Choosing my words carefully here... we like Xbox, we like Sony."
"With Series S, the CPU is pretty much the same as on Series X, there's not a massive difference. But the GPU is an issue, it really is. And then, having less memory is a pretty big problem. And we often get, 'hey, you make PC games, surely you know how to scale?'. Well, memory is not a problem on PC, it really isn't..."
"Obviously there's a massive difference in power [between Xbox Series X and Series S], so it's a lot easier to scale on the PC because of memory - and it's not like there's one super PC and one weaker PC, there's like 300 PC configurations in-between, and trust me, that's a massive struggle but we've shipped a lot of PC [games] so we're a bit better about that."
"We've really worked hard on getting Series S to run at a solid 30FPS and trying to maintain a good visual quality, but if you want to see the game at its best in full next-gen form then it's going to be on the machines that have the hardware to enable that.