¿QUÉ ES MAGICKA?
Es un juego de acción y aventura en perspectiva isometrica, cooperativo para entre 1 y 4 jugadores.
En Magicka encarnamos a un mago de una orden sagrada. Recorremos el mundo con hasta 3 compañeros, enfrentándonos a monstruos y salvando el mundo en general.
Aunque los personajes son todos magos el juego se sale de los cánones establecidos. No hay maná y no hay "hechizos". Lo que tenemos son 8 elementos, que podemos combinar como queramos en grupos de hasta 5, y la opción de lanzar un proyectil, un área de efecto, descargar el hechizo en nosotros mismos o en nuestra espada.
Combinar tierra y fuego con proyectil de una forma determinada lanzará una especie de meteorito. Cualquier cosa + fuerza + proyectil lanza algún tipo de rayo, que puedes combinar con los rayos de tus compañeros. Si lanzas magia curativa en tu espada la próxima vez que golpees con ella curaras a tu objetivo en lugar de dañarlo.
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Puedes mojar a un enemigo para que los rayos que le lances tu o un amigo sean más potentes, congelarlo para luego poder destrozarlo y demás combinaciones de efectos.
This list is far from complete but here are some of the combinations with effects and damages that I have found so far.
Subelements:
QF = Steam
QR = Ice
Beams:
Damage states is per "tick" of the ray. AOE damage (shift+mouse2) is 4x the rays "per tick" damage.
S = Arcane beam ~100 damage.
SR = Cold beam ~100 damage, chills.
SF = Fire beam ~100 damage, sets of fire.
SQ = Water beam ~100 damage, wets.
SA = Lighting beam ~200 damage.
SAR = Cold/Lighting beam ~235 damage, chills.
SAF = Fire/Lighting beam ~284 damage, sets of fire.
SAQF = Steam/Lighting beam ~650 damage! wets.
Walls:
Can be cast in a semicircle by mouse2 or in a complete circle with shift+mouse2
ED = Wall of Stone - Blocks enemies.
EDQ = Wet wall of Stone - Wets/blocks enemies.
EDF = Burning wall of Stone Burns/blocks enemies.
EDW = Green wall of Stone - Can't find any special effect.
EDS = Red wall of Stone - Can't find any special effect.
EDR = Cold wall of Stone - Chills enemies.
EDQF = Steam wall of Stone - Seems to have same effect as the Wet wall of Stone.
EDQR = Icy wall of Stone - Seems to have same effect as Cold wall of Stone.
Ice sprays:
Shoots 3 projectiles per ice element in a shotgun effect. If loaded, fires more powerful projectiles in a thinner cone with longer range. Damage stated is per projectile. Area of effect attacks (shift+mouse2) do slightly more damage than one projectile.
QR = Ice projectiles 168 damage
QRS Ice/Arcane projectiles 405 damage
QRA = Ice/Lighting projectiles 430 damage
QRAS = Ice/Lighting/Arcane projectile 655 damage!
Projectiles/Bombs:
Sends a projectile that does AoE damage when it lands. Area of effect (shift+mouse2) deals less damage than the projectiles. Projectiles deal a lot more damage if loaded.
DQ = Waterball ~80 damage for direct hit, no splash damage, wets.
DF = Fireball ~100 damage, sets on fire.
DR = Coldball ~100 damage, chills.
DQR = Iceball ~200 damage.
DQF = Steamball ~350 damage, wets.
DS = Arcaneball ~500 damage.
DSF = Arcane Fireball ~500 damage, sets on fire.
DSQ = Arcane Waterball ~500 damage, wets.
DSR = Arcane Coldball ~500 damage, chills.
DSQF = Arcane Steamball ~850 damage! wets.
Steam a 10€
LINKS DE INTERES
Web oficial:
http://www.magickagame.com/Consejos de RPS:
http://www.rockpapershotgun.com/201...void-in-magicka/Trailer:
http://www.youtube.com/watch?v=-nXdnuvT ... r_embeddedCombos:
http://www.magickapedia.net/Ahi estan todos los combos
Grupo de Steam de EOL:
http://steamcommunity.com/groups/eolmagickaTeamspeak:
Address:
www.teamspeaker.org,
Port: 9987,
Canal: EOL Magicka,
Pass: eoliano