[HO] Gears of War 4

Bueno parece que el dia 1 chapan el truquito con el que te pasabas la Horda en locura casi sin tocar el mando xD
Team Reviving with players on turrets no longer causes stacking skills in Horde.

Si alguien le apetece aprovecharlo antes de que lo chapan pa siempre que me agregue: David360 EsP y nos hacemos las hordas en locura
@David360 esp Algunos compis de aqui y yo,nos pasamos ayer la horda en Locura,y sin usar mierdas de Glitchs.

...
Editado por metalgear. Razón: Mejor así
Yo también lo tengo aparcado a la espera del parche del 1, ya queda menos [babas]
Alguien sabe como se consigue chatarra en el juego? aparte de romper las cartas esas?, es que ya no me quedan mas y jugando en partida rápida aunque gane no me dan una puta mierda, o sea que si quiero desbloquear algun personaje tengo que pasar por caja?
Hola, me queria pilla el juego ya que soy un acerrimo fan de la saga, y tenia unas dudillas que me tiran un poco para atras despues de leer varios de vuestros comentarios.
-Es verdad que en el online hay poca gente? o cuesta bastante encontrar partida?
-Edicion fisica no hay ni habra para pc verdad? Me jode por que tengo toda la saga en fisico y queria continuarla... en fin [buuuaaaa] y yo la Xbox One no la tengo.
Hola a todos. Os quería hacer una pregunta. Anoche estaba jugando en partida social con un amigo y se conectó otro y no supimos entrar juntos por el límite de 2 personas por pelotón. No había forma de invitarle a la partida porque le daba error. Es una cosa circunstancial lo de que no pudiera entrar o hay que hacerlo de alguna forma concreta?

Un saludo.
Buenas,
Por si a alguien le apetecen unos vicios mi id es AlvgarD
ultimamente estoy dandole al modo horda, suelo estar por discord.
Un saludo
Este finde me he terminado la campaña en coop con un amiguete. Y la verdad es que me ha dejado un sabor agridulce. Me ha gustado mucho la ambientación y el juego en sí.

Pero el final... Me ha dado la sensación de que ha sido forzado, como que llega de pronto. Me da la sensación de que falta algo de trama en medio.

Además:

Desde el principio me ha dado la sensación de que faltaba el tipico enemigo final de fase. Es decir, hemos terminado algunas fases, esperando un "bicharraco" al final, pero terminaba sin más. Y el monstruo final... no pega ni con cola. De dónde ha salido eso? Esperaba un enemigo tipo RAAM o Skorg. Es que aparece ahí sin más. No tiene ningún carisma ni nada. Es un monigote que te encuentras.
@RedGear cuantas cartas tenéis activas? Level de char? Uno de cada clase? Alguna recomendacion? O erais 5soldados con 2 cartas?
mañana llega al fin el doblaje, no? lo tenia parado por lo mismo, no es lo mismo estar jugando y mirando los subtitulos....
busco gente para hacer las hordas en locura.

Gamertag:
Nkaine gow

Tengo scout (explorador) a nivel 7 y francotirador a nivel 7 tambien :D
Soulsnake está baneado por "saltarse el ban con un clon"
esas cartas se gastan con el uso?
@Soulsnake Las unicas que se gastan si consigues el reto,son las que se ponen en la esquina inferior derecha,en mi caso,la que pone: RETO DE SOLDADO I
DiercY escribió:busco gente para hacer las hordas en locura.

Gamertag:
Nkaine gow

Tengo scout (explorador) a nivel 7 y francotirador a nivel 7 tambien :D


cuenta conmigo tio.
¿Que tal el online, mejora o sigue la cosa igual?
Txerokii escribió:¿Que tal el online, mejora o sigue la cosa igual?


Igual .
Mañana por fin sale el parche con el doblaje. No he tocado la campaña esperando el parche.

Pero ¿Es seguro que sale para PC el mismo dia que en Xbox? Espero que no se atrase en pc.

Y una duda mas ¿Se sabe si funcionaria el SLI?
Ahora para que mañana no haya parche [qmparto]
A mi me la suda, prefiero el juego en inglés visto el pedazo doblaje que tiene.
RedGear escribió:https://gearsofwar.com/en-us/community/news/get-your-free-bodied-weapon-skin


Avisame y lo sacamos.
RedGear escribió:https://gearsofwar.com/en-us/community/news/get-your-free-bodied-weapon-skin


Pues podriamos hacer un equipito de 5 para pillar la skin y de paso probamos suerte
David360 esp escribió:
RedGear escribió:https://gearsofwar.com/en-us/community/news/get-your-free-bodied-weapon-skin


Pues podriamos hacer un equipito de 5 para pillar la skin y de paso probamos suerte

si es en Pc yo me apunto
Podríamos quedar mañana sobre las 20h en el Discord
Soulsnake está baneado por "saltarse el ban con un clon"
Ya esta el doblaje?... Esta un poco muerto el hilo,no?....
Parece que viene el crossplay en el parche tambien.


Title Update November 1 2016
XB1 - 5.7GB - 6GB // Win10 - 5.7GB - 6GB with 7GB of disk space needed

New Maps

Two new maps will be added to the developer playlist on November 1st for Season Pass owners and will be available in standard rotation and private games on November 8th for everyone.
The Developer Playlist will contain Versus Dodgeball and Arms Race modes for squads up to three large and Horde players on Normal difficulty.

Weapon Tuning Changes
(These changes may occur a few hours after the Title Update hits. We will update people once these go live.)

We have made some changes to the Competitive Lancer and Gnasher. The goal was to try to smooth out the damage falloff to provide a more consistent feel, without sacrificing the skill.

Lancer
Very short range damage has been slightly reduced.
Gnasher
Very short range damage slightly reduced.
Short range damage slightly increased.
Active damage boost ratio slightly increased to offset damage reduction.
Stopping power completely removed.
Hammerburst body damage has been significantly reduced in Core tuning. Headshot damage has only been slightly reduced to maintain the skill of the weapon.
Body damage significantly reduced.
Headshot damage slightly reduced.
Active reload cooldown increased by 2 seconds.
Fixed an issue where Escalation weapon respawn timers would sometimes not be consistent
All secondary weapons (minus the Longshot) are at 60s respawns.
The Longshot, Shock and Incendiary grenades are at 90s respawns.
All power weapons are at 120s respawns.
Windows 10
**Please make sure to update your Windows OS to Build 14393.222 or later for the game to update. You will not be able to get the update and online games will stop working if this is not done**
Execute and Point of Interest keys can now have the same key binding on Windows 10.
Windows 10 version now displays the version number on main menu.
Users can now rebind Spectator Mode controls on Windows 10.
Abnormalities to the UI on high resolution displays have been addressed.
Mouse and Keyboard users can now switch weapons during countdown at the beginning of the round.
Windows 10 players can now have true offline LAN lobbies.
Average FPS has been now incorporated to the benchmark screen on Windows 10.
Added in game language selection.
Roadie run turn rate on Windows 10 is now a consistent rate instead of reduced when holding the forward key.
Pickup and drop fortifications has been moved to the “Q”/Mark Target key bind instead of “C”/Point of Interest on Windows 10.

Xbox One
Players can now turn on HDR Split-Screen Visualization in the options menu on Xbox One.
HDR calibration has been optimized for Xbox One users.
Xbox One and Windows 10
Team Reviving with players on turrets no longer causes stacking skills in Horde.
At times the gnasher would fire rounds that would not register or expend ammo despite audio and visual FX. This has been addressed.
Ammo crates would sometimes not appear in TacCom in Horde. This has been corrected.
Players who get a kill right after you die in Dodgeball will now be able to count toward a respawn for your team including yourself.
Escalation will now display COG/SWARM DOMINATION when a victory was made from a Domination.
The EMBAR at times could continuously be used in Arms Race after your team has switched to the next weapon. This has been addressed.
Bonus supply crates will now fall in accessible areas even when the Fabricator is placed along walls.
Users will no longer receive objectives in bounties by killing meat shields.
Leader in Guardian will now always be rewarded to the user who killed the prior rounds Leader.
Players should now be able to pick up all power drops in Horde.
Players will no longer appear invisible if they are saved from a Snatcher.
Players can no longer roadie run before countdown.
Bots will be a bit more difficult in Social Versus backfilling
Shock grenades will no longer auto refill after each Horde wave.
Addressed an issue that sometimes allowed for Horde private matches to not start up.
Fixed an issue in which flying enemies could drop power on high ground areas that were inaccessible by the player.
Addressed an issue where players would sometimes not be able to play co-op campaign with another friend.
Removed score from repairing in Horde.
Fixed a few bounties not awarding proper XP values
Fixed an issue where players could push other players out of bounds on Lift.
PC and Xbox One can now play cross play on LAN.
Added Iberian Spanish in-game and cinematic voice over
Addressed numerous miscellaneous map and bug fixes.


Future Updates

Gears Pack Feedback
We are going to have an update on Gears Packs. One large piece of feedback we are looking at including is the removal of duplicate cards appearing in packs that need it. We do plan on keeping them in some packs where they make sense (ie: Horde Booster Packs).
Future Community Holiday Event packs (Gearsmas, etc) will always have a credit path to obtaining them.
We will have more details on this here in the very near future.
Player Penalties
We are still looking into the player penalty fixes. This did not make it in this Title Update. We are exploring if we can get this without a Title Update. We will keep you posted on this as it is a big focus for us.
Horde Leaderboards
We will be wiping the Horde leaderboards sometime after TU1 to ensure players can compete for. We will have more news on when this occurs.
Footstep audio
This is being worked on and should be in the next Title Update.
Competitive/Core Lobbies
This is a larger update that will take a bit but we still have this planned for a future Title Update.
PC Crossplay Testing in a Special Event Playlist
We are hoping to conduct a test on this in November. This will be a separate event playlist for people on both platforms to join. We will see what backend telemetry after the weekend and consider what we can do in the future.
Ranks/Horde Icons not appearing in scoreboards
This is still planned for a future Title Update.
Grenade Spawning Fix
Another issue we have a fix for in the next Title Update. It didn’t make this round of testing.
Campaign Achievement Issues
We have a fix for this in Title Update 2. It will require users to complete the same campaign item that they did not complete to trigger it but they can continue from the checkpoints that they have obtained prior to do so.
Some additional Windows 10 features coming
Vertical Split Screen and Ultra Wide HUD scaling are coming to Windows 10 in the next Title Update.
Patching on Windows 10 is a better experience now. Cyphos will have a post regarding that later this weekend.
Vaya tela con el bug ese en modo horda, no se como lo hacen, simplemente busqué partida en locura y salí con unas personas que se encargaron de hacer el glitch, las primeras oleadas sacar un par de torretas manuales, después te tapas en dinero y sólo tienes que llenar el mapa de centinelas automáticos e irlos reparando, puedes dejar el control quieto, ir a cenar y al volver los centinelas ya habrán hecho el trabajo y habrán pasado las 50 oleadas por ti, además también noté que al posicionar las torretas o lo que fuera se movían jodidamente rápido, no se si era un bug también.

Total ya gracias a eso pase las 50 oleadas de horda en Locura y tengo el logro, pero no me siento satisfecho por haberlo hecho así, espero más adelante pasarlo legalmente.

@jiujinkai No. Dice que lo están pensando para el próximo Title Update, osea el Title Update 2, dice que ahora en Noviembre nada mas harán una prueba un fin de semana el tema del crossplay, que será un modo de juego aparte a todos los demás y que depende del feedback pues ya miraran aver de que manera lo implementan en el Title update 2 del cual no tenemos fecha, pero seguro que será ya el próximo año.

Aquí lo dejo en inglés:

Competitive/Core Lobbies
This is a larger update that will take a bit but we still have this planned for a future Title Update.
PC Crossplay Testing in a Special Event Playlist
We are hoping to conduct a test on this in November. This will be a separate event playlist for people on both platforms to join. We will see what backend telemetry after the weekend and consider what we can do in the future.
Ranks/Horde Icons not appearing in scoreboards
This is still planned for a future Title Update.
pucheros escribió:Vaya tela con el bug ese en modo horda, no se como lo hacen, simplemente busqué partida en locura y salí con unas personas que se encargaron de hacer el glitch, las primeras oleadas sacar un par de torretas manuales, después te tapas en dinero y sólo tienes que llenar el mapa de centinelas automáticos e irlos reparando, puedes dejar el control quieto, ir a cenar y al volver los centinelas ya habrán hecho el trabajo y habrán pasado las 50 oleadas por ti, además también noté que al posicionar las torretas o lo que fuera se movían jodidamente rápido, no se si era un bug también.

Total ya gracias a eso pase las 50 oleadas de horda en Locura y tengo el logro, pero no me siento satisfecho por haberlo hecho así, espero más adelante pasarlo legalmente.

@jiujinkai No. Dice que lo están pensando para el próximo Title Update, osea el Title Update 2, dice que ahora en Noviembre nada mas harán una prueba un fin de semana el tema del crossplay, que será un modo de juego aparte a todos los demás y que depende del feedback pues ya miraran aver de que manera lo implementan en el Title update 2 del cual no tenemos fecha, pero seguro que será ya el próximo año.

Aquí lo dejo en inglés:

Competitive/Core Lobbies
This is a larger update that will take a bit but we still have this planned for a future Title Update.
PC Crossplay Testing in a Special Event Playlist
We are hoping to conduct a test on this in November. This will be a separate event playlist for people on both platforms to join. We will see what backend telemetry after the weekend and consider what we can do in the future.
Ranks/Horde Icons not appearing in scoreboards
This is still planned for a future Title Update.


Mierda.... es que habia leido mal ..... en vez de lan pense wan y me emocione

PC and Xbox One can now play cross play on LAN.

:p
No se que pasa que se me congela el juego dos o tres segundos tanto en la pantalla de inicio del mismo como jugando. He desinstalado y vuelto a instalar y sigue igual. ¿A alguien mas le pasa?
para cuando el parche.
Joder qué ganas de poder catarlo ya, que lo único que he hecho de momento es pasar el bench [qmparto]
jiujinkai escribió:Parece que viene el crossplay en el parche tambien.


Title Update November 1 2016
XB1 - 5.7GB - 6GB // Win10 - 5.7GB - 6GB with 7GB of disk space needed

New Maps

Two new maps will be added to the developer playlist on November 1st for Season Pass owners and will be available in standard rotation and private games on November 8th for everyone.
The Developer Playlist will contain Versus Dodgeball and Arms Race modes for squads up to three large and Horde players on Normal difficulty.

Weapon Tuning Changes
(These changes may occur a few hours after the Title Update hits. We will update people once these go live.)

We have made some changes to the Competitive Lancer and Gnasher. The goal was to try to smooth out the damage falloff to provide a more consistent feel, without sacrificing the skill.

Lancer
Very short range damage has been slightly reduced.
Gnasher
Very short range damage slightly reduced.
Short range damage slightly increased.
Active damage boost ratio slightly increased to offset damage reduction.
Stopping power completely removed.
Hammerburst body damage has been significantly reduced in Core tuning. Headshot damage has only been slightly reduced to maintain the skill of the weapon.
Body damage significantly reduced.
Headshot damage slightly reduced.
Active reload cooldown increased by 2 seconds.
Fixed an issue where Escalation weapon respawn timers would sometimes not be consistent
All secondary weapons (minus the Longshot) are at 60s respawns.
The Longshot, Shock and Incendiary grenades are at 90s respawns.
All power weapons are at 120s respawns.
Windows 10
**Please make sure to update your Windows OS to Build 14393.222 or later for the game to update. You will not be able to get the update and online games will stop working if this is not done**
Execute and Point of Interest keys can now have the same key binding on Windows 10.
Windows 10 version now displays the version number on main menu.
Users can now rebind Spectator Mode controls on Windows 10.
Abnormalities to the UI on high resolution displays have been addressed.
Mouse and Keyboard users can now switch weapons during countdown at the beginning of the round.
Windows 10 players can now have true offline LAN lobbies.
Average FPS has been now incorporated to the benchmark screen on Windows 10.
Added in game language selection.
Roadie run turn rate on Windows 10 is now a consistent rate instead of reduced when holding the forward key.
Pickup and drop fortifications has been moved to the “Q”/Mark Target key bind instead of “C”/Point of Interest on Windows 10.

Xbox One
Players can now turn on HDR Split-Screen Visualization in the options menu on Xbox One.
HDR calibration has been optimized for Xbox One users.
Xbox One and Windows 10
Team Reviving with players on turrets no longer causes stacking skills in Horde.
At times the gnasher would fire rounds that would not register or expend ammo despite audio and visual FX. This has been addressed.
Ammo crates would sometimes not appear in TacCom in Horde. This has been corrected.
Players who get a kill right after you die in Dodgeball will now be able to count toward a respawn for your team including yourself.
Escalation will now display COG/SWARM DOMINATION when a victory was made from a Domination.
The EMBAR at times could continuously be used in Arms Race after your team has switched to the next weapon. This has been addressed.
Bonus supply crates will now fall in accessible areas even when the Fabricator is placed along walls.
Users will no longer receive objectives in bounties by killing meat shields.
Leader in Guardian will now always be rewarded to the user who killed the prior rounds Leader.
Players should now be able to pick up all power drops in Horde.
Players will no longer appear invisible if they are saved from a Snatcher.
Players can no longer roadie run before countdown.
Bots will be a bit more difficult in Social Versus backfilling
Shock grenades will no longer auto refill after each Horde wave.
Addressed an issue that sometimes allowed for Horde private matches to not start up.
Fixed an issue in which flying enemies could drop power on high ground areas that were inaccessible by the player.
Addressed an issue where players would sometimes not be able to play co-op campaign with another friend.
Removed score from repairing in Horde.
Fixed a few bounties not awarding proper XP values
Fixed an issue where players could push other players out of bounds on Lift.
PC and Xbox One can now play cross play on LAN.
Added Iberian Spanish in-game and cinematic voice over
Addressed numerous miscellaneous map and bug fixes.


Future Updates

Gears Pack Feedback
We are going to have an update on Gears Packs. One large piece of feedback we are looking at including is the removal of duplicate cards appearing in packs that need it. We do plan on keeping them in some packs where they make sense (ie: Horde Booster Packs).
Future Community Holiday Event packs (Gearsmas, etc) will always have a credit path to obtaining them.
We will have more details on this here in the very near future.
Player Penalties
We are still looking into the player penalty fixes. This did not make it in this Title Update. We are exploring if we can get this without a Title Update. We will keep you posted on this as it is a big focus for us.
Horde Leaderboards
We will be wiping the Horde leaderboards sometime after TU1 to ensure players can compete for. We will have more news on when this occurs.
Footstep audio
This is being worked on and should be in the next Title Update.
Competitive/Core Lobbies
This is a larger update that will take a bit but we still have this planned for a future Title Update.
PC Crossplay Testing in a Special Event Playlist
We are hoping to conduct a test on this in November. This will be a separate event playlist for people on both platforms to join. We will see what backend telemetry after the weekend and consider what we can do in the future.
Ranks/Horde Icons not appearing in scoreboards
This is still planned for a future Title Update.
Grenade Spawning Fix
Another issue we have a fix for in the next Title Update. It didn’t make this round of testing.
Campaign Achievement Issues
We have a fix for this in Title Update 2. It will require users to complete the same campaign item that they did not complete to trigger it but they can continue from the checkpoints that they have obtained prior to do so.
Some additional Windows 10 features coming
Vertical Split Screen and Ultra Wide HUD scaling are coming to Windows 10 in the next Title Update.
Patching on Windows 10 is a better experience now. Cyphos will have a post regarding that later this weekend.


Y de toda esa pedazo de lista pone algo del parche en Castellano? Por que yo no leo nada....
abeliyo86 escribió:
jiujinkai escribió:Parece que viene el crossplay en el parche tambien.


Title Update November 1 2016
XB1 - 5.7GB - 6GB // Win10 - 5.7GB - 6GB with 7GB of disk space needed

New Maps

Two new maps will be added to the developer playlist on November 1st for Season Pass owners and will be available in standard rotation and private games on November 8th for everyone.
The Developer Playlist will contain Versus Dodgeball and Arms Race modes for squads up to three large and Horde players on Normal difficulty.

Weapon Tuning Changes
(These changes may occur a few hours after the Title Update hits. We will update people once these go live.)

We have made some changes to the Competitive Lancer and Gnasher. The goal was to try to smooth out the damage falloff to provide a more consistent feel, without sacrificing the skill.

Lancer
Very short range damage has been slightly reduced.
Gnasher
Very short range damage slightly reduced.
Short range damage slightly increased.
Active damage boost ratio slightly increased to offset damage reduction.
Stopping power completely removed.
Hammerburst body damage has been significantly reduced in Core tuning. Headshot damage has only been slightly reduced to maintain the skill of the weapon.
Body damage significantly reduced.
Headshot damage slightly reduced.
Active reload cooldown increased by 2 seconds.
Fixed an issue where Escalation weapon respawn timers would sometimes not be consistent
All secondary weapons (minus the Longshot) are at 60s respawns.
The Longshot, Shock and Incendiary grenades are at 90s respawns.
All power weapons are at 120s respawns.
Windows 10
**Please make sure to update your Windows OS to Build 14393.222 or later for the game to update. You will not be able to get the update and online games will stop working if this is not done**
Execute and Point of Interest keys can now have the same key binding on Windows 10.
Windows 10 version now displays the version number on main menu.
Users can now rebind Spectator Mode controls on Windows 10.
Abnormalities to the UI on high resolution displays have been addressed.
Mouse and Keyboard users can now switch weapons during countdown at the beginning of the round.
Windows 10 players can now have true offline LAN lobbies.
Average FPS has been now incorporated to the benchmark screen on Windows 10.
Added in game language selection.
Roadie run turn rate on Windows 10 is now a consistent rate instead of reduced when holding the forward key.
Pickup and drop fortifications has been moved to the “Q”/Mark Target key bind instead of “C”/Point of Interest on Windows 10.

Xbox One
Players can now turn on HDR Split-Screen Visualization in the options menu on Xbox One.
HDR calibration has been optimized for Xbox One users.
Xbox One and Windows 10
Team Reviving with players on turrets no longer causes stacking skills in Horde.
At times the gnasher would fire rounds that would not register or expend ammo despite audio and visual FX. This has been addressed.
Ammo crates would sometimes not appear in TacCom in Horde. This has been corrected.
Players who get a kill right after you die in Dodgeball will now be able to count toward a respawn for your team including yourself.
Escalation will now display COG/SWARM DOMINATION when a victory was made from a Domination.
The EMBAR at times could continuously be used in Arms Race after your team has switched to the next weapon. This has been addressed.
Bonus supply crates will now fall in accessible areas even when the Fabricator is placed along walls.
Users will no longer receive objectives in bounties by killing meat shields.
Leader in Guardian will now always be rewarded to the user who killed the prior rounds Leader.
Players should now be able to pick up all power drops in Horde.
Players will no longer appear invisible if they are saved from a Snatcher.
Players can no longer roadie run before countdown.
Bots will be a bit more difficult in Social Versus backfilling
Shock grenades will no longer auto refill after each Horde wave.
Addressed an issue that sometimes allowed for Horde private matches to not start up.
Fixed an issue in which flying enemies could drop power on high ground areas that were inaccessible by the player.
Addressed an issue where players would sometimes not be able to play co-op campaign with another friend.
Removed score from repairing in Horde.
Fixed a few bounties not awarding proper XP values
Fixed an issue where players could push other players out of bounds on Lift.
PC and Xbox One can now play cross play on LAN.
Added Iberian Spanish in-game and cinematic voice over
Addressed numerous miscellaneous map and bug fixes.


Future Updates

Gears Pack Feedback
We are going to have an update on Gears Packs. One large piece of feedback we are looking at including is the removal of duplicate cards appearing in packs that need it. We do plan on keeping them in some packs where they make sense (ie: Horde Booster Packs).
Future Community Holiday Event packs (Gearsmas, etc) will always have a credit path to obtaining them.
We will have more details on this here in the very near future.
Player Penalties
We are still looking into the player penalty fixes. This did not make it in this Title Update. We are exploring if we can get this without a Title Update. We will keep you posted on this as it is a big focus for us.
Horde Leaderboards
We will be wiping the Horde leaderboards sometime after TU1 to ensure players can compete for. We will have more news on when this occurs.
Footstep audio
This is being worked on and should be in the next Title Update.
Competitive/Core Lobbies
This is a larger update that will take a bit but we still have this planned for a future Title Update.
PC Crossplay Testing in a Special Event Playlist
We are hoping to conduct a test on this in November. This will be a separate event playlist for people on both platforms to join. We will see what backend telemetry after the weekend and consider what we can do in the future.
Ranks/Horde Icons not appearing in scoreboards
This is still planned for a future Title Update.
Grenade Spawning Fix
Another issue we have a fix for in the next Title Update. It didn’t make this round of testing.
Campaign Achievement Issues
We have a fix for this in Title Update 2. It will require users to complete the same campaign item that they did not complete to trigger it but they can continue from the checkpoints that they have obtained prior to do so.
Some additional Windows 10 features coming
Vertical Split Screen and Ultra Wide HUD scaling are coming to Windows 10 in the next Title Update.
Patching on Windows 10 is a better experience now. Cyphos will have a post regarding that later this weekend.


Y de toda esa pedazo de lista pone algo del parche en Castellano? Por que yo no leo nada....


En la parte de Windows 10 pone esto:

Added in game language selection.

Supongo que será esto.
abajo lo menciona
Added Iberian Spanish in-game and cinematic voice over
iberan spanish XD como mola tu [sonrisa]
jiujinkai escribió:abajo lo menciona
Added Iberian Spanish in-game and cinematic voice over
iberan spanish XD como mola tu [sonrisa]


Ah gracias, no lo había leído.... [sonrisa]
Ahora es cuando se tira 3 horas para un parche y luego da problemas, espero que no tenga que desisntalar el juego y tengo ganas de ver el modo crossplay de prueba a ver como va.
Me parece que del soporte multigpu nos podemos ir olvidando y van ya... Ojalá me equivoque pero mal asunto.
El parche aqui es sobre las 18.00 PM,¿no?
isildur78 escribió:Este finde me he terminado la campaña en coop con un amiguete. Y la verdad es que me ha dejado un sabor agridulce. Me ha gustado mucho la ambientación y el juego en sí.

Pero el final... Me ha dado la sensación de que ha sido forzado, como que llega de pronto. Me da la sensación de que falta algo de trama en medio.

Además:

Desde el principio me ha dado la sensación de que faltaba el tipico enemigo final de fase. Es decir, hemos terminado algunas fases, esperando un "bicharraco" al final, pero terminaba sin más. Y el monstruo final... no pega ni con cola. De dónde ha salido eso? Esperaba un enemigo tipo RAAM o Skorg. Es que aparece ahí sin más. No tiene ningún carisma ni nada. Es un monigote que te encuentras.

A mí me ha dejado unas sensaciones parecidas a las de halo4, es un juego decente, pero muy por debajo de la trilogia original en practicamente todo. Incluso técnicamente no está a la altura de lo que supuso la trilogia en su momento.
RedGear escribió:El parche aqui es sobre las 18.00 PM,¿no?


Dentro de 45 minutos.
Pacorrr escribió:
RedGear escribió:El parche aqui es sobre las 18.00 PM,¿no?


Dentro de 45 minutos.

Se aplicará solo o habrá que hacer algo? Que maneras hay de comprobar si esta ya aplicado?
juancho escribió:Hola a todos. Os quería hacer una pregunta. Anoche estaba jugando en partida social con un amigo y se conectó otro y no supimos entrar juntos por el límite de 2 personas por pelotón. No había forma de invitarle a la partida porque le daba error. Es una cosa circunstancial lo de que no pudiera entrar o hay que hacerlo de alguna forma concreta?

Un saludo.


Me autocito porque la pregunta ha quedado en el aire. Se que se puede entrar a 3 en igualadas, pero lo del matchmaking es lamentable. Alguna forma en social?
SashaX escribió:
Pacorrr escribió:
RedGear escribió:El parche aqui es sobre las 18.00 PM,¿no?


Dentro de 45 minutos.

Se aplicará solo o habrá que hacer algo? Que maneras hay de comprobar si esta ya aplicado?


Se debería aplicar automáticamente, lo puedes comprobar y forzar desde la tienda / mi biblioteca
Pues a mi aún no me sale nada :(
@bill gates Dudo que salga a las 14:00,yo apuesto a partir de las 6 de la tarde.
RedGear escribió:@bill gates Dudo que salga a las 14:00,yo apuesto a partir de las 6 de la tarde.

Pues me da que vas a tener razón... A esperar toca.
RedGear escribió:@bill gates Dudo que salga a las 14:00,yo apuesto a partir de las 6 de la tarde.


Pues ponia Jueves a las 2:00 asi que supongo que será por la noche y tiene sentido porque es cuando menos gente juega en España por lo menos.

Bueno creo que se me ha actualizado por lo menos en el modo horda pone un modo exclusivo para los que pueden acceder a los mapas antes.
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