nosotros no hemos tenido la oportunidad de pedir ahora.
Enanon escribió:pero que mania, que los ultimos 2 dias son como los dos primeros, va a subir un monton


Eso ya lo sé, pero también dependerá de si tienen algo previsto para incentivar a la gente. De todos modos, viendo la media de lo recaudado la mayor parte de los días del mes, "subir un montón" ya es conseguir millón/millón y medio en el último día. Y ahora está en 4,7. Por eso, de 6 no creo que pase.
Necesito que hagan y salga ya este juego ,ahora mismito me acabo de terminar el Shenmue 2 con subs en español y madre mia no paro de mirar kickstarter jejeje
Hay mucha gente, como yo, que se lo esta pensando y lo decidirá en el último momento... A si que pegará un buen subidón los últimos días.

Eso sí, yo no soy tan optimista y digo que no llegará a los 6 millones. A ver si los luso-parlantes dan un empujoncito, que son muchos en Brasil! XD

Necesito que hagan y salga ya este juego ,ahora mismito me acabo de terminar el Shenmue 2 con subs en español y madre mia no paro de mirar kickstarter jejeje


Algunos llevamos esperando 14 años, así que imagínate... :-|
Yo creo que se va a quedar ahí rozando con el Bloodstained en los 5 y medio. Y si me equivoco seré feliz, no esperaba llegar a 5 días con 4,7 sinceramente.
Yo prefiero centrarme en las novedades y en apoyar la campaña a responder a los que critican el juego, el kickstarter, a los devs, a sony, a la dreamcast, a.... [+risas] [+risas]

Pongo más info, contiene algun spoiler.
Transcipción/Traducción al Inglés de - Yu Suzuki LIVE interview on NicoNico video: https://www.youtube.com/watch?v=IntCDAc6c8Y


Imagen


Yu Suzuki LIVE interview on NicoNico video [2015.07.12]:
(Sorry for the delay and for my english)

J: Journalist
Y: Yu Suzuki

J: Here’s Yu Suzuki-san, I think he doesn't need introductions. We are still surprised for Shenmue 3 announcement.

Y: Yeah… We waited for 14 years and are very, very excited. Years passed by, and it doesn’t matter where I go, it was always the same, where’s Shenmue 3, Shenmue 3… And I just recently watched a video from the grateful fans all over the world; it was really moving for me, it’s difficult to explain with words.

J: Shenmue was a true revolution for the time, but nowadays it will probably be more difficult to surprise gamers like you did all this years ago right? Please tell us about your origins as a game designer.

Y: At first I didn’t want to become a game designer you know, I wanted to be musician, even dentist… But especially musician, I was very interested in music stuff back then, since very early school days. I even had interest on foreign languages (not Asian languages, written in horizontal, like English). Then I went to different interviews, one of those interviews was in SEGA for programmer stuff, I thought it was very interesting and then I decided that’s what I wanted to do with my life (game designer).

J: So let’s check this slide with different games Yu Suzuki-san created over the years. So incredible names come out, Outrun, Virtua Racing… and so on. We can see back then a lot of them were arcade games right? (like the ones you can find inside Game You/Shenmue Arcade Center)

Y: Yes, back then arcades were very successful, a lot of them were later adapted to consoles and even to Shenmue, including the boxing one.

J: Yeah… Shenmue Arcade Center was truly incredible; we could play games like Outrun, etc., what were you thinking for creating something like that?

Y: Well, back then arcades in Japan had a very negative image on the society, like the kind of dark place where delinquents would meet, bike gangsters and bad guys smoking… I wanted to change that, and at the same time create a new style of gaming. I wanted arcades to be considered like treasures, like Disneyland.

I: Well, you created something truly wonderful! It was a place even girls could enjoy… (Kicked from NicoNico, don’t know if he was referring to real Arcade Centers or Game You)

Y: (…) the evolution of game engines, CG, pseudo-3D sprite-scaling with games like Hang On or Virtua Racing, and then real 3D boards!, full 3D games like Virtua Fighter, back then it was something unbelievable you know. When we were studying on school we were always thinking how awesome it would be to have 3D games. Hang On was kind of 3D, pseudo simulated 3D, and then we created different patterns using different 3D effects, it was very curious, for some time we were creating fully 3D games inside our heads, but the final product was pseudo-3D, not real 3D. Games like Virtua Racing used indirect 3D effects, then for Virtua Fighter we created polygons full contact, full 3D games at last.

J: And all of this starting from scratch right?

Y: Yeah, back then everything was like that, from scratch, we created everything starting from 0, there was no other way.

J: Then with Shenmue you created not only a stage or racing track but a full 3D city to explore.

Y: Normally at first you have to design your initial planning for the game, so you think about the human body, and if it’s a soccer gamer 11 players per team, and things like that. But with Shenmue we had to think from the beginning on creating a full living city. That was something I wanted to achieve from a long time ago.

J: A game that feels like a full experience right? You created a new genre by the time, it was called FREE, some kind of special RPG style genre?

Y: Well, yes it was an RPG, but I don’t like to call Shenmue like that, it was something completely new, an adventure you needed to experience by yourself. So we decided to call it like that, FREE, a new genre to help people easily understand Shenmue was something completely new, nothing like they knew by then.

J: Let’s talk about Shenmue 3, meetings, reasons, the timing needed to make Shenmue 3 come true…

Y: It’s been already 14 years since Shenmue 2, it was a really long journey. Wherever I go it was always the same, Shenmue 3, Shenmue 3… Then by march/april, is Shenmue 3 finally coming? They wanted Shenmue much more than any other of my previous games, like Virtua Fighter, and I really thought one million possibilities to make it true, there were a lot of things to deal with, budget problems, licensing problems with SEGA, etc. After continuously thinking for 14 years then I decided to make it via Kickstarter, that way we could get the budget we needed via crowdfunding and finally create Shenmue 3.

J: I see (sorry). And fans from all around the world joined forces to become this project a reality. During E3 Shenmue 3 announcement there were some unbelievable reactions don’t you think?

Y: Yes, I couldn’t see that reactions LIVE because I was waiting behind the main stage, and before Shenmue 3 there were some awesome games announcements like Final Fantasy VII, I could hear really big reactions so I was very nervous about Shenmue and how the people would react. But then, it happened, I remember screams all over the place… after Shenmue music started it was like an explosion… It was too much for me, I couldn’t bear it and started to cry backstage.

J: I could imagine Yu’s happiness just by looking at those emotions from all over the world.

Y: Indeed, it was truly awesome. Also, a lot of Shenmue fans from a lot of countries learned a lot from Japan and even started to study japanese and eventually moved to Japan thanks to playing the game. Specially Shenmue II using japanese voices and english subtitles helped foreigners to learn at least some well repeated japanese phrases and expressions. I even know some incredible stories, folks who dreamed to get married in Japan with someone like Nozomi, and eventually they did it! It makes me really happy to listen stories like that.

I: Congratulations for all you’ve achieved during your life Yu Suzuki-san. Now please tell me, what was Shenmue I and II original staff reactions after Shenmue 3 announcement on E3?

Y: They sent me LINE messages like ‘congratulations!!’ or things like that, some of them are living abroad, and they were super excited and relieved for the good news. Also, like I said before recently I saw a 20 minutes video with Shenmue fans from all over the world thanking me for making Shenmue 3, I was very moved by their feelings, it was incredible.

J: It’s unbelievable don’t you think Yu Suzuki-san? What a game can achieve…

Y: Indeed. Maybe it is something you can’t make outside of videogames. It is more than just good graphics or sounds, inside the game you create some kind of bond between the story and the spirit of the player, I think that’s awesome.

J: Let’s talk about the real condition of cities like Yokosuka. Kind of nostalgic feeling don’t you think? How things have changed all over Japan since 1986. Now we have incredible places like Mirai Kan, etc.

Y: Yes, Japan changed in a lot of ways. And let’s not forget Japanese and Asian people have very different beliefs and traditions than the ones from foreigner countries. Probably those differences also helped foreign fans to learn to love Shenmue, trying to understand a country so much different than theirs. Also, internet and technology helped a lot to unify the world and making it easy to understand those differences. Going back to Yokosuka and old Japan, for example if you go back in time 80 years, there are not so many records, and (…) Yokohama and ‘Yoko’ Kanji (??) (Kicked from NicoNico)

J: And you can immortalize the atmosphere of those years inside the game right?

Y: Yes, using 3D and techniques like motion capture we tried to capture and recreate that atmosphere from old times the best we can.

J: No doubt you did it. I think you can really feel the japanese Showa era (1926-1989) inside Shenmue. Please tell us more about your relations with producers and staff before the Shenmue 3 announcement.

(From now on NicoNico started to kick me a lot, not using a premium account + too many viewers…)

Y: With Hirai-san we are wine friends (laughs), and always ended talking about Shenmue no matter the situation. We wanted to make Shenmue 3 from the beginning, and we know now it’s a life time opportunity to finally continue this project and making it come true after all these years.

J: And you reunited all the original Shenmue staff. That’s incredible, I think only someone like Yu-san could achieve something like that. Now, please tell us more about crowdfunding and Kickstarter. Aside from Ys Net almost all the Shenmue 3 budget will be thanks to the fans effort right? Let’s check how it works (slide, lot of explanations, credit card system, different stretch goals, etc.).

Y: There’s still 1 Monaco dinner left (laughs). We are now approaching 5m, and the funds amount will impact directly on the final game. But I want to make the best game possible with the budget we reach. I want to thank every one of you who helped Shenmue 3 coming this far. Shenmue 3 is now true thanks to all of you who never stopped believing and supporting Shenmue. We are creating three big areas inside Shenmue 3 and a lot of features based on our budget. We really want to create an open world game, but that really depends directly on the final budget. We need 10 millions to make it, I know it’s very difficult, but I’m very grateful with Shenmue fans, and now I really believe in miracles, I believe we can make it, together.

J: Also let me add this Yu Suzuki-san, please, try to involve your friends in the project, a lot of people around the world still don’t know about Shenmue 3 on Kickstarter. Yu-san needs 10 million to create the game he has been dreaming since the beginning, so let’s all together make it true. I already pledged! Let’s help him create the Shenmue 3 he dreams of! C’mon, now is our chance!, we are the fans, we are united, we can make this come true (yes, he was really excited at this point of the interview, you can really tell he’s also a big Shenmue fan =) ) Oh, sorry, I think I speaked a little too much. (…) Please tell us more about the game concept; there will be real time system right? And the story? Will it begin just after Shenhua & Ryo event at the cave?

Y: Thank you very much. Yes, Shenhua & Ryo have a very powerful objective in common related to Shenhua’s father past. Finally we can focus on Shenhua’s story and her past, something Shenmue fans were waiting since the original Shenmue. Some things are still being decided right now, but I want to start the game in the beautiful mountains of Guilin in China, and deepen into the relation between Shenhua & Ryo, the free selection system, and the character perspective system. (Kicked from NicoNico) Inside these 3 areas one of them is Baisha, and then Chobu, where I want to make some kind of China sandbox game inside Shenmue 3, an area full of events, quests and possibilities, a sandbox with Shenmue charm, that’s what I’m aiming for. (…) There is a sandbox image like something complicated… This is not the case for Shenmue. If you go back into Shenmue I or Shenmue II the battle system was not a timing technical game like Virtua Fighter, and the player can go through the story with simple mini events like QTE, it’s a game everybody can plan and enjoy. Sandbox? Seems difficult, complicated… But everybody can enjoy Shenmue 3!

J: What about character perspective system?

Y: We can choose our character thanks to the characters system on Shenmue 3, and it’s not only the character, the routes we can follow are also different, and the personality of different characters and their gender will make us choose between different options. At some point you will think “Yeah! That would probably be a man’s choice!”, or the opposite if you’re using a female character. That’s the charming point of this system.

J: So interesting! So many characters and possibilities… Oh, and now Ryo can jump right?

Y: Yeah, and climb mountains.

J: Please tell us more about forklifts (laughs).

Y: Forklifts (laughs). Yeah, everybody asks for it. You know, in the top 3 the most wanted things by Shenmue fans would be, 1st: Story related things, 2nd, Open World doubts, 3rd, forklifts (laughs), in that order. Even I can’t fully understand why it’s so popular! I’m thinking different ways to make them appear on Shenmue 3, but with the present Shenmue 3 scale is not easy to implement. Maybe in Chobu… Chobu is a port town, but it’s still too small to think about forklifts, maybe if we get more budget we can make it true.

J: Something like 5 more millions?

Y: Yes (laughs). I also want to include an Arcade Game Center from 1988, with SEGA games inside, and one of them could be a forklift arcade game invention, I’m also thinking crazy ideas like that (laughs).

J: Awesome! Let’s check some fans questions… Masaya Matsukaze return, yes… (keeps checking…)

Y: (Yu checks fan questions by himself) Chai returning to the game? Yes! Chai appers in Shenmue 3! (laughs).

(Kicked from NicoNico)
Y: One justice (…) Five… (???), a lot of objectives. (Yu then explains more detailed information for Japanese fans about the Kickstarter system, different rewards, the special place in Baisha with Shenmue fans photos, NPC fan based characters that got kicked by Ryo and stuff). (…) I also want to say that people who never got into Shenmue I and II will still be able to fully enjoy Shenmue III, for example using flashbacks to advance in the story, everyone will be able to understand what’s happening and progress into the wonderful world of Shenmue. And this is also very important, we can call Ine-san with Telecom card! (Yu check some comments…), no, she’s not dead! (laughs), but maybe her voice will be a little different. Also, remember that instead of Nozomi you can choose to be with Ine-san or Fuku-san for the gashapon reward! (laughs)

J: Can’t wait for Shenmue 3…

Y: We are doing our best to release the final game by the end of 2017. Finally, let me say Ryo’s aspect will fully change, including his jacket. And please, tell your friends and people you know about Shenmue 3, let’s make the best game together! I’m counting with you, always, thank you very much!


Sacado de ShenmueDojo, gracias a SquallAdv.

Edit: Actualizado con video subtitulado https://youtu.be/IntCDAc6c8Y
Probablemente la mejor entrevista hasta el momento.

Y: Yes, I couldn’t see that reactions LIVE because I was waiting behind the main stage, and before Shenmue 3 there were some awesome games announcements like Final Fantasy VII, I could hear really big reactions so I was very nervous about Shenmue and how the people would react. But then, it happened, I remember screams all over the place… after Shenmue music started it was like an explosion… It was too much for me, I couldn’t bear it and started to cry backstage.

Me quito el sombrero. He oído por ahí críticas que dicen que Suzuki viene aquí a poner la firma y ya está, y eso es no saber quién es éste señor. No sé qué saldrá de éste juego con éste presupuesto, pero Yu va a hacerlo lo mejor posible y eso nos garantiza algo muy bueno.
Gromber escribió:Yo prefiero centrarme en las novedades y en apoyar la campaña a responder a los que critican el juego, el kickstarter, a los devs, a sony, a la dreamcast, a.... [+risas] [+risas]

Pongo más info, contiene algun spoiler.
Transcipción/Traducción al Inglés de - Yu Suzuki LIVE interview on NicoNico video: https://www.youtube.com/watch?v=XRPf6KouJOc


Imagen


Yu Suzuki LIVE interview on NicoNico video [2015.07.12]:
(Sorry for the delay and for my english)

J: Journalist
Y: Yu Suzuki

J: Here’s Yu Suzuki-san, I think he doesn't need introductions. We are still surprised for Shenmue 3 announcement.

Y: Yeah… We waited for 14 years and are very, very excited. Years passed by, and it doesn’t matter where I go, it was always the same, where’s Shenmue 3, Shenmue 3… And I just recently watched a video from the grateful fans all over the world; it was really moving for me, it’s difficult to explain with words.

J: Shenmue was a true revolution for the time, but nowadays it will probably be more difficult to surprise gamers like you did all this years ago right? Please tell us about your origins as a game designer.

Y: At first I didn’t want to become a game designer you know, I wanted to be musician, even dentist… But especially musician, I was very interested in music stuff back then, since very early school days. I even had interest on foreign languages (not Asian languages, written in horizontal, like English). Then I went to different interviews, one of those interviews was in SEGA for programmer stuff, I thought it was very interesting and then I decided that’s what I wanted to do with my life (game designer).

J: So let’s check this slide with different games Yu Suzuki-san created over the years. So incredible names come out, Outrun, Virtua Racing… and so on. We can see back then a lot of them were arcade games right? (like the ones you can find inside Game You/Shenmue Arcade Center)

Y: Yes, back then arcades were very successful, a lot of them were later adapted to consoles and even to Shenmue, including the boxing one.

J: Yeah… Shenmue Arcade Center was truly incredible; we could play games like Outrun, etc., what were you thinking for creating something like that?

Y: Well, back then arcades in Japan had a very negative image on the society, like the kind of dark place where delinquents would meet, bike gangsters and bad guys smoking… I wanted to change that, and at the same time create a new style of gaming. I wanted arcades to be considered like treasures, like Disneyland.

I: Well, you created something truly wonderful! It was a place even girls could enjoy… (Kicked from NicoNico, don’t know if he was referring to real Arcade Centers or Game You)

Y: (…) the evolution of game engines, CG, pseudo-3D sprite-scaling with games like Hang On or Virtua Racing, and then real 3D boards!, full 3D games like Virtua Fighter, back then it was something unbelievable you know. When we were studying on school we were always thinking how awesome it would be to have 3D games. Hang On was kind of 3D, pseudo simulated 3D, and then we created different patterns using different 3D effects, it was very curious, for some time we were creating fully 3D games inside our heads, but the final product was pseudo-3D, not real 3D. Games like Virtua Racing used indirect 3D effects, then for Virtua Fighter we created polygons full contact, full 3D games at last.

J: And all of this starting from scratch right?

Y: Yeah, back then everything was like that, from scratch, we created everything starting from 0, there was no other way.

J: Then with Shenmue you created not only a stage or racing track but a full 3D city to explore.

Y: Normally at first you have to design your initial planning for the game, so you think about the human body, and if it’s a soccer gamer 11 players per team, and things like that. But with Shenmue we had to think from the beginning on creating a full living city. That was something I wanted to achieve from a long time ago.

J: A game that feels like a full experience right? You created a new genre by the time, it was called FREE, some kind of special RPG style genre?

Y: Well, yes it was an RPG, but I don’t like to call Shenmue like that, it was something completely new, an adventure you needed to experience by yourself. So we decided to call it like that, FREE, a new genre to help people easily understand Shenmue was something completely new, nothing like they knew by then.

J: Let’s talk about Shenmue 3, meetings, reasons, the timing needed to make Shenmue 3 come true…

Y: It’s been already 14 years since Shenmue 2, it was a really long journey. Wherever I go it was always the same, Shenmue 3, Shenmue 3… Then by march/april, is Shenmue 3 finally coming? They wanted Shenmue much more than any other of my previous games, like Virtua Fighter, and I really thought one million possibilities to make it true, there were a lot of things to deal with, budget problems, licensing problems with SEGA, etc. After continuously thinking for 14 years then I decided to make it via Kickstarter, that way we could get the budget we needed via crowdfunding and finally create Shenmue 3.

J: I see (sorry). And fans from all around the world joined forces to become this project a reality. During E3 Shenmue 3 announcement there were some unbelievable reactions don’t you think?

Y: Yes, I couldn’t see that reactions LIVE because I was waiting behind the main stage, and before Shenmue 3 there were some awesome games announcements like Final Fantasy VII, I could hear really big reactions so I was very nervous about Shenmue and how the people would react. But then, it happened, I remember screams all over the place… after Shenmue music started it was like an explosion… It was too much for me, I couldn’t bear it and started to cry backstage.

J: I could imagine Yu’s happiness just by looking at those emotions from all over the world.

Y: Indeed, it was truly awesome. Also, a lot of Shenmue fans from a lot of countries learned a lot from Japan and even started to study japanese and eventually moved to Japan thanks to playing the game. Specially Shenmue II using japanese voices and english subtitles helped foreigners to learn at least some well repeated japanese phrases and expressions. I even know some incredible stories, folks who dreamed to get married in Japan with someone like Nozomi, and eventually they did it! It makes me really happy to listen stories like that.

I: Congratulations for all you’ve achieved during your life Yu Suzuki-san. Now please tell me, what was Shenmue I and II original staff reactions after Shenmue 3 announcement on E3?

Y: They sent me LINE messages like ‘congratulations!!’ or things like that, some of them are living abroad, and they were super excited and relieved for the good news. Also, like I said before recently I saw a 20 minutes video with Shenmue fans from all over the world thanking me for making Shenmue 3, I was very moved by their feelings, it was incredible.

J: It’s unbelievable don’t you think Yu Suzuki-san? What a game can achieve…

Y: Indeed. Maybe it is something you can’t make outside of videogames. It is more than just good graphics or sounds, inside the game you create some kind of bond between the story and the spirit of the player, I think that’s awesome.

J: Let’s talk about the real condition of cities like Yokosuka. Kind of nostalgic feeling don’t you think? How things have changed all over Japan since 1986. Now we have incredible places like Mirai Kan, etc.

Y: Yes, Japan changed in a lot of ways. And let’s not forget Japanese and Asian people have very different beliefs and traditions than the ones from foreigner countries. Probably those differences also helped foreign fans to learn to love Shenmue, trying to understand a country so much different than theirs. Also, internet and technology helped a lot to unify the world and making it easy to understand those differences. Going back to Yokosuka and old Japan, for example if you go back in time 80 years, there are not so many records, and (…) Yokohama and ‘Yoko’ Kanji (??) (Kicked from NicoNico)

J: And you can immortalize the atmosphere of those years inside the game right?

Y: Yes, using 3D and techniques like motion capture we tried to capture and recreate that atmosphere from old times the best we can.

J: No doubt you did it. I think you can really feel the japanese Showa era (1926-1989) inside Shenmue. Please tell us more about your relations with producers and staff before the Shenmue 3 announcement.

(From now on NicoNico started to kick me a lot, not using a premium account + too many viewers…)

Y: With Hirai-san we are wine friends (laughs), and always ended talking about Shenmue no matter the situation. We wanted to make Shenmue 3 from the beginning, and we know now it’s a life time opportunity to finally continue this project and making it come true after all these years.

J: And you reunited all the original Shenmue staff. That’s incredible, I think only someone like Yu-san could achieve something like that. Now, please tell us more about crowdfunding and Kickstarter. Aside from Ys Net almost all the Shenmue 3 budget will be thanks to the fans effort right? Let’s check how it works (slide, lot of explanations, credit card system, different stretch goals, etc.).

Y: There’s still 1 Monaco dinner left (laughs). We are now approaching 5m, and the funds amount will impact directly on the final game. But I want to make the best game possible with the budget we reach. I want to thank every one of you who helped Shenmue 3 coming this far. Shenmue 3 is now true thanks to all of you who never stopped believing and supporting Shenmue. We are creating three big areas inside Shenmue 3 and a lot of features based on our budget. We really want to create an open world game, but that really depends directly on the final budget. We need 10 millions to make it, I know it’s very difficult, but I’m very grateful with Shenmue fans, and now I really believe in miracles, I believe we can make it, together.

J: Also let me add this Yu Suzuki-san, please, try to involve your friends in the project, a lot of people around the world still don’t know about Shenmue 3 on Kickstarter. Yu-san needs 10 million to create the game he has been dreaming since the beginning, so let’s all together make it true. I already pledged! Let’s help him create the Shenmue 3 he dreams of! C’mon, now is our chance!, we are the fans, we are united, we can make this come true (yes, he was really excited at this point of the interview, you can really tell he’s also a big Shenmue fan =) ) Oh, sorry, I think I speaked a little too much. (…) Please tell us more about the game concept; there will be real time system right? And the story? Will it begin just after Shenhua & Ryo event at the cave?

Y: Thank you very much. Yes, Shenhua & Ryo have a very powerful objective in common related to Shenhua’s father past. Finally we can focus on Shenhua’s story and her past, something Shenmue fans were waiting since the original Shenmue. Some things are still being decided right now, but I want to start the game in the beautiful mountains of Guilin in China, and deepen into the relation between Shenhua & Ryo, the free selection system, and the character perspective system. (Kicked from NicoNico) Inside these 3 areas one of them is Baisha, and then Chobu, where I want to make some kind of China sandbox game inside Shenmue 3, an area full of events, quests and possibilities, a sandbox with Shenmue charm, that’s what I’m aiming for. (…) There is a sandbox image like something complicated… This is not the case for Shenmue. If you go back into Shenmue I or Shenmue II the battle system was not a timing technical game like Virtua Fighter, and the player can go through the story with simple mini events like QTE, it’s a game everybody can plan and enjoy. Sandbox? Seems difficult, complicated… But everybody can enjoy Shenmue 3!

J: What about character perspective system?

Y: We can choose our character thanks to the characters system on Shenmue 3, and it’s not only the character, the routes we can follow are also different, and the personality of different characters and their gender will make us choose between different options. At some point you will think “Yeah! That would probably be a man’s choice!”, or the opposite if you’re using a female character. That’s the charming point of this system.

J: So interesting! So many characters and possibilities… Oh, and now Ryo can jump right?

Y: Yeah, and climb mountains.

J: Please tell us more about forklifts (laughs).

Y: Forklifts (laughs). Yeah, everybody asks for it. You know, in the top 3 the most wanted things by Shenmue fans would be, 1st: Story related things, 2nd, Open World doubts, 3rd, forklifts (laughs), in that order. Even I can’t fully understand why it’s so popular! I’m thinking different ways to make them appear on Shenmue 3, but with the present Shenmue 3 scale is not easy to implement. Maybe in Chobu… Chobu is a port town, but it’s still too small to think about forklifts, maybe if we get more budget we can make it true.

J: Something like 5 more millions?

Y: Yes (laughs). I also want to include an Arcade Game Center from 1988, with SEGA games inside, and one of them could be a forklift arcade game invention, I’m also thinking crazy ideas like that (laughs).

J: Awesome! Let’s check some fans questions… Masaya Matsukaze return, yes… (keeps checking…)

Y: (Yu checks fan questions by himself) Chai returning to the game? Yes! Chai appers in Shenmue 3! (laughs).

(Kicked from NicoNico)
Y: One justice (…) Five… (???), a lot of objectives. (Yu then explains more detailed information for Japanese fans about the Kickstarter system, different rewards, the special place in Baisha with Shenmue fans photos, NPC fan based characters that got kicked by Ryo and stuff). (…) I also want to say that people who never got into Shenmue I and II will still be able to fully enjoy Shenmue III, for example using flashbacks to advance in the story, everyone will be able to understand what’s happening and progress into the wonderful world of Shenmue. And this is also very important, we can call Ine-san with Telecom card! (Yu check some comments…), no, she’s not dead! (laughs), but maybe her voice will be a little different. Also, remember that instead of Nozomi you can choose to be with Ine-san or Fuku-san for the gashapon reward! (laughs)

J: Can’t wait for Shenmue 3…

Y: We are doing our best to release the final game by the end of 2017. Finally, let me say Ryo’s aspect will fully change, including his jacket. And please, tell your friends and people you know about Shenmue 3, let’s make the best game together! I’m counting with you, always, thank you very much!


Sacado de ShenmueDojo, gracias a SquallAdv.


¿Alguien ha criticado Shenmue 3? Porque sinceramente me parece una gilipollez criticar un juego del que no se sabe absolutamente nada.

En fin, ahora hablando de lo realmente importante y demás, me ha encantado la entrevista y algunas de las anécdotas que se cuentan, como por ejemplo el hecho de que mucha gente de fuera de Japón aprendiera japones debido a las voces japonesas de Shenmue II, y lo de la gente queriendo casarse con alguien como Nozomi no se si será verdad, pero si lo es es bastante curioso xD Y nada, a ver que sale de esto, tengo ganas de ver ya mas información y ver algo de concept arts del juego.
Yo espero que llegue por lo menos a los 6 millones para que se incluya el sistema de batalla mejorado y también para que sea el videojuego con más financiación de Kickstarter.

Luego si durante el desarrollo ponen PayPal y se llega a los 10 para el mundo abierto, mejor que mejor.
Esta entrevista quizas aclare que el juego no va a ser pasillero, que intentará meter una sala de recreativas de sega, que tendremos varias aldeas para explorar, ir por montañas, vuelven viejos conocidos, podremos manejar a más personajes, nuevo sistema de conversaciones, ojala después de kickstarter se consigan los 10milloncejos, pero con lo que se va a conseguir ya se puede hacer un juego muy wapo viendo lo que se va a incluir con lo que tenemos.

El tema de las carretillas, lo entiendo que lo queremos como homenaje, pero preferiria algo nuevo como carreras de caballos y nuevos trabajos para ganarnos el pan, diferentes, quiero cosas nuevas.

Un juego caro no lo hace mejor, final fantasy xiii sería bonito de cojones y caro, con un motor grafico exclusivo, tardo tela en salir, pero luego era todo recto, me quedaba mil veces con lost odyssey que usa el unreal engine aunque no fuera tan bonico
Ya está disponible la web oficial

http://shenmue.link/us-en/

De momento en inglés y japonés solamente. ;)

Yo he colaborado con 175 $ y ese artbook, ¿qué recompensa habéis elegido?

Saludos! ^_^
Opt7mu5 escribió:Ya está disponible la web oficial

http://shenmue.link/us-en/

De momento en inglés y japonés solamente. ;)

Yo he colaborado con 175 $ y ese artbook, ¿qué recompensa habéis elegido?

Saludos! ^_^


En mi caso la de 100$, la economía no está para más, jajaja.
la web lleva desde que empezo el kickstarter :)
tentado por la de 175 pero es mucha lana.
Opt7mu5 escribió:Ya está disponible la web oficial

http://shenmue.link/us-en/

De momento en inglés y japonés solamente. ;)

Yo he colaborado con 175 $ y ese artbook, ¿qué recompensa habéis elegido?

Saludos! ^_^


la misma, el art book me llama demasiado. pero ha sido un dolor si, no soy habitual de comprar versiones de coleccionista, creo que solo he pagado mas de 60 pavos por un juego una vez [+risas] pero este lo merece, asi que al boyo!
Enanon escribió:
Opt7mu5 escribió:Ya está disponible la web oficial

http://shenmue.link/us-en/

De momento en inglés y japonés solamente. ;)

Yo he colaborado con 175 $ y ese artbook, ¿qué recompensa habéis elegido?

Saludos! ^_^


la misma, el art book me llama demasiado. pero ha sido un dolor si, no soy habitual de comprar versiones de coleccionista, creo que solo he pagado mas de 60 pavos por un juego una vez [+risas] pero este lo merece, asi que al boyo!



Ya ves, yo me he quedado seco, pero es que es uno de mis juegos favoritos y tenía que entrar fuera como fuera. Estoy incluso maquinando vender varias cosillas para conseguir pasta y aumentar mi "donación" con alguna de esas en las que aparece tu nombre por ahí perdido o algo así... XD
Yo he pillado la que vienen todos los gashapon... me pueden los trozos de plástico, y me repatearía coger una de las recompensas en las que solo te dan uno y que me tocase el elevador o Chai, tenían que haber puesto a Ren y a Xiuying en lugar de los otros dos [mad] y ahora estoy haciendo cábalas para pagar el alquiler y comer... este mes nada mas. Todo sea por shenmue.
Semiofftopic: Nueva versión de la traducción al castellano del Shenmue 1 (1.0.5) : tiovictor.romhackhispano.org


Imagen
Concept sacado del twitter de yu suzuki.

PD: Ostia, no sabía que se podía vencer a chai en el arcade, toca rejugarlo por enésima vez a ver que tal.
Se están liando venga a meter recompensas de tu nombre en un objeto, tu cara en un cartel... va a estar el juego lleno de nombres y caras, espero que al menos estos incentivos peguen un buen apretón estos últimos días, que shenmue lo merece.
Edito: que se me ha olvidado :S nueva actualización y recompensa
Gromber escribió:Semiofftopic: Nueva versión de la traducción al castellano del Shenmue 1 (1.0.5) : tiovictor.romhackhispano.org


Imagen
Concept sacado del twitter de yu suzuki.

PD: Ostia, no sabía que se podía vencer a chai en el arcade, toca rejugarlo por enésima vez a ver que tal.


Efectivamente, lo puedes derrotar, en mi caso siempre me vencía y creía que era lo normal todas las veces que me hice el juego, hasta que mi hermano en su primera partida lo venció y me quedé :O

Así que a rejugarlo que se puede!
estaba jugando al shenmue 1 con la traduccion del tio victor y ahora derrepente al 4 dia se me oye muy mal el juego, como cuando hay interferencias cuando llamas
un constante carraspeo..... sabeis por que?

edito: estoy usando el demul
Es uno de los problemas de demul, prueba a no saltarte ningun video, incluido los logos de sega etc.
Gromber escribió:Es uno de los problemas de demul, prueba a no saltarte ningun video, incluido los logos de sega etc.

sigue yendo mal... y no me lo explico por que he estado dos dias jugando perfecto... y ahora va mal incluso antes de cargar el save... es muy extraño por que ya en la pantalla de cargar, nueva partida, etc ya carraspea... sin haberme saltado el logo ni nada

Edit: he visto por ahi que en sound, darle a disable DSP, ahora ha mejorado, a ver como sigue

Vuelve a ir mal.. Cago en la puta... En serio, vosotros lo podeis jugar con demul? Tocara quemarlo y jugar en la dc...
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